Player Matchup

Cabrakan
Cabrakan
KillahCamO_O
Cabrakan
Level 149
God Stats
38W - 27L
1,580 SR
Queue Stats
387W - 361L
1,477 Elo+
Party 2
Kukulkan
Kukulkan
Maaarshy
Kukulkan
Level 88
God Stats
83W - 87L
1,493 SR
Queue Stats
299W - 281L
1,470 Elo+
Party 2
Danzaburou
Danzaburou
Mairic
Danzaburou
Level 84
God Stats
31W - 25L
1,601 SR
Queue Stats
574W - 524L
1,493 Elo+
Party 2
Team Averages
Level 107
1,558 SR
1,480 Elo+

VS

Team Averages
Level 91
1,365 SR
1,489 Elo+
Sol
Sol
 
Sol
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
NyanPegasus
Gilgamesh
Level 68
God Stats
2W - 5L
1,406 SR
Queue Stats
234W - 210L
1,522 Elo+
Party 1
Fenrir
Fenrir
kolxplayz
Fenrir
Level 69
God Stats
3W - 2L
1,188 SR
Queue Stats
43W - 50L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
KillahCamO_O
Cabrakan
11
3 / 11 / 4
9,167
705
8,161
19,071
15,872
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Maaarshy
Kukulkan
14
2 / 3 / 5
9,227
710
9,953
10,138
4,685
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Mairic
Danzaburou
12
2 / 6 / 4
9,180
706
12,950
12,119
4,614
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 2 / 14
9,500
731
8,876
9,177
3,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
NyanPegasus
Gilgamesh
14
2 / 2 / 16
9,634
741
11,397
14,300
10,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
kolxplayz
Fenrir
15
16 / 3 / 4
11,837
911
13,788
18,414
19,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
7
Kills
20
20
Deaths
7
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
2
14
4.5
L
Cabrakan
KillahCamO_O
Cabrakan
3
11
4
0.45
L
Kukulkan
Maaarshy
Kukulkan
2
3
5
1.5
L
Danzaburou
Mairic
Danzaburou
2
6
4
0.67
W
Gilgamesh
NyanPegasus
Gilgamesh
2
2
16
5
W
Fenrir
kolxplayz
Fenrir
16
3
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,064
Damage
34,061
41,328
Taken
41,891
25,171
Mitigated
33,935
4,823
Healing
11,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,876
2,322
0
4,222
9,177
3,703
2,313
4,616
4,561
34,439
3,587
L
Cabrakan
KillahCamO_O
Cabrakan
8,161
721
0
551
19,071
15,872
103
5,355
12,663
16,312
0
L
Kukulkan
Maaarshy
Kukulkan
9,953
684
766
1,046
10,138
4,685
250
1,267
8,422
46,131
0
L
Danzaburou
Mairic
Danzaburou
12,950
4,828
32
2,428
12,119
4,614
1,006
1,936
9,445
0
26,522
W
Gilgamesh
NyanPegasus
Gilgamesh
11,397
3,419
0
3,707
14,300
10,614
344
6,183
8,117
0
31,721
W
Fenrir
kolxplayz
Fenrir
13,788
3,733
0
3,869
18,414
19,618
302
8,820
9,594
0
28,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,574
Gold Earned
30,971
136
Minions Killed
136
5
Camps Cleared
7
635,434
Distance Traveled
748,802
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,500
731
72
6
1
246,007
3
L
Cabrakan
9,167
705
14
1
1
193,806
0
L
Kukulkan
9,227
710
92
7
4
217,032
2
L
Danzaburou
9,180
706
30
2
0
224,596
6
W
Gilgamesh
9,634
741
42
3
3
270,229
5
W
Fenrir
11,837
911
22
2
3
232,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role