Player Matchup

Fenrir
Fenrir
Gold I
 
Fenrir
Gold I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Platinum IV
Fιzzle
Hachiman
Platinum IV
Level 143
God Stats
1W - 3L
1,720 SR
Queue Stats
187W - 188L
1,785 MMR
Solo
Artio
Artio
Platinum V
Mordy98
Artio
Platinum V
Level 160
God Stats
8W - 5L
1,764 SR
Queue Stats
186W - 207L
1,744 MMR
Party 2
Tyr
Tyr
Gold I
NoobsneverCry
Tyr
Gold I
Level 157
God Stats
4W - 5L
1,733 SR
Queue Stats
161W - 167L
1,784 MMR
Solo
The Morrigan
The Morrigan
Platinum I
Sipr
The Morrigan
Platinum I
Level 149
God Stats
12W - 14L
1,555 SR
Queue Stats
476W - 478L
1,786 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,654 SR
1,720 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 151
1,630 SR
1,682 MMR
Xbalanque
Xbalanque
Platinum IV
 
Xbalanque
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Platinum IV
BigFlibbs
Chang'e
Platinum IV
Level 127
God Stats
3W - 3L
1,843 SR
Queue Stats
469W - 467L
1,690 MMR
Solo
Kukulkan
Kukulkan
Diamond V
Ccalypso
Kukulkan
Diamond V
Level 160
God Stats
2W - 3L
1,660 SR
Queue Stats
300W - 289L
1,868 MMR
Party 1
Serqet
Serqet
Gold I
Doogie24
Serqet
Gold I
Level 158
God Stats
56W - 59L
1,581 SR
Queue Stats
1,148W - 1,167L
1,718 MMR
Solo
Sobek
Sobek
Gold II
apokin
Sobek
Gold II
Level 149
God Stats
17W - 18L
1,568 SR
Queue Stats
282W - 286L
1,633 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
5 / 3 / 1
7,621
508
4,923
9,290
3,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Fιzzle
Hachiman
12
0 / 2 / 1
7,201
480
5,196
8,327
2,376
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Mordy98
Artio
9
0 / 4 / 4
6,171
411
1,735
12,632
6,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
0 / 2 / 0
8,185
546
6,936
14,000
14,746
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Sipr
The Morrigan
14
1 / 4 / 4
8,157
544
4,219
8,010
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
TiamatMorgan Le FayAthenaTsukuyomiUllr

VS

Bans
GebOdinKhepriAresGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
2 / 1 / 1
8,202
547
4,723
8,507
2,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
BigFlibbs
Chang'e
14
1 / 0 / 2
8,366
558
10,558
11,553
7,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Ccalypso
Kukulkan
15
7 / 0 / 4
9,512
634
14,131
3,006
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
Doogie24
Serqet
14
4 / 2 / 4
8,593
573
4,219
10,311
3,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
apokin
Sobek
12
1 / 3 / 7
6,719
448
4,645
12,137
8,640
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
6
Kills
15
15
Deaths
6
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
3
1
1.83
W
Xbalanque
 
Xbalanque
2
1
1
2.5
W
Chang'e
BigFlibbs
Chang'e
1
0
2
2
W
Kukulkan
Ccalypso
Kukulkan
7
0
4
9
W
Serqet
Doogie24
Serqet
4
2
4
3
L
Hachiman
Fιzzle
Hachiman
0
2
1
0.25
L
Artio
Mordy98
Artio
0
4
4
0.5
L
0
2
0
0
L
The Morrigan
Sipr
The Morrigan
1
4
4
0.75
W
Sobek
apokin
Sobek
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,009
Damage
38,276
52,259
Taken
45,514
29,270
Mitigated
23,143
15,796
Healing
20,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,923
708
0
3,442
9,290
3,230
0
4,581
4,601
0
44,986
W
Xbalanque
 
Xbalanque
4,723
1,972
0
4,024
8,507
2,238
612
313
8,194
0
63,636
W
Chang'e
BigFlibbs
Chang'e
10,558
914
688
7,699
11,553
7,499
190
673
10,880
54,811
0
W
Kukulkan
Ccalypso
Kukulkan
14,131
1,481
0
1,671
3,006
1,073
0
602
2,363
76,082
0
W
Serqet
Doogie24
Serqet
4,219
664
0
3,775
10,311
3,693
832
1,934
8,328
0
44,929
L
Hachiman
Fιzzle
Hachiman
5,196
2,739
0
2,852
8,327
2,376
0
1,811
6,326
0
52,862
L
Artio
Mordy98
Artio
1,735
104
74
1,694
12,632
6,469
0
8,237
3,869
11,743
0
L
6,936
914
0
6,369
14,000
14,746
0
8,056
3,870
0
59,721
L
The Morrigan
Sipr
The Morrigan
4,219
810
10
1,355
8,010
2,449
0
4,418
2,917
65,479
180
W
Sobek
apokin
Sobek
4,645
346
0
2,759
12,137
8,640
0
2,262
9,875
20,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,335
Gold Earned
41,392
482
Minions Killed
489
0
Camps Cleared
0
1,570,293
Distance Traveled
1,517,506
23
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,621
508
92
6
0
345,639
5
W
Xbalanque
8,202
547
113
8
0
277,704
6
W
Chang'e
8,366
558
117
8
0
297,641
5
W
Kukulkan
9,512
634
145
10
0
300,923
8
W
Serqet
8,593
573
88
6
0
341,923
1
L
Hachiman
7,201
480
102
7
0
289,070
6
L
Artio
6,171
411
22
1
0
318,425
4
L
Tyr
8,185
546
126
8
0
314,627
2
L
The Morrigan
8,157
544
140
9
0
302,532
6
W
Sobek
6,719
448
26
2
0
299,315
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role