Player Matchup

Chaac
Chaac
FBNani
Chaac
Level 39
God Stats
58W - 54L
1,687 SR
Queue Stats
382W - 326L
1,498 Elo+
Solo
Ullr
Ullr
HeyBishette
Ullr
Level 49
God Stats
32W - 13L
1,679 SR
Queue Stats
154W - 77L
1,591 Elo+
Solo
Freya
Freya
Maiiidee
Freya
Level 137
God Stats
19W - 11L
1,704 SR
Queue Stats
332W - 299L
1,474 Elo+
Party 2
Kali
Kali
ikillpros4workYT
Kali
Level 112
God Stats
65W - 35L
1,708 SR
Queue Stats
490W - 504L
1,452 Elo+
Party 2
Cthulhu
Cthulhu
toxicBlueberry__
Cthulhu
Level 127
God Stats
11W - 11L
1,481 SR
Queue Stats
510W - 481L
1,472 Elo+
Party 2
Team Averages
Level 93
1,652 SR
1,497 Elo+

VS

Team Averages
Level 54
1,438 SR
1,425 Elo+
Bellona
Bellona
AbduL37iz
Bellona
Level 14
God Stats
1W - 2L
1,145 SR
Queue Stats
4W - 2L
1,163 Elo+
Party 1
Chaac
Chaac
Shooterking1994
Chaac
Level 49
God Stats
131W - 116L
1,598 SR
Queue Stats
293W - 293L
1,456 Elo+
Solo
Nox
Nox
al-sokre57
Nox
Level 124
God Stats
5W - 8L
1,481 SR
Queue Stats
88W - 80L
1,525 Elo+
Party 1
Izanami
Izanami
kingRick007
Izanami
Level 49
God Stats
66W - 41L
1,585 SR
Queue Stats
233W - 197L
1,560 Elo+
Solo
Fafnir
Fafnir
ll-_-Kuma-_-ll
Fafnir
Level 32
God Stats
3W - 6L
1,382 SR
Queue Stats
63W - 84L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FBNani
Chaac
18
4 / 1 / 3
11,921
542
9,239
19,727
16,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
8 / 2 / 7
13,271
603
19,205
18,645
8,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
Maiiidee
Freya
17
4 / 1 / 4
11,093
504
10,442
13,352
5,962
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
6 / 1 / 6
12,850
584
11,317
21,004
10,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
7 / 2 / 12
12,145
552
11,786
23,453
22,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AbduL37iz
Bellona
14
0 / 7 / 1
9,029
410
7,919
18,916
18,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 6 / 2
10,390
472
22,657
23,998
30,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 7 / 1
10,529
479
14,456
14,520
5,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
kingRick007
Izanami
12
1 / 2 / 2
8,790
400
4,018
8,604
2,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 7 / 2
8,515
387
4,734
18,310
20,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
29
Kills
7
7
Deaths
29
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
AbduL37iz
Bellona
0
7
1
0.07
W
Chaac
FBNani
Chaac
4
1
3
5.5
W
8
2
7
5.75
W
Freya
Maiiidee
Freya
4
1
4
6
L
1
6
2
0.33
L
4
7
1
0.64
W
6
1
6
9
L
Izanami
kingRick007
Izanami
1
2
2
1
L
1
7
2
0.29
W
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,989
Damage
53,784
96,181
Taken
84,348
63,885
Mitigated
77,460
51,453
Healing
16,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AbduL37iz
Bellona
7,919
1,494
0
2,851
18,916
18,690
44
5,079
13,837
7,396
63,777
W
Chaac
FBNani
Chaac
9,239
1,570
0
11,774
19,727
16,439
773
4,515
13,924
0
70,431
W
19,205
7,303
0
6,397
18,645
8,673
4,868
4,949
13,406
0
121,876
W
Freya
Maiiidee
Freya
10,442
3,853
0
7,908
13,352
5,962
1,918
4,558
8,501
54,921
0
L
22,657
4,583
0
9,215
23,998
30,642
721
5,515
18,483
17,413
67,384
L
14,456
718
0
1,824
14,520
5,040
0
3,537
10,983
61,436
0
W
11,317
5,189
0
10,379
21,004
10,657
433
5,911
14,427
0
95,796
L
Izanami
kingRick007
Izanami
4,018
2,286
0
1,911
8,604
2,702
520
721
7,883
0
47,871
L
4,734
1,519
0
1,165
18,310
20,386
0
7,376
10,934
23,249
0
W
11,786
1,262
3,551
11,444
23,453
22,154
1,423
8,503
14,414
41,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,280
Gold Earned
47,253
551
Minions Killed
480
0
Camps Cleared
0
2,175,172
Distance Traveled
1,887,566
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,029
410
112
5
0
427,651
0
W
Chaac
11,921
542
132
6
0
437,046
0
W
Ullr
13,271
603
166
8
0
419,746
8
W
Freya
11,093
504
96
4
0
398,274
4
L
Chaac
10,390
472
138
6
0
391,455
5
L
Nox
10,529
479
119
5
0
401,425
3
W
Kali
12,850
584
121
6
0
499,665
10
L
Izanami
8,790
400
79
4
0
261,577
7
L
Fafnir
8,515
387
32
1
0
405,458
3
W
Cthulhu
12,145
552
36
2
0
420,441
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role