Player Matchup

Fenrir
Fenrir
Alone Alchemist
Fenrir
Level 102
God Stats
22W - 9L
1,759 SR
Queue Stats
254W - 254L
1,505 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Blagginss
Cu Chulainn
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,515 Elo+
Solo
Merlin
Merlin
CryogenicNeon
Merlin
Level 128
God Stats
12W - 6L
1,484 SR
Queue Stats
273W - 276L
1,505 Elo+
Party 1
Baron Samedi
Baron Samedi
MagierDiamant31
Baron Samedi
Level 127
God Stats
5W - 0L
1,725 SR
Queue Stats
90W - 98L
1,505 Elo+
Party 3
Danzaburou
Danzaburou
l Delta II
Danzaburou
Level 105
God Stats
1W - 2L
1,587 SR
Queue Stats
90W - 79L
1,520 Elo+
Party 3
Team Averages
Level 100
1,611 SR
1,510 Elo+

VS

Team Averages
Level 81
1,494 SR
1,463 Elo+
Anhur
Anhur
A290504
Anhur
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 119L
1,460 Elo+
Party 2
Xing Tian
Xing Tian
BeerJammyKing
Xing Tian
Level 123
God Stats
8W - 5L
1,497 SR
Queue Stats
309W - 316L
1,454 Elo+
Party 4
Discordia
Discordia
DHG_METH
Discordia
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
271W - 253L
1,480 Elo+
Party 4
Ao Kuang
Ao Kuang
alfa-lolly1000--
Ao Kuang
Level 28
God Stats
7W - 9L
1,483 SR
Queue Stats
60W - 72L
1,418 Elo+
Party 2
Jormungandr
Jormungandr
titansuper3641
Jormungandr
Level 69
God Stats
10W - 10L
1,493 SR
Queue Stats
236W - 242L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 3
6,196
688
2,297
4,493
1,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
Blagginss
Cu Chulainn
8
0 / 0 / 1
4,671
519
2,061
4,926
2,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

11
6 / 1 / 3
6,235
693
4,343
4,275
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
MagierDiamant31
Baron Samedi
7
2 / 2 / 3
4,575
508
3,381
5,506
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
l Delta II
Danzaburou
9
3 / 1 / 4
5,375
597
4,324
4,954
1,443
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
A290504
Anhur
6
1 / 6 / 1
4,202
467
1,697
6,135
1,268
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
BeerJammyKing
Xing Tian
8
0 / 1 / 2
4,820
536
3,180
4,441
2,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
DHG_METH
Discordia
9
2 / 4 / 0
5,259
584
2,386
4,518
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

3
0 / 3 / 0
3,690
410
452
4,057
862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
titansuper3641
Jormungandr
7
1 / 2 / 2
4,374
486
2,655
5,861
3,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
16
Kills
4
4
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
A290504
Anhur
1
6
1
0.25
W
5
0
3
6.5
L
Xing Tian
BeerJammyKing
Xing Tian
0
1
2
1
W
Cu Chulainn
Blagginss
Cu Chulainn
0
0
1
0.5
W
6
1
3
7.5
L
Discordia
DHG_METH
Discordia
2
4
0
0.5
W
Baron Samedi
MagierDiamant31
Baron Samedi
2
2
3
1.75
L
0
3
0
0
W
Danzaburou
l Delta II
Danzaburou
3
1
4
5
L
Jormungandr
titansuper3641
Jormungandr
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,406
Damage
10,370
24,154
Taken
25,012
7,364
Mitigated
9,678
11,198
Healing
4,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
A290504
Anhur
1,697
805
0
1,151
6,135
1,268
0
2,627
3,508
0
6,610
W
2,297
621
0
3,302
4,493
1,429
250
329
4,125
0
28,431
L
Xing Tian
BeerJammyKing
Xing Tian
3,180
228
0
907
4,441
2,702
0
347
3,589
20,283
0
W
Cu Chulainn
Blagginss
Cu Chulainn
2,061
483
0
2,261
4,926
2,012
507
1,675
2,849
0
17,514
W
4,343
245
0
1,603
4,275
1,051
265
1,621
2,480
33,015
0
L
Discordia
DHG_METH
Discordia
2,386
124
0
709
4,518
1,193
0
2,297
2,221
23,145
0
W
Baron Samedi
MagierDiamant31
Baron Samedi
3,381
298
46
1,845
5,506
1,429
0
2,108
3,280
15,787
0
L
452
228
0
410
4,057
862
0
956
3,101
8,018
0
W
Danzaburou
l Delta II
Danzaburou
4,324
1,511
0
2,141
4,954
1,443
128
2,189
2,689
0
26,337
L
Jormungandr
titansuper3641
Jormungandr
2,655
871
123
1,485
5,861
3,653
0
1,497
4,364
16,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,052
Gold Earned
22,345
239
Minions Killed
142
0
Camps Cleared
0
891,087
Distance Traveled
733,976
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,202
467
21
2
0
166,962
2
W
Fenrir
6,196
688
69
8
0
208,019
1
L
Xing Tian
4,820
536
34
4
0
148,333
2
W
Cu Chulainn
4,671
519
33
4
0
174,276
1
W
Merlin
6,235
693
58
6
0
177,336
4
L
Discordia
5,259
584
48
5
0
168,346
2
W
Baron Samedi
4,575
508
17
2
0
165,741
2
L
Ao Kuang
3,690
410
20
2
0
86,275
0
W
Danzaburou
5,375
597
62
7
0
165,715
0
L
Jormungandr
4,374
486
19
2
0
164,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role