Player Matchup

Vulcan
Vulcan
EckohBot
Vulcan
Level 128
God Stats
5W - 3L
1,574 SR
Queue Stats
134W - 90L
1,651 Elo+
Party 2
Cthulhu
Cthulhu
StirIing
Cthulhu
Level 147
God Stats
14W - 10L
1,527 SR
Queue Stats
529W - 463L
1,704 Elo+
Party 2
Kukulkan
Kukulkan
XploitX2
Kukulkan
Level 22
God Stats
5W - 3L
1,381 SR
Queue Stats
130W - 74L
1,692 Elo+
Party 2
Mulan
Mulan
ednec
Mulan
Level 121
God Stats
5W - 3L
1,610 SR
Queue Stats
408W - 355L
1,511 Elo+
Solo
Gilgamesh
Gilgamesh
gunner2123
Gilgamesh
Level 59
God Stats
3W - 2L
1,517 SR
Queue Stats
52W - 33L
1,560 Elo+
Party 2
Team Averages
Level 95
1,522 SR
1,624 Elo+

VS

Team Averages
Level 72
1,627 SR
1,539 Elo+
Cernunnos
Cernunnos
KILLERboy117147
Cernunnos
Level 82
God Stats
1W - 1L
1,752 SR
Queue Stats
121W - 141L
1,449 Elo+
Solo
Persephone
Persephone
LeFauno
Persephone
Level 89
God Stats
10W - 5L
1,650 SR
Queue Stats
432W - 440L
1,519 Elo+
Party 1
Sun Wukong
Sun Wukong
molitw
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 67L
1,663 Elo+
Solo
Hera
Hera
no7name7found
Hera
Level 149
God Stats
13W - 4L
1,731 SR
Queue Stats
385W - 405L
1,563 Elo+
Party 1
Hun Batz
Hun Batz
sikadis
Hun Batz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
EckohBot
Vulcan
17
5 / 5 / 21
10,608
816
14,205
10,419
4,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
StirIing
Cthulhu
20
14 / 2 / 19
13,461
1,035
15,832
28,901
19,979
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
XploitX2
Kukulkan
18
5 / 4 / 13
11,237
864
13,356
11,695
5,702
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
ednec
Mulan
18
8 / 3 / 19
11,105
854
15,479
18,998
25,966
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
gunner2123
Gilgamesh
16
6 / 6 / 12
10,700
823
10,279
13,695
7,008
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KILLERboy117147
Cernunnos
14
1 / 9 / 6
8,471
652
8,317
14,887
6,523
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
LeFauno
Persephone
16
1 / 7 / 6
9,309
716
11,534
12,079
5,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
molitw
Sun Wukong
19
8 / 5 / 9
11,680
898
15,309
18,107
23,756
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
7 / 8 / 6
11,156
858
14,596
13,731
7,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
sikadis
Hun Batz
14
2 / 9 / 8
9,101
700
8,331
18,662
16,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
54
38
Kills
19
20
Deaths
38
84
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Vulcan
EckohBot
Vulcan
5
5
21
3.1
L
Cernunnos
KILLERboy117147
Cernunnos
1
9
6
0.44
L
Persephone
LeFauno
Persephone
1
7
6
0.57
W
Cthulhu
StirIing
Cthulhu
14
2
19
11.75
W
Kukulkan
XploitX2
Kukulkan
5
4
13
2.88
W
Mulan
ednec
Mulan
8
3
19
5.83
W
Gilgamesh
gunner2123
Gilgamesh
6
6
12
2
L
Sun Wukong
molitw
Sun Wukong
8
5
9
2.5
L
7
8
6
1.25
L
Hun Batz
sikadis
Hun Batz
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,151
Damage
58,087
83,708
Taken
77,466
63,488
Mitigated
59,478
33,171
Healing
17,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
EckohBot
Vulcan
14,205
5,773
1,472
1,356
10,419
4,833
650
3,306
6,874
31,551
0
L
Cernunnos
KILLERboy117147
Cernunnos
8,317
1,821
886
1,731
14,887
6,523
198
8,917
5,970
0
16,086
L
Persephone
LeFauno
Persephone
11,534
119
978
2,225
12,079
5,315
577
7,117
4,955
31,844
0
W
Cthulhu
StirIing
Cthulhu
15,832
1,048
5,286
14,723
28,901
19,979
922
6,516
21,835
38,566
0
W
Kukulkan
XploitX2
Kukulkan
13,356
322
1,416
855
11,695
5,702
1,631
4,457
6,818
38,073
0
W
Mulan
ednec
Mulan
15,479
2,816
2,230
2,909
18,998
25,966
1,694
6,852
11,464
0
22,833
W
Gilgamesh
gunner2123
Gilgamesh
10,279
1,140
1,570
1,354
13,695
7,008
1,135
4,327
8,237
0
17,009
L
Sun Wukong
molitw
Sun Wukong
15,309
2,320
931
5,138
18,107
23,756
224
9,309
8,798
0
27,840
L
14,596
3,893
901
1,578
13,731
7,079
682
7,006
6,725
29,790
0
L
Hun Batz
sikadis
Hun Batz
8,331
1,016
1,084
2,095
18,662
16,805
114
11,039
7,623
0
15,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,111
Gold Earned
49,717
133
Minions Killed
134
0
Camps Cleared
0
1,323,887
Distance Traveled
1,117,391
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,608
816
24
2
0
261,351
0
L
Cernunnos
8,471
652
11
1
0
205,898
0
L
Persephone
9,309
716
38
3
0
263,181
0
W
Cthulhu
13,461
1,035
40
3
0
282,022
3
W
Kukulkan
11,237
864
53
4
0
287,594
2
W
Mulan
11,105
854
8
1
0
229,776
1
W
Gilgamesh
10,700
823
8
1
0
263,144
0
L
Sun Wukong
11,680
898
33
3
0
232,913
0
L
Hera
11,156
858
45
3
0
205,368
0
L
Hun Batz
9,101
700
7
1
0
210,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role