Player Matchup

Ra
Ra
 
Ra
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
CAPP_-_CAPP
Bellona
Level 46
God Stats
5W - 8L
1,238 SR
Queue Stats
181W - 176L
1,347 Elo+
Solo
Hera
Hera
Chri_405
Hera
Level 58
God Stats
19W - 23L
1,270 SR
Queue Stats
149W - 225L
1,244 Elo+
Party 1
Skadi
Skadi
Nancy__405
Skadi
Level 46
God Stats
28W - 25L
1,380 SR
Queue Stats
223W - 316L
1,272 Elo+
Party 1
Team Averages
Level 64
1,378 SR
1,372 Elo+

VS

Team Averages
Level 99
1,357 SR
1,405 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Boesesmaedchen9
Arachne
Level 121
God Stats
40W - 34L
1,544 SR
Queue Stats
198W - 244L
1,425 Elo+
Party 2
Kali
Kali
Dynauzor
Kali
Level 76
God Stats
1W - 1L
1,333 SR
Queue Stats
98W - 95L
1,387 Elo+
Solo
Danzaburou
Danzaburou
Mr_K_killjoy
Danzaburou
Level 61
God Stats
3W - 8L
1,199 SR
Queue Stats
266W - 327L
1,348 Elo+
Party 3
Zhong Kui
Zhong Kui
captainasscrack6
Zhong Kui
Level 105
God Stats
6W - 5L
1,210 SR
Queue Stats
279W - 307L
1,363 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
1 / 3 / 0
5,035
504
2,873
5,229
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
 
Artemis
6
0 / 2 / 0
3,999
400
1,539
3,335
794
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
CAPP_-_CAPP
Bellona
8
0 / 4 / 0
4,384
438
1,298
6,638
3,416
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hera
8
1 / 4 / 1
5,249
525
3,171
3,782
953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
8
1 / 1 / 0
5,021
502
3,260
6,091
1,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
5 / 0 / 0
7,085
709
5,458
5,227
2,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
2 / 2 / 2
5,556
556
3,180
5,770
2,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kali
9
2 / 0 / 0
5,306
531
1,551
5,211
2,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Mr_K_killjoy
Danzaburou
9
3 / 1 / 2
5,612
561
3,229
6,325
1,915
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Zhong Kui
9
2 / 0 / 5
5,448
545
4,718
5,132
2,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
3
Kills
14
14
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
3
0
0.33
L
Artemis
 
Artemis
0
2
0
0
W
Sylvanus
 
Sylvanus
5
0
0
5
W
2
2
2
1.5
L
Bellona
CAPP_-_CAPP
Bellona
0
4
0
0
L
Hera
1
4
1
0.38
W
Kali
2
0
0
2
W
Danzaburou
Mr_K_killjoy
Danzaburou
3
1
2
4
L
Skadi
1
1
0
1
W
Zhong Kui
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,141
Damage
18,136
25,075
Taken
27,665
8,196
Mitigated
11,849
4,665
Healing
13,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,873
36
181
1,909
5,229
1,475
0
2,124
3,105
26,151
0
L
Artemis
 
Artemis
1,539
835
0
481
3,335
794
0
846
2,489
0
10,786
W
Sylvanus
 
Sylvanus
5,458
1,744
0
3,469
5,227
2,833
1,101
0
5,227
33,749
7,920
W
3,180
2,035
138
2,381
5,770
2,166
0
1,883
3,757
0
30,892
L
Bellona
CAPP_-_CAPP
Bellona
1,298
167
0
1,630
6,638
3,416
0
4,022
2,616
0
14,448
L
Hera
3,171
783
0
30
3,782
953
0
1,212
2,570
18,273
0
W
Kali
1,551
458
0
1,601
5,211
2,019
154
963
4,190
0
21,527
W
Danzaburou
Mr_K_killjoy
Danzaburou
3,229
1,350
304
3,054
6,325
1,915
0
1,137
5,012
0
28,639
L
Skadi
3,260
1,755
0
434
6,091
1,558
0
1,294
4,797
0
26,181
W
Zhong Kui
4,718
188
0
2,883
5,132
2,916
501
1,433
3,435
22,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,688
Gold Earned
29,007
202
Minions Killed
321
0
Camps Cleared
0
914,424
Distance Traveled
969,154
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,035
504
39
4
0
194,272
1
L
Artemis
3,999
400
23
2
0
126,366
2
W
Sylvanus
7,085
709
102
10
0
167,333
5
W
Arachne
5,556
556
61
6
0
217,745
2
L
Bellona
4,384
438
38
4
0
203,177
0
L
Hera
5,249
525
43
4
0
177,061
0
W
Kali
5,306
531
52
5
0
209,739
3
W
Danzaburou
5,612
561
66
7
0
179,294
1
L
Skadi
5,021
502
59
6
0
213,548
0
W
Zhong Kui
5,448
545
40
4
0
195,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role