Player Matchup

Athena
Athena
AegyoRawr
Athena
Level 28
God Stats
72W - 84L
1,422 SR
Queue Stats
181W - 243L
1,369 Elo+
Party 1
Ao Kuang
Ao Kuang
Kurama1702
Ao Kuang
Level 67
God Stats
15W - 26L
1,371 SR
Queue Stats
253W - 330L
1,407 Elo+
Party 1
Amaterasu
Amaterasu
Random-Access-ID
Amaterasu
Level 65
God Stats
12W - 8L
1,643 SR
Queue Stats
327W - 361L
1,379 Elo+
Party 1
Danzaburou
Danzaburou
one_Shichibukai_
Danzaburou
Level 89
God Stats
19W - 15L
1,538 SR
Queue Stats
626W - 693L
1,419 Elo+
Party 1
Ra
Ra
xxninjabrosxx2
Ra
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 74L
1,446 Elo+
Solo
Team Averages
Level 59
1,495 SR
1,404 Elo+

VS

Team Averages
Level 51
1,590 SR
1,449 Elo+
Ymir
Ymir
BdU Teflon
Ymir
Level 4
God Stats
2W - 1L
1,757 SR
Queue Stats
2W - 2L
1,508 Elo+
Party 3
Chaac
Chaac
EnzoTheGamer62
Chaac
Level 37
God Stats
4W - 6L
1,496 SR
Queue Stats
194W - 202L
1,482 Elo+
Party 2
Anubis
Anubis
Kyoubee23
Anubis
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 235L
1,433 Elo+
Party 3
Nemesis
Nemesis
vSeyPax
Nemesis
Level 63
God Stats
6W - 2L
1,777 SR
Queue Stats
131W - 130L
1,411 Elo+
Party 3
Artemis
Artemis
x_TenKoF
Artemis
Level 59
God Stats
3W - 4L
1,421 SR
Queue Stats
109W - 126L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AegyoRawr
Athena
15
2 / 2 / 10
9,439
524
2,899
14,266
10,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Kurama1702
Ao Kuang
15
9 / 5 / 7
10,263
570
13,162
17,278
4,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
20
4 / 0 / 3
11,658
648
4,241
8,081
7,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
one_Shichibukai_
Danzaburou
16
5 / 3 / 9
10,496
583
13,206
11,362
5,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 1 / 6
10,613
590
8,079
11,883
4,020
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,821
435
5,778
13,956
14,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 1 / 0
8,290
461
3,521
6,525
3,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
Kyoubee23
Anubis
14
2 / 8 / 4
8,715
484
9,134
11,157
5,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
vSeyPax
Nemesis
13
5 / 5 / 3
8,707
484
8,096
13,033
5,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
x_TenKoF
Artemis
13
3 / 6 / 4
7,779
432
13,378
12,186
3,286
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
25
Kills
11
11
Deaths
25
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Athena
AegyoRawr
Athena
2
2
10
3.5
L
1
5
2
0.4
L
0
1
0
0
W
Ao Kuang
Kurama1702
Ao Kuang
9
5
7
2.5
L
Anubis
Kyoubee23
Anubis
2
8
4
0.5
W
Amaterasu
4
0
3
5.5
W
Danzaburou
one_Shichibukai_
Danzaburou
5
3
9
3.17
L
Nemesis
vSeyPax
Nemesis
5
5
3
1.3
L
Artemis
x_TenKoF
Artemis
3
6
4
0.83
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,587
Damage
39,907
62,870
Taken
56,857
31,605
Mitigated
32,221
27,991
Healing
9,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AegyoRawr
Athena
2,899
1,174
586
3,233
14,266
10,241
0
3,470
10,796
26,306
0
L
5,778
1,183
0
2,103
13,956
14,207
0
4,697
9,259
34,996
0
L
3,521
116
0
1,456
6,525
3,983
0
2,507
4,018
9,300
36,210
W
Ao Kuang
Kurama1702
Ao Kuang
13,162
3,081
0
6,679
17,278
4,699
0
4,264
13,014
58,112
0
L
Anubis
Kyoubee23
Anubis
9,134
583
0
1,897
11,157
5,541
84
7,738
3,419
52,552
0
W
Amaterasu
4,241
1,407
0
5,226
8,081
7,176
1,228
1,023
7,058
0
82,444
W
Danzaburou
one_Shichibukai_
Danzaburou
13,206
4,500
0
2,835
11,362
5,469
378
3,131
8,231
0
87,795
L
Nemesis
vSeyPax
Nemesis
8,096
2,679
0
2,912
13,033
5,204
0
6,721
6,312
0
47,221
L
Artemis
x_TenKoF
Artemis
13,378
5,539
0
1,619
12,186
3,286
0
2,477
9,709
0
35,007
W
8,079
2,272
2,745
6,687
11,883
4,020
1,183
4,080
7,803
77,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,469
Gold Earned
41,312
565
Minions Killed
394
0
Camps Cleared
0
1,743,718
Distance Traveled
1,554,300
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,439
524
42
2
0
331,339
3
L
Ymir
7,821
435
59
3
0
288,032
1
L
Chaac
8,290
461
109
6
0
357,621
4
W
Ao Kuang
10,263
570
84
5
0
372,692
0
L
Anubis
8,715
484
96
5
0
263,032
4
W
Amaterasu
11,658
648
150
8
0
386,479
1
W
Danzaburou
10,496
583
139
8
0
315,624
4
L
Nemesis
8,707
484
73
4
0
347,566
4
L
Artemis
7,779
432
57
3
0
298,049
1
W
Ra
10,613
590
150
8
0
337,584
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role