Player Matchup

Thoth
Thoth
Ailothaen
Thoth
Level 33
God Stats
10W - 14L
1,417 SR
Queue Stats
14W - 25L
1,317 Elo+
Party 2
Chaac
Chaac
Lauckenberg
Chaac
Level 29
God Stats
9W - 8L
1,588 SR
Queue Stats
19W - 26L
1,431 Elo+
Party 2
Artio
Artio
Nakimi98
Artio
Level 64
God Stats
1W - 3L
1,318 SR
Queue Stats
44W - 42L
1,455 Elo+
Solo
Ne Zha
Ne Zha
skydiamand
Ne Zha
Level 129
God Stats
12W - 5L
1,674 SR
Queue Stats
492W - 507L
1,525 Elo+
Party 2
Izanami
Izanami
stonemen1
Izanami
Level 127
God Stats
13W - 5L
1,786 SR
Queue Stats
302W - 307L
1,560 Elo+
Party 2
Team Averages
Level 76
1,556 SR
1,458 Elo+

VS

Team Averages
Level 60
1,455 SR
1,463 Elo+
Cupid
Cupid
 
Cupid
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Frankie11
Ne Zha
Level 49
God Stats
2W - 5L
1,225 SR
Queue Stats
163W - 159L
1,431 Elo+
Party 1
Athena
Athena
bl0ndemar1e
Athena
Level 48
God Stats
2W - 3L
1,419 SR
Queue Stats
220W - 242L
1,394 Elo+
Party 1
Mulan
Mulan
kankerboef11
Mulan
Level 27
God Stats
37W - 31L
1,637 SR
Queue Stats
148W - 148L
1,526 Elo+
Party 1
Janus
Janus
kinai500
Janus
Level 108
God Stats
26W - 22L
1,495 SR
Queue Stats
151W - 143L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Ailothaen
Thoth
11
0 / 7 / 2
6,787
399
1,763
7,972
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 5 / 4
8,799
518
8,855
13,952
13,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artio
Nakimi98
Artio
10
0 / 4 / 5
6,825
401
3,708
18,701
13,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
skydiamand
Ne Zha
14
4 / 5 / 4
8,863
521
7,275
12,649
3,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
stonemen1
Izanami
16
7 / 5 / 2
9,822
578
13,756
13,011
4,326
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
3 / 3 / 5
8,782
517
9,738
11,438
3,859
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
Frankie11
Ne Zha
17
12 / 3 / 6
10,821
637
15,744
14,117
5,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Athena
12
0 / 3 / 8
7,915
466
5,331
16,173
10,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 1 / 5
9,007
530
6,019
8,560
5,728
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
kinai500
Janus
16
9 / 3 / 8
10,130
596
11,820
9,039
2,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
58
13
Kills
26
26
Deaths
13
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
3
5
1.83
L
Thoth
Ailothaen
Thoth
0
7
2
0.14
W
Ne Zha
Frankie11
Ne Zha
12
3
6
5
L
2
5
4
0.8
L
Artio
Nakimi98
Artio
0
4
5
0.63
W
Athena
0
3
8
1.33
W
2
1
5
4.5
W
Janus
kinai500
Janus
9
3
8
4.33
L
Ne Zha
skydiamand
Ne Zha
4
5
4
1.2
L
Izanami
stonemen1
Izanami
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,357
Damage
48,652
66,285
Taken
59,327
37,095
Mitigated
28,155
15,575
Healing
23,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
9,738
6,044
488
3,351
11,438
3,859
2,209
1,408
9,934
0
62,916
L
Thoth
Ailothaen
Thoth
1,763
47
0
1,213
7,972
2,147
0
3,919
3,761
27,177
0
W
Ne Zha
Frankie11
Ne Zha
15,744
5,391
0
7,385
14,117
5,437
0
991
13,081
0
74,838
L
8,855
909
0
3,374
13,952
13,374
86
3,132
10,730
0
46,121
L
Artio
Nakimi98
Artio
3,708
541
431
5,924
18,701
13,354
0
4,008
14,657
18,453
0
W
Athena
5,331
1,539
1,938
4,682
16,173
10,364
686
2,320
13,658
27,413
0
W
6,019
921
0
3,935
8,560
5,728
954
0
8,103
0
45,065
W
Janus
kinai500
Janus
11,820
1,216
0
1,564
9,039
2,767
657
825
8,121
52,660
0
L
Ne Zha
skydiamand
Ne Zha
7,275
2,623
0
657
12,649
3,894
0
2,081
10,448
0
44,807
L
Izanami
stonemen1
Izanami
13,756
9,829
0
3,976
13,011
4,326
0
3,588
9,253
0
77,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,096
Gold Earned
46,655
408
Minions Killed
453
0
Camps Cleared
0
1,487,223
Distance Traveled
1,676,521
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,782
517
111
7
0
295,433
5
L
Thoth
6,787
399
59
3
0
269,792
2
W
Ne Zha
10,821
637
114
7
0
351,817
2
L
Chaac
8,799
518
96
6
0
308,210
3
L
Artio
6,825
401
18
1
0
293,912
8
W
Athena
7,915
466
31
2
0
344,043
0
W
Mulan
9,007
530
98
6
0
350,400
3
W
Janus
10,130
596
99
6
0
334,828
1
L
Ne Zha
8,863
521
82
5
0
335,264
1
L
Izanami
9,822
578
153
9
0
280,045
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role