Player Matchup

Bellona
Bellona
Bonbo52
Bellona
Level 15
God Stats
5W - 13L
1,147 SR
Queue Stats
27W - 65L
1,217 Elo+
Party 1
Da Ji
Da Ji
Britlep
Da Ji
Level 39
God Stats
2W - 2L
1,795 SR
Queue Stats
289W - 363L
1,359 Elo+
Party 1
Scylla
Scylla
Goddess Nyx1922
Scylla
Level 12
God Stats
4W - 9L
1,501 SR
Queue Stats
18W - 40L
1,279 Elo+
Party 1
Apollo
Apollo
MuffinMan7471
Apollo
Level 22
God Stats
8W - 6L
1,729 SR
Queue Stats
47W - 80L
1,294 Elo+
Party 1
Cthulhu
Cthulhu
S_Valencia_24
Cthulhu
Level 27
God Stats
1W - 4L
1,195 SR
Queue Stats
72W - 82L
1,326 Elo+
Solo
Team Averages
Level 23
1,473 SR
1,295 Elo+

VS

Team Averages
Level 21
1,487 SR
1,375 Elo+
Erlang Shen
Erlang Shen
BlueBowMan
Erlang Shen
Level 27
God Stats
1W - 0L
1,796 SR
Queue Stats
64W - 40L
1,500 Elo+
Solo
Olorun
Olorun
FN_hope_on180FPS
Olorun
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Ares
Ares
boucingbetty
Ares
Level 20
God Stats
12W - 14L
1,391 SR
Queue Stats
17W - 31L
1,209 Elo+
Party 2
Kali
Kali
saltdtoest
Kali
Level 29
God Stats
6W - 6L
1,398 SR
Queue Stats
150W - 184L
1,337 Elo+
Solo
Rama
Rama
yomamason
Rama
Level 28
God Stats
7W - 4L
1,349 SR
Queue Stats
35W - 44L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bonbo52
Bellona
13
4 / 1 / 0
7,955
530
7,610
9,687
9,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
Britlep
Da Ji
12
3 / 8 / 2
7,717
514
6,430
11,074
5,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 10 / 2
7,335
489
7,169
10,769
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 6 / 0
7,512
501
4,414
10,697
3,504
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
6
0 / 2 / 4
5,437
362
2,514
4,553
2,219
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BlueBowMan
Erlang Shen
13
2 / 4 / 0
7,827
522
5,620
10,904
5,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 5 / 6
8,019
535
3,285
10,809
3,401
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 3 / 5
7,663
511
5,209
11,032
6,838
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
12 / 1 / 2
10,077
672
7,698
11,205
4,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
14
7 / 2 / 3
8,682
579
7,909
8,852
2,765
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
15
Kills
26
27
Deaths
15
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BlueBowMan
Erlang Shen
2
4
0
0.5
L
Bellona
Bonbo52
Bellona
4
1
0
4
L
Da Ji
Britlep
Da Ji
3
8
2
0.5
W
2
5
6
1
L
3
10
2
0.4
L
5
6
0
0.83
L
Cthulhu
0
2
4
1
W
3
3
5
1.83
W
12
1
2
13
W
Rama
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,137
Damage
29,721
46,780
Taken
52,802
23,467
Mitigated
23,628
6,444
Healing
15,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BlueBowMan
Erlang Shen
5,620
3,384
0
2,579
10,904
5,816
0
1,668
9,236
0
30,282
L
Bellona
Bonbo52
Bellona
7,610
2,340
0
3,256
9,687
9,266
52
0
9,687
9,372
29,409
L
Da Ji
Britlep
Da Ji
6,430
1,029
0
593
11,074
5,024
0
1,432
9,642
0
36,325
W
3,285
1,413
0
3,670
10,809
3,401
3,246
3,290
7,519
33,732
0
L
7,169
1,702
0
0
10,769
3,454
108
2,864
7,905
38,059
0
L
4,414
1,997
0
1,962
10,697
3,504
973
3,135
7,562
0
34,265
L
Cthulhu
2,514
121
55
578
4,553
2,219
0
1,063
3,490
8,551
0
W
5,209
465
521
772
11,032
6,838
702
2,592
8,440
20,309
0
W
7,698
4,489
0
5,724
11,205
4,808
46
1,307
9,898
0
58,915
W
Rama
7,909
6,318
469
1,407
8,852
2,765
2,792
2,562
6,290
0
56,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,956
Gold Earned
42,268
279
Minions Killed
381
0
Camps Cleared
0
1,107,160
Distance Traveled
1,429,961
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,827
522
72
5
0
306,747
2
L
Bellona
7,955
530
74
5
0
264,934
0
L
Da Ji
7,717
514
59
4
0
235,013
0
W
Olorun
8,019
535
63
4
0
224,197
0
L
Scylla
7,335
489
71
5
0
242,929
0
L
Apollo
7,512
501
65
4
0
244,982
0
L
Cthulhu
5,437
362
10
1
0
119,302
0
W
Ares
7,663
511
24
2
0
312,423
1
W
Kali
10,077
672
114
8
0
310,273
3
W
Rama
8,682
579
108
7
0
276,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role