Player Matchup

King Arthur
King Arthur
BolgyOyster
King Arthur
Level 17
God Stats
9W - 7L
1,488 SR
Queue Stats
31W - 25L
1,435 Elo+
Party 1
Jing Wei
Jing Wei
DaMaG1010
Jing Wei
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 13L
1,400 Elo+
Party 1
Sol
Sol
Dizoul
Sol
Level 27
God Stats
6W - 9L
1,356 SR
Queue Stats
36W - 48L
1,330 Elo+
Solo
Kukulkan
Kukulkan
ScientificRael
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Solo
Fenrir
Fenrir
VoidSpectre0
Fenrir
Level 18
God Stats
11W - 12L
1,304 SR
Queue Stats
52W - 65L
1,453 Elo+
Solo
Team Averages
Level 18
1,430 SR
1,424 Elo+

VS

Team Averages
Level 19
1,473 SR
1,292 Elo+
Poseidon
Poseidon
Fortuvir
Poseidon
Level 28
God Stats
4W - 2L
1,610 SR
Queue Stats
13W - 14L
1,344 Elo+
Solo
Bacchus
Bacchus
Harringoth
Bacchus
Level 17
God Stats
1W - 2L
1,549 SR
Queue Stats
16W - 13L
1,025 Elo+
Solo
Danzaburou
Danzaburou
Luxiny
Danzaburou
Level 16
God Stats
101W - 83L
1,547 SR
Queue Stats
211W - 185L
1,528 Elo+
Solo
Olorun
Olorun
NotEpicBalls
Olorun
Level 29
God Stats
2W - 8L
1,160 SR
Queue Stats
178W - 197L
1,521 Elo+
Solo
Bellona
Bellona
salazinxl
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,043 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BolgyOyster
King Arthur
9
4 / 3 / 0
5,930
593
2,898
6,753
3,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
DaMaG1010
Jing Wei
9
1 / 0 / 0
5,597
560
1,876
4,583
1,133
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sol
Dizoul
Sol
9
0 / 3 / 1
5,146
515
1,760
6,452
1,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
3
0 / 7 / 1
3,761
376
1,436
4,028
1,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
6
0 / 1 / 0
4,458
446
1,334
4,744
1,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Fortuvir
Poseidon
10
4 / 0 / 2
5,959
596
3,365
3,815
839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
Harringoth
Bacchus
7
0 / 0 / 0
5,057
506
426
1,733
1,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Luxiny
Danzaburou
8
0 / 0 / 0
4,887
489
1,554
2,591
890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
10
7 / 1 / 2
6,419
642
6,382
6,716
2,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
salazinxl
Bellona
9
2 / 4 / 3
5,290
529
2,072
4,761
3,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
5
Kills
13
14
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BolgyOyster
King Arthur
4
3
0
1.33
L
Jing Wei
DaMaG1010
Jing Wei
1
0
0
1
L
Sol
Dizoul
Sol
0
3
1
0.17
W
Poseidon
Fortuvir
Poseidon
4
0
2
5
W
Bacchus
Harringoth
Bacchus
0
0
0
0
W
Danzaburou
Luxiny
Danzaburou
0
0
0
0
W
Olorun
7
1
2
8
L
Kukulkan
0
7
1
0.07
L
Fenrir
0
1
0
0
W
Bellona
salazinxl
Bellona
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,304
Damage
13,799
26,560
Taken
19,616
8,893
Mitigated
8,458
8,121
Healing
6,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BolgyOyster
King Arthur
2,898
996
0
2,010
6,753
3,477
0
2,784
3,969
0
24,300
L
Jing Wei
DaMaG1010
Jing Wei
1,876
1,572
0
1,821
4,583
1,133
0
1,099
3,484
0
23,866
L
Sol
Dizoul
Sol
1,760
367
0
1,952
6,452
1,876
99
3,782
2,670
23,616
0
W
Poseidon
Fortuvir
Poseidon
3,365
625
0
239
3,815
839
0
160
3,647
34,279
0
W
Bacchus
Harringoth
Bacchus
426
0
0
657
1,733
1,385
242
0
1,733
4,551
0
W
Danzaburou
Luxiny
Danzaburou
1,554
432
0
1,013
2,591
890
812
0
2,591
0
31,053
W
Olorun
6,382
1,925
520
3,560
6,716
2,139
850
2,333
4,303
25,543
0
L
Kukulkan
1,436
871
0
0
4,028
1,093
0
1,731
2,297
3,782
0
L
Fenrir
1,334
175
0
2,338
4,744
1,314
0
987
3,757
0
16,553
W
Bellona
salazinxl
Bellona
2,072
691
0
205
4,761
3,205
0
567
4,146
1,532
10,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,892
Gold Earned
27,612
201
Minions Killed
210
0
Camps Cleared
0
860,048
Distance Traveled
960,222
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,930
593
54
5
0
192,520
0
L
Jing Wei
5,597
560
58
6
0
173,269
0
L
Sol
5,146
515
53
5
0
169,403
3
W
Poseidon
5,959
596
73
7
0
219,816
2
W
Bacchus
5,057
506
9
1
0
199,959
4
W
Danzaburou
4,887
489
69
7
0
170,315
1
W
Olorun
6,419
642
39
4
0
166,092
1
L
Kukulkan
3,761
376
2
0
0
139,421
0
L
Fenrir
4,458
446
34
3
0
185,435
1
W
Bellona
5,290
529
20
2
0
204,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role