Player Matchup

Sun Wukong
Sun Wukong
Firncas
Sun Wukong
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
257W - 217L
1,507 Elo+
Party 3
Hades
Hades
NagashTheUndying
Hades
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 39L
1,569 Elo+
Party 3
Da Ji
Da Ji
ThePrincessOfPee
Da Ji
Level 102
God Stats
1W - 2L
1,426 SR
Queue Stats
110W - 87L
1,597 Elo+
Party 3
Neith
Neith
mebe2chi
Neith
Level 37
God Stats
4W - 2L
1,744 SR
Queue Stats
4W - 2L
1,696 Elo+
Solo
Bacchus
Bacchus
modeamity
Bacchus
Level 160
God Stats
1W - 0L
1,468 SR
Queue Stats
48W - 56L
1,436 Elo+
Solo
Team Averages
Level 83
1,528 SR
1,561 Elo+

VS

Team Averages
Level 57
1,522 SR
1,460 Elo+
Thanatos
Thanatos
Boo Kryptic
Thanatos
Level 48
God Stats
4W - 4L
1,566 SR
Queue Stats
53W - 61L
1,488 Elo+
Party 2
Ao Kuang
Ao Kuang
Legal Mx
Ao Kuang
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 90L
1,508 Elo+
Party 2
Xing Tian
Xing Tian
Potatoking6969
Xing Tian
Level 66
God Stats
5W - 3L
1,589 SR
Queue Stats
128W - 145L
1,413 Elo+
Party 1
Medusa
Medusa
ThunderThyghs
Medusa
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 188L
1,419 Elo+
Party 1
Cu Chulainn
Cu Chulainn
gghnbfds
Cu Chulainn
Level 54
God Stats
50W - 65L
1,455 SR
Queue Stats
385W - 426L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Firncas
Sun Wukong
18
11 / 0 / 15
11,690
1,169
14,851
8,144
9,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
2 / 2 / 22
10,183
1,018
16,897
10,866
5,474
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
10 / 0 / 16
11,025
1,103
15,659
9,781
5,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
mebe2chi
Neith
17
4 / 0 / 17
10,145
1,015
15,361
6,162
3,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
modeamity
Bacchus
17
3 / 1 / 21
9,546
955
9,681
5,221
6,007
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

311

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Boo Kryptic
Thanatos
15
0 / 9 / 3
8,448
845
8,516
15,287
7,082
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
Legal Mx
Ao Kuang
15
2 / 9 / 1
8,916
892
6,113
16,801
7,308
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
Potatoking6969
Xing Tian
15
0 / 0 / 1
9,440
944
4,732
12,241
13,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 9 / 2
8,792
879
7,227
18,045
8,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
gghnbfds
Cu Chulainn
15
1 / 3 / 2
8,797
880
7,366
15,646
15,134
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
12
30
Kills
3
3
Deaths
30
91
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Boo Kryptic
Thanatos
0
9
3
0.17
W
Sun Wukong
Firncas
Sun Wukong
11
0
15
18.5
L
Ao Kuang
Legal Mx
Ao Kuang
2
9
1
0.28
W
2
2
22
6.5
L
Xing Tian
Potatoking6969
Xing Tian
0
0
1
0.5
W
10
0
16
18
L
0
9
2
0.11
L
Cu Chulainn
gghnbfds
Cu Chulainn
1
3
2
0.67
W
Neith
mebe2chi
Neith
4
0
17
12.5
W
Bacchus
modeamity
Bacchus
3
1
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,449
Damage
33,954
40,174
Taken
78,020
30,057
Mitigated
51,076
10,127
Healing
6,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Boo Kryptic
Thanatos
8,516
1,918
0
2,880
15,287
7,082
0
4,971
10,074
0
23,009
W
Sun Wukong
Firncas
Sun Wukong
14,851
2,515
40
1,299
8,144
9,702
0
2,725
5,419
0
22,389
L
Ao Kuang
Legal Mx
Ao Kuang
6,113
1,522
0
1,060
16,801
7,308
0
5,162
11,218
16,522
0
W
16,897
1,673
886
3,403
10,866
5,474
0
2,642
7,288
36,221
0
L
Xing Tian
Potatoking6969
Xing Tian
4,732
125
0
708
12,241
13,364
0
5,027
7,041
16,997
0
W
15,659
6,050
0
1,345
9,781
5,578
0
2,610
7,171
0
34,135
L
7,227
1,576
0
345
18,045
8,188
0
5,017
12,787
0
32,674
L
Cu Chulainn
gghnbfds
Cu Chulainn
7,366
671
0
1,126
15,646
15,134
0
6,401
8,977
542
27,688
W
Neith
mebe2chi
Neith
15,361
7,470
625
1,543
6,162
3,296
0
1,084
5,078
0
39,311
W
Bacchus
modeamity
Bacchus
9,681
877
705
281
5,221
6,007
0
2,326
2,895
15,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,589
Gold Earned
44,393
196
Minions Killed
162
7
Camps Cleared
6
975,592
Distance Traveled
918,446
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,448
845
20
2
1
177,644
0
W
Sun Wukong
11,690
1,169
26
3
1
219,085
0
L
Ao Kuang
8,916
892
12
1
1
168,396
0
W
Hades
10,183
1,018
48
5
0
184,645
0
L
Xing Tian
9,440
944
29
3
1
207,016
0
W
Da Ji
11,025
1,103
40
4
5
218,380
0
L
Medusa
8,792
879
61
6
3
161,839
0
L
Cu Chulainn
8,797
880
40
4
0
203,551
0
W
Neith
10,145
1,015
75
8
1
167,995
1
W
Bacchus
9,546
955
7
1
0
185,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role