Player Matchup

Yemoja
Yemoja
BearVsEverything
Yemoja
Level 3
God Stats
1W - 7L
1,500 SR
Queue Stats
22W - 32L
1,734 Elo+
Solo
Amaterasu
Amaterasu
ImTheChrist08
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 37L
1,544 Elo+
Solo
Anhur
Anhur
McChrom_w_cheese
Anhur
Level 14
God Stats
6W - 6L
1,569 SR
Queue Stats
53W - 68L
1,259 Elo+
Solo
Da Ji
Da Ji
barghest21
Da Ji
Level 29
God Stats
12W - 9L
1,514 SR
Queue Stats
109W - 156L
1,482 Elo+
Solo
Ra
Ra
eyesmokecrack
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 4L
1,689 Elo+
Solo
Team Averages
Level 16
1,517 SR
1,541 Elo+

VS

Team Averages
Level 42
1,606 SR
1,664 Elo+
Terra
Terra
Knightmare98
Terra
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 58L
1,472 Elo+
Party 2
Poseidon
Poseidon
PineappleCrush
Poseidon
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 4L
1,875 Elo+
Party 1
Pele
Pele
TheLàw
Pele
Level 17
God Stats
2W - 1L
1,897 SR
Queue Stats
33W - 12L
1,803 Elo+
Party 1
Olorun
Olorun
TheMaggotMaster
Olorun
Level 108
God Stats
9W - 7L
1,724 SR
Queue Stats
16W - 12L
1,700 Elo+
Party 1
Jing Wei
Jing Wei
ppmumu
Jing Wei
Level 29
God Stats
4W - 3L
1,407 SR
Queue Stats
66W - 55L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,111
437
3,536
7,381
5,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
ImTheChrist08
Amaterasu
7
0 / 4 / 1
5,154
368
3,336
7,341
3,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 7 / 1
5,322
380
3,705
8,933
2,326
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
12
7 / 5 / 1
7,855
561
5,630
11,434
4,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 6 / 4
8,220
587
10,183
10,641
3,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 14
8,037
574
4,306
9,235
7,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
13
2 / 7 / 6
7,693
550
2,900
6,922
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pele
TheLàw
Pele
17
15 / 1 / 2
10,019
716
15,022
12,977
5,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
6 / 1 / 4
8,502
607
8,719
9,388
2,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jing Wei
ppmumu
Jing Wei
12
0 / 2 / 0
7,443
532
3,804
6,146
2,185
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
10
Kills
26
26
Deaths
11
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Amaterasu
ImTheChrist08
Amaterasu
0
4
1
0.13
W
3
0
14
10
L
0
7
1
0.07
W
Poseidon
2
7
6
0.71
W
Pele
TheLàw
Pele
15
1
2
16
W
6
1
4
8
L
Da Ji
7
5
1
1.5
L
3
6
4
0.83
W
Jing Wei
ppmumu
Jing Wei
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,390
Damage
34,751
45,730
Taken
44,668
19,207
Mitigated
20,093
6,420
Healing
23,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,536
466
287
351
7,381
5,049
203
1,068
6,313
28,341
0
L
Amaterasu
ImTheChrist08
Amaterasu
3,336
1,423
0
922
7,341
3,170
0
4,322
3,019
0
18,537
W
4,306
1,434
1,808
4,038
9,235
7,762
351
2,998
6,152
11,750
0
L
3,705
1,626
0
977
8,933
2,326
0
5,025
3,908
0
17,965
W
Poseidon
2,900
458
0
277
6,922
1,977
63
3,564
3,232
36,807
0
W
Pele
TheLàw
Pele
15,022
3,924
0
7,491
12,977
5,339
80
3,157
9,654
0
74,416
W
8,719
4,852
648
6,688
9,388
2,830
156
728
8,658
73,581
0
L
Da Ji
5,630
963
0
1,331
11,434
4,968
0
2,423
9,011
0
31,363
L
10,183
1,201
390
2,162
10,641
3,694
0
3,087
7,554
53,874
0
W
Jing Wei
ppmumu
Jing Wei
3,804
1,740
0
2,122
6,146
2,185
2,834
3,174
2,942
0
42,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,662
Gold Earned
41,694
283
Minions Killed
414
0
Camps Cleared
0
1,187,522
Distance Traveled
1,306,530
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,111
437
57
4
0
226,508
4
L
Amaterasu
5,154
368
33
2
0
216,987
1
W
Terra
8,037
574
16
1
0
254,394
1
L
Anhur
5,322
380
34
2
0
247,248
2
W
Poseidon
7,693
550
75
5
0
240,381
4
W
Pele
10,019
716
119
9
0
312,511
5
W
Olorun
8,502
607
119
9
0
253,421
4
L
Da Ji
7,855
561
50
4
0
265,202
2
L
Ra
8,220
587
109
8
0
231,577
2
W
Jing Wei
7,443
532
85
6
0
245,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role