Player Matchup

Cernunnos
Cernunnos
E-man375
Cernunnos
Level 105
God Stats
1W - 0L
1,515 SR
Queue Stats
53W - 44L
1,427 Elo+
Solo
Cthulhu
Cthulhu
bsapien_0918
Cthulhu
Level 17
God Stats
1W - 0L
1,692 SR
Queue Stats
2W - 2L
1,472 Elo+
Solo
Pele
Pele
i_smokemilk
Pele
Level 45
God Stats
10W - 7L
1,558 SR
Queue Stats
44W - 72L
1,304 Elo+
Solo
Team Averages
Level 56
1,588 SR
1,401 Elo+

VS

Team Averages
Level 59
1,592 SR
1,492 Elo+
Bastet
Bastet
AscendinGlory
Bastet
Level 112
God Stats
6W - 3L
1,504 SR
Queue Stats
99W - 131L
1,401 Elo+
Solo
Hercules
Hercules
TheZestyKing
Hercules
Level 56
God Stats
3W - 10L
1,271 SR
Queue Stats
396W - 542L
1,338 Elo+
Solo
Zeus
Zeus
lekingdelest
Zeus
Level 10
God Stats
36W - 7L
2,000 SR
Queue Stats
106W - 40L
1,738 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
E-man375
Cernunnos
15
4 / 6 / 6
11,279
705
13,657
14,658
6,061
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
bsapien_0918
Cthulhu
15
2 / 4 / 11
11,544
722
14,421
20,432
23,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
9 / 9 / 6
12,772
798
15,570
17,572
9,068
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 9 / 7
11,688
731
18,410
19,035
7,194
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
TheZestyKing
Hercules
14
2 / 3 / 10
9,974
623
9,205
25,046
22,615
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
10 / 3 / 4
11,287
705
18,222
9,844
3,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
40
15
Kills
19
19
Deaths
15
23
Assists
21
Player
Kills
Deaths
Assists
KDA
L
7
9
7
1.17
W
Cernunnos
E-man375
Cernunnos
4
6
6
1.17
L
Hercules
TheZestyKing
Hercules
2
3
10
2.33
W
Cthulhu
bsapien_0918
Cthulhu
2
4
11
1.88
W
9
9
6
1.33
L
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,648
Damage
45,837
52,662
Taken
53,925
38,838
Mitigated
33,031
9,863
Healing
14,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,410
5,836
0
2,275
19,035
7,194
150
2,445
16,590
0
45,125
W
Cernunnos
E-man375
Cernunnos
13,657
6,295
0
1,409
14,658
6,061
1,487
4,695
9,963
0
38,320
L
Hercules
TheZestyKing
Hercules
9,205
4,098
0
9,591
25,046
22,615
278
8,783
16,263
338
19,964
W
Cthulhu
bsapien_0918
Cthulhu
14,421
1,379
629
4,314
20,432
23,709
0
8,963
11,469
34,764
0
W
15,570
5,611
418
3,093
17,572
9,068
0
5,679
11,893
0
35,006
L
18,222
2,903
0
2,847
9,844
3,222
63
3,493
6,351
40,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,595
Gold Earned
32,949
178
Minions Killed
133
8
Camps Cleared
7
839,734
Distance Traveled
825,368
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,688
731
58
4
4
301,778
1
W
Cernunnos
11,279
705
76
5
1
281,331
3
L
Hercules
9,974
623
31
2
0
290,076
1
W
Cthulhu
11,544
722
62
4
0
316,192
0
W
Pele
12,772
798
40
3
7
242,211
2
L
Zeus
11,287
705
44
3
3
233,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role