Player Matchup

Artio
Artio
 
Artio
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BlackwingedDM
Janus
Level 88
God Stats
9W - 10L
1,641 SR
Queue Stats
225W - 262L
1,614 Elo+
Solo
Xbalanque
Xbalanque
SheepDoggOG69420
Xbalanque
Level 104
God Stats
23W - 16L
1,924 SR
Queue Stats
373W - 293L
1,681 Elo+
Solo
Team Averages
Level 102
1,689 SR
1,598 Elo+

VS

Team Averages
Level 94
1,652 SR
1,570 Elo+
Ganesha
Ganesha
Adretheon
Ganesha
Level 65
God Stats
24W - 12L
1,648 SR
Queue Stats
53W - 40L
1,593 Elo+
Party 1
Kukulkan
Kukulkan
FeastMode8O8
Kukulkan
Level 87
God Stats
18W - 13L
1,589 SR
Queue Stats
273W - 307L
1,538 Elo+
Solo
Thanatos
Thanatos
Valì
Thanatos
Level 129
God Stats
19W - 11L
1,720 SR
Queue Stats
162W - 123L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 4 / 3
6,389
639
2,438
13,673
9,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
4 / 7 / 0
6,907
691
5,535
8,874
1,098
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
9
0 / 6 / 4
6,036
604
5,952
7,943
1,208
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Adretheon
Ganesha
11
0 / 3 / 15
7,882
788
2,576
6,993
5,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
FeastMode8O8
Kukulkan
12
1 / 1 / 9
7,205
721
5,262
4,454
2,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Valì
Thanatos
13
16 / 1 / 1
9,395
940
19,347
12,255
4,984
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
4
Kills
17
17
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
4
3
0.38
W
Ganesha
Adretheon
Ganesha
0
3
15
2.5
L
4
7
0
0.57
W
Kukulkan
FeastMode8O8
Kukulkan
1
1
9
5.5
L
Xbalanque
0
6
4
0.33
W
Thanatos
Valì
Thanatos
16
1
1
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,925
Damage
27,185
30,490
Taken
23,702
12,003
Mitigated
12,973
4,909
Healing
16,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,438
186
304
2,665
13,673
9,697
0
4,999
8,674
10,408
0
W
Ganesha
Adretheon
Ganesha
2,576
149
203
1,603
6,993
5,839
378
2,614
4,140
7,849
0
L
5,535
136
159
1,125
8,874
1,098
23
1,470
7,404
12,267
0
W
Kukulkan
FeastMode8O8
Kukulkan
5,262
755
0
2,414
4,454
2,150
972
1,778
2,500
35,925
0
L
Xbalanque
5,952
2,272
0
656
7,943
1,208
0
1,460
6,483
0
19,148
W
Thanatos
Valì
Thanatos
19,347
4,966
0
12,093
12,255
4,984
267
3,533
8,486
0
33,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,332
Gold Earned
24,482
78
Minions Killed
118
2
Camps Cleared
7
508,479
Distance Traveled
563,677
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,389
639
18
2
1
181,510
2
W
Ganesha
7,882
788
4
0
0
191,012
1
L
Janus
6,907
691
30
3
0
173,846
4
W
Kukulkan
7,205
721
92
9
3
171,221
4
L
Xbalanque
6,036
604
30
3
1
153,123
4
W
Thanatos
9,395
940
22
2
4
201,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role