Player Matchup

Khepri
Khepri
Matsk1999
Khepri
Level 65
God Stats
3W - 1L
1,592 SR
Queue Stats
3W - 5L
1,043 Elo+
Party 3
Artemis
Artemis
MrocznyKefir02
Artemis
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 3
Olorun
Olorun
RealSgtPotato
Olorun
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 34L
1,164 Elo+
Solo
Set
Set
Serreros
Set
Level 6
God Stats
6W - 8L
1,161 SR
Queue Stats
13W - 23L
1,221 Elo+
Solo
Kukulkan
Kukulkan
Sizzler007
Kukulkan
Level 18
God Stats
2W - 0L
1,549 SR
Queue Stats
33W - 37L
1,254 Elo+
Solo
Team Averages
Level 22
1,461 SR
1,237 Elo+

VS

Team Averages
Level 12
1,500 SR
1,284 Elo+
Neith
Neith
Cibele95
Neith
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 8L
1,157 Elo+
Party 1
Guan Yu
Guan Yu
Cytune
Guan Yu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,104 Elo+
Solo
Kumbhakarna
Kumbhakarna
Daniele89
Kumbhakarna
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,161 Elo+
Party 1
Loki
Loki
TrollerHD
Loki
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
WeedyDays
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Matsk1999
Khepri
14
3 / 1 / 32
11,485
547
8,395
16,160
24,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
14 / 3 / 20
12,086
576
23,261
10,303
4,558
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 4 / 13
11,518
548
12,124
15,734
5,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
13 / 2 / 17
12,451
593
12,535
12,658
4,884
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
Sizzler007
Kukulkan
17
16 / 2 / 11
12,321
587
19,171
13,325
4,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cibele95
Neith
11
0 / 14 / 0
7,035
335
5,459
15,779
5,128
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Cytune
Guan Yu
16
7 / 7 / 2
11,612
553
13,574
22,774
21,891
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
Daniele89
Kumbhakarna
11
0 / 11 / 3
7,952
379
3,572
26,815
24,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
14
5 / 7 / 5
9,653
460
10,003
14,441
5,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
WeedyDays
Merlin
11
0 / 14 / 5
8,060
384
10,027
13,892
4,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
27
53
Kills
12
12
Deaths
53
93
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
Cibele95
Neith
0
14
0
0
L
Guan Yu
Cytune
Guan Yu
7
7
2
1.14
L
Kumbhakarna
Daniele89
Kumbhakarna
0
11
3
0.14
W
Khepri
Matsk1999
Khepri
3
1
32
19
W
14
3
20
8
W
7
4
13
3.38
W
13
2
17
10.75
W
Kukulkan
Sizzler007
Kukulkan
16
2
11
10.75
L
Loki
5
7
5
1.07
L
Merlin
WeedyDays
Merlin
0
14
5
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,486
Damage
42,635
68,180
Taken
93,701
43,986
Mitigated
61,639
17,877
Healing
7,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Cibele95
Neith
5,459
4,142
0
951
15,779
5,128
797
7,992
7,787
0
33,692
L
Guan Yu
Cytune
Guan Yu
13,574
2,070
562
3,243
22,774
21,891
0
9,200
13,574
0
55,675
L
Kumbhakarna
Daniele89
Kumbhakarna
3,572
972
0
609
26,815
24,636
147
9,266
17,549
17,386
0
W
Khepri
Matsk1999
Khepri
8,395
838
614
2,911
16,160
24,136
912
3,410
12,750
22,698
0
W
23,261
16,191
0
1,942
10,303
4,558
5,880
2,676
7,627
0
65,034
W
12,124
6,718
653
7,229
15,734
5,722
6,683
1,744
13,990
66,019
0
W
12,535
5,726
0
2,602
12,658
4,884
0
2,930
9,728
0
48,717
W
Kukulkan
Sizzler007
Kukulkan
19,171
2,046
277
1,649
13,325
4,686
988
2,928
10,397
51,475
0
L
Loki
10,003
2,946
0
1,183
14,441
5,601
135
7,484
6,957
0
37,805
L
Merlin
WeedyDays
Merlin
10,027
739
0
620
13,892
4,383
0
5,748
8,144
34,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,861
Gold Earned
44,312
370
Minions Killed
236
0
Camps Cleared
0
1,845,639
Distance Traveled
1,556,202
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,035
335
59
3
0
240,423
0
L
Guan Yu
11,612
553
66
3
0
345,522
0
L
Kumbhakarna
7,952
379
15
1
0
314,868
0
W
Khepri
11,485
547
9
0
0
395,577
3
W
Artemis
12,086
576
97
5
0
331,480
1
W
Olorun
11,518
548
109
5
0
333,586
2
W
Set
12,451
593
73
3
0
380,011
0
W
Kukulkan
12,321
587
82
4
0
404,985
1
L
Loki
9,653
460
51
2
0
357,740
0
L
Merlin
8,060
384
45
2
0
297,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role