Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Fernandes01
Anubis
Level 29
God Stats
4W - 4L
1,523 SR
Queue Stats
110W - 118L
1,508 Elo+
Solo
Bacchus
Bacchus
Parrot37
Bacchus
Level 20
God Stats
2W - 0L
1,722 SR
Queue Stats
16W - 16L
1,492 Elo+
Solo
Tyr
Tyr
ThalissonPride
Tyr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 165L
1,476 Elo+
Party 2
Hera
Hera
imabit2lil
Hera
Level 113
God Stats
18W - 12L
1,624 SR
Queue Stats
704W - 687L
1,550 Elo+
Solo
Team Averages
Level 63
1,574 SR
1,505 Elo+

VS

Team Averages
Level 106
1,431 SR
1,469 Elo+
Tyr
Tyr
CoolRepTribeSr
Tyr
Level 145
God Stats
4W - 10L
1,346 SR
Queue Stats
270W - 296L
1,433 Elo+
Party 1
Fafnir
Fafnir
DaeDaeFOA
Fafnir
Level 89
God Stats
1W - 3L
1,476 SR
Queue Stats
285W - 328L
1,438 Elo+
Party 1
Apollo
Apollo
Ktone777
Apollo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 97L
1,522 Elo+
Party 1
Ares
Ares
TheBasedRob
Ares
Level 105
God Stats
12W - 3L
1,433 SR
Queue Stats
411W - 425L
1,487 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xx419GDNerdxx
Cu Chulainn
Level 160
God Stats
7W - 8L
1,402 SR
Queue Stats
566W - 625L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
9 / 4 / 13
10,969
784
16,443
12,540
5,507
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
20
8 / 1 / 22
11,775
841
22,863
9,911
5,545
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Parrot37
Bacchus
19
10 / 4 / 15
12,321
880
10,151
11,985
16,133
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 2 / 26
10,042
717
8,079
19,544
13,171
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
5 / 2 / 23
10,569
755
21,658
6,382
2,825
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 5
8,321
594
3,491
13,211
5,345
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
DaeDaeFOA
Fafnir
17
3 / 3 / 10
10,031
717
7,611
22,884
25,005
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Ktone777
Apollo
14
1 / 7 / 8
8,439
603
3,165
11,230
4,119
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
1 / 7 / 8
9,021
644
8,285
21,260
23,867
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
xx419GDNerdxx
Cu Chulainn
17
5 / 9 / 5
10,157
726
20,929
20,883
21,224
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
48
35
Kills
12
13
Deaths
35
99
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
9
4
13
3.88
L
2
9
5
0.5
L
Fafnir
DaeDaeFOA
Fafnir
3
3
10
2.67
W
Anubis
8
1
22
19
L
Apollo
Ktone777
Apollo
1
7
8
0.71
W
Bacchus
Parrot37
Bacchus
10
4
15
4.38
W
3
2
26
8
L
1
7
8
0.71
W
5
2
23
8.25
L
Cu Chulainn
xx419GDNerdxx
Cu Chulainn
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,194
Damage
43,481
60,362
Taken
89,468
43,181
Mitigated
79,560
23,469
Healing
23,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
16,443
3,188
1,046
3,265
12,540
5,507
1,328
4,110
8,430
0
29,218
L
3,491
234
1,789
958
13,211
5,345
0
7,765
5,446
0
9,480
L
Fafnir
DaeDaeFOA
Fafnir
7,611
2,918
2,334
10,208
22,884
25,005
83
14,124
8,760
16,385
0
W
Anubis
22,863
1,182
1,497
2,716
9,911
5,545
778
4,374
5,537
40,257
0
L
Apollo
Ktone777
Apollo
3,165
1,349
0
184
11,230
4,119
0
7,906
3,324
0
12,278
W
Bacchus
Parrot37
Bacchus
10,151
1,822
2,353
1,619
11,985
16,133
0
4,730
7,255
24,633
0
W
8,079
661
430
8,113
19,544
13,171
457
6,558
12,986
132
11,910
L
8,285
167
1,304
2,414
21,260
23,867
15
13,577
7,683
14,401
0
W
21,658
7,165
1,755
675
6,382
2,825
2,869
1,774
4,608
43,082
0
L
Cu Chulainn
xx419GDNerdxx
Cu Chulainn
20,929
2,205
1,434
2,494
20,883
21,224
0
11,432
9,451
14,126
38,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,676
Gold Earned
45,969
132
Minions Killed
108
0
Camps Cleared
0
1,325,209
Distance Traveled
1,114,286
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,969
784
25
2
0
293,923
2
L
Tyr
8,321
594
11
1
0
233,220
1
L
Fafnir
10,031
717
7
1
0
252,712
0
W
Anubis
11,775
841
26
2
0
270,574
2
L
Apollo
8,439
603
25
2
0
199,466
0
W
Bacchus
12,321
880
28
2
0
248,182
0
W
Tyr
10,042
717
6
0
0
289,559
2
L
Ares
9,021
644
13
1
0
226,035
0
W
Hera
10,569
755
47
3
0
222,971
2
L
Cu Chulainn
10,157
726
52
4
0
202,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role