Player Matchup

Jormungandr
Jormungandr
Diamond II
Derpy Baits
Jormungandr
Diamond II
Level 154
God Stats
19W - 9L
1,839 SR
Queue Stats
176W - 151L
2,489 MMR
Solo
Serqet
Serqet
Masters
Juwan is King
Serqet
Masters
Level 155
God Stats
1W - 1L
1,626 SR
Queue Stats
180W - 164L
2,364 MMR
Solo
Sol
Sol
Masters
NU Enforcer
Sol
Masters
Level 129
God Stats
13W - 10L
1,666 SR
Queue Stats
356W - 324L
2,741 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
SHADOWHUNTER2337
Morgan Le Fay
Masters
Level 139
God Stats
1W - 3L
1,621 SR
Queue Stats
624W - 611L
2,486 MMR
Solo
Chaac
Chaac
Diamond II
l Alex765 l
Chaac
Diamond II
Level 114
God Stats
1W - 1L
1,774 SR
Queue Stats
102W - 88L
2,417 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,705 SR
2,499 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 123
1,696 SR
2,719 MMR
Sylvanus
Sylvanus
Masters
AnarchyXShadow
Sylvanus
Masters
Level 140
God Stats
12W - 6L
1,650 SR
Queue Stats
94W - 47L
3,368 MMR
Party 1
Hades
Hades
Diamond IV
DHG MadShelf035
Hades
Diamond IV
Level 159
God Stats
18W - 8L
1,728 SR
Queue Stats
196W - 172L
2,292 MMR
Solo
Apollo
Apollo
Diamond II
ImAtree02
Apollo
Diamond II
Level 97
God Stats
13W - 7L
1,707 SR
Queue Stats
268W - 254L
2,334 MMR
Solo
Erlang Shen
Erlang Shen
Masters
Orientem
Erlang Shen
Masters
Level 160
God Stats
2W - 5L
1,708 SR
Queue Stats
201W - 109L
3,282 MMR
Party 1
Ullr
Ullr
Diamond II
Qvos Chair
Ullr
Diamond II
Level 59
God Stats
3W - 1L
1,688 SR
Queue Stats
60W - 46L
2,319 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Derpy Baits
Jormungandr
17
3 / 3 / 0
11,243
511
12,667
17,114
13,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 3 / 0
7,726
351
2,354
15,986
6,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
0 / 6 / 0
10,213
464
8,935
14,921
4,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
SHADOWHUNTER2337
Morgan Le Fay
15
2 / 6 / 0
9,415
428
7,604
16,476
4,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
0 / 3 / 2
10,626
483
6,694
17,421
8,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
OdinTiamatGebArtioGilgamesh

VS

Bans
LokiAresPersephoneAthenaZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
0 / 0 / 13
11,851
539
5,976
11,037
14,378
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
1 / 4 / 6
12,851
584
8,022
16,261
10,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apollo
ImAtree02
Apollo
20
2 / 0 / 5
14,662
666
10,357
13,860
5,018
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
Orientem
Erlang Shen
20
13 / 1 / 4
14,986
681
25,207
18,395
14,839
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
5 / 0 / 3
14,085
640
7,901
10,307
4,560
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
5
Kills
21
21
Deaths
5
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
0
0
13
6.5
W
1
4
6
1
L
Jormungandr
Derpy Baits
Jormungandr
3
3
0
1
W
Apollo
ImAtree02
Apollo
2
0
5
4.5
L
0
3
0
0
L
0
6
0
0
W
Erlang Shen
Orientem
Erlang Shen
13
1
4
15
W
5
0
3
6.5
L
Morgan Le Fay
SHADOWHUNTER2337
Morgan Le Fay
2
6
0
0.33
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,254
Damage
57,463
81,918
Taken
69,860
38,109
Mitigated
48,866
22,886
Healing
42,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
5,976
1,824
4,203
6,276
11,037
14,378
510
4,752
6,209
25,674
0
W
8,022
1,385
362
9,172
16,261
10,071
988
9,912
6,285
72,350
0
L
Jormungandr
Derpy Baits
Jormungandr
12,667
4,143
0
2,165
17,114
13,431
0
6,987
10,127
83,355
0
W
Apollo
ImAtree02
Apollo
10,357
7,851
0
9,580
13,860
5,018
3,768
5,486
7,842
0
151,123
L
2,354
278
0
5,528
15,986
6,795
0
3,152
12,834
192
30,298
L
8,935
3,598
0
4,896
14,921
4,486
0
544
14,377
89,049
9,799
W
Erlang Shen
Orientem
Erlang Shen
25,207
12,902
0
8,210
18,395
14,839
4,017
4,994
13,067
0
138,941
W
7,901
3,813
0
5,027
10,307
4,560
5,513
3,454
6,575
0
127,458
L
Morgan Le Fay
SHADOWHUNTER2337
Morgan Le Fay
7,604
438
0
3,348
16,476
4,518
0
1,993
14,483
63,952
0
L
6,694
1,334
0
6,949
17,421
8,879
0
1,322
16,099
0
92,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,223
Gold Earned
68,435
700
Minions Killed
829
0
Camps Cleared
0
1,975,567
Distance Traveled
2,235,286
26
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,851
539
21
1
0
436,085
13
W
Hades
12,851
584
171
8
0
397,718
5
L
Jormungandr
11,243
511
161
7
0
364,408
5
W
Apollo
14,662
666
252
11
0
418,925
8
L
Serqet
7,726
351
57
3
0
429,751
7
L
Sol
10,213
464
184
8
0
362,845
3
W
Erlang Shen
14,986
681
156
7
0
523,898
2
W
Ullr
14,085
640
229
10
0
458,660
5
L
Morgan Le Fay
9,415
428
124
6
0
358,062
9
L
Chaac
10,626
483
174
8
0
460,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role