Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Delta8Gamer
Nu Wa
Level 17
God Stats
34W - 29L
1,474 SR
Queue Stats
117W - 102L
1,603 Elo+
Solo
Cthulhu
Cthulhu
NotEpicBalls
Cthulhu
Level 29
God Stats
7W - 3L
1,736 SR
Queue Stats
178W - 197L
1,499 Elo+
Solo
Discordia
Discordia
Shoobs
Discordia
Level 4
God Stats
2W - 0L
1,711 SR
Queue Stats
25W - 14L
1,612 Elo+
Solo
Neith
Neith
nikuz7
Neith
Level 10
God Stats
3W - 3L
1,422 SR
Queue Stats
10W - 7L
1,519 Elo+
Solo
Team Averages
Level 15
1,569 SR
1,547 Elo+

VS

Team Averages
Level 24
1,589 SR
1,521 Elo+
Mercury
Mercury
BallrReborn
Mercury
Level 27
God Stats
8W - 4L
1,828 SR
Queue Stats
146W - 90L
1,681 Elo+
Solo
Charybdis
Charybdis
BeastSlayer102
Charybdis
Level 28
God Stats
16W - 21L
1,475 SR
Queue Stats
106W - 107L
1,461 Elo+
Solo
Yemoja
Yemoja
DAMIENTRON
Yemoja
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 9L
1,412 Elo+
Solo
Gilgamesh
Gilgamesh
MXLTHAEL
Gilgamesh
Level 29
God Stats
15W - 9L
1,615 SR
Queue Stats
491W - 524L
1,457 Elo+
Solo
Merlin
Merlin
pooshhh
Merlin
Level 29
God Stats
2W - 2L
1,529 SR
Queue Stats
339W - 355L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
2 / 0 / 0
6,144
614
2,998
3,636
1,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 5
5,889
589
3,942
5,138
1,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
NotEpicBalls
Cthulhu
9
3 / 0 / 3
5,287
529
3,124
3,512
1,805
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
Shoobs
Discordia
11
4 / 1 / 3
6,652
665
4,322
3,394
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
nikuz7
Neith
9
5 / 2 / 2
5,585
559
4,813
5,057
1,521
Short Bow

Short Bow

+15%
Attack Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BallrReborn
Mercury
9
4 / 3 / 0
6,006
601
3,305
5,854
1,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
BeastSlayer102
Charybdis
6
0 / 4 / 0
4,072
407
1,556
4,565
1,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
DAMIENTRON
Yemoja
6
0 / 2 / 1
4,286
429
556
4,959
2,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gilgamesh
MXLTHAEL
Gilgamesh
9
0 / 3 / 0
5,031
503
1,773
6,726
4,094
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
pooshhh
Merlin
8
0 / 3 / 0
4,520
452
1,250
5,083
1,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
15
Kills
4
4
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
2
0
0
2
L
Mercury
BallrReborn
Mercury
4
3
0
1.33
L
Charybdis
BeastSlayer102
Charybdis
0
4
0
0
L
Yemoja
DAMIENTRON
Yemoja
0
2
1
0.25
W
1
1
5
3.5
L
Gilgamesh
MXLTHAEL
Gilgamesh
0
3
0
0
W
Cthulhu
NotEpicBalls
Cthulhu
3
0
3
4.5
W
Discordia
Shoobs
Discordia
4
1
3
5.5
W
Neith
nikuz7
Neith
5
2
2
3
L
Merlin
pooshhh
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,199
Damage
8,440
20,737
Taken
27,187
7,278
Mitigated
10,833
7,041
Healing
2,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
2,998
586
0
1,631
3,636
1,735
47
464
3,172
0
31,964
L
Mercury
BallrReborn
Mercury
3,305
1,593
0
370
5,854
1,751
0
3,247
2,399
0
21,338
L
Charybdis
BeastSlayer102
Charybdis
1,556
579
0
0
4,565
1,106
0
1,945
2,459
0
13,217
L
Yemoja
DAMIENTRON
Yemoja
556
68
359
625
4,959
2,380
0
1,097
3,698
7,239
0
W
3,942
1,376
0
1,499
5,138
1,266
338
56
5,082
26,507
0
L
Gilgamesh
MXLTHAEL
Gilgamesh
1,773
240
0
279
6,726
4,094
0
1,277
5,406
4,518
18,609
W
Cthulhu
NotEpicBalls
Cthulhu
3,124
513
0
1,521
3,512
1,805
9
400
3,112
15,268
0
W
Discordia
Shoobs
Discordia
4,322
793
0
750
3,394
951
0
888
2,506
34,706
0
W
Neith
nikuz7
Neith
4,813
2,335
0
1,640
5,057
1,521
691
556
4,501
0
25,787
L
Merlin
pooshhh
Merlin
1,250
90
0
660
5,083
1,502
0
2,930
1,837
23,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,557
Gold Earned
23,915
265
Minions Killed
180
0
Camps Cleared
0
942,896
Distance Traveled
847,338
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,144
614
72
7
0
199,437
4
L
Mercury
6,006
601
42
4
0
216,914
0
L
Charybdis
4,072
407
24
2
0
127,639
0
L
Yemoja
4,286
429
10
1
0
174,572
2
W
Nu Wa
5,889
589
53
5
0
178,416
2
L
Gilgamesh
5,031
503
60
6
0
158,997
3
W
Cthulhu
5,287
529
22
2
0
190,693
2
W
Discordia
6,652
665
77
8
0
184,516
3
W
Neith
5,585
559
41
4
0
189,834
0
L
Merlin
4,520
452
44
4
0
169,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role