Player Matchup

Athena
Athena
Adretheon
Athena
Level 65
God Stats
1W - 1L
1,498 SR
Queue Stats
53W - 40L
1,582 Elo+
Party 1
Aphrodite
Aphrodite
Valì
Aphrodite
Level 129
God Stats
1W - 0L
1,324 SR
Queue Stats
162W - 123L
1,569 Elo+
Party 1
Hachiman
Hachiman
XtrA PufF
Hachiman
Level 129
God Stats
1W - 2L
1,809 SR
Queue Stats
44W - 44L
1,452 Elo+
Solo
Team Averages
Level 108
1,544 SR
1,534 Elo+

VS

Team Averages
Level 123
1,572 SR
1,563 Elo+
Vulcan
Vulcan
Kakiony
Vulcan
Level 157
God Stats
17W - 19L
1,576 SR
Queue Stats
227W - 251L
1,528 Elo+
Solo
Medusa
Medusa
Luv Saotome
Medusa
Level 123
God Stats
17W - 8L
1,706 SR
Queue Stats
386W - 286L
1,667 Elo+
Solo
Nike
Nike
xxRAPTURExx13
Nike
Level 88
God Stats
0W - 1L
1,436 SR
Queue Stats
24W - 20L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Adretheon
Athena
18
3 / 4 / 15
16,274
708
13,250
30,916
31,664
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Valì
Aphrodite
20
9 / 5 / 9
16,379
712
21,388
31,673
26,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
XtrA PufF
Hachiman
19
9 / 7 / 9
16,505
718
30,662
26,006
7,949
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Kakiony
Vulcan
17
4 / 5 / 10
14,488
630
29,018
22,738
8,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
17
4 / 10 / 8
14,078
612
25,529
23,197
10,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
8 / 6 / 8
15,102
657
15,328
30,356
27,832
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
42
21
Kills
16
16
Deaths
21
33
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Athena
Adretheon
Athena
3
4
15
2.63
L
Vulcan
Kakiony
Vulcan
4
5
10
1.8
L
Medusa
4
10
8
0.8
W
Aphrodite
Valì
Aphrodite
9
5
9
2.7
W
Hachiman
XtrA PufF
Hachiman
9
7
9
1.93
L
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,300
Damage
69,875
88,595
Taken
76,291
66,442
Mitigated
46,878
48,908
Healing
15,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Adretheon
Athena
13,250
3,528
586
4,858
30,916
31,664
362
10,555
20,361
30,025
0
L
Vulcan
Kakiony
Vulcan
29,018
12,554
89
6,846
22,738
8,996
1,095
13,062
9,676
72,134
0
L
Medusa
25,529
10,409
0
4,610
23,197
10,050
880
9,972
13,225
0
75,544
W
Aphrodite
Valì
Aphrodite
21,388
1,507
17,155
21,674
31,673
26,829
1,067
8,955
22,718
72,373
0
W
Hachiman
XtrA PufF
Hachiman
30,662
11,558
0
4,635
26,006
7,949
1,929
9,840
16,166
0
101,657
L
15,328
2,673
74
4,290
30,356
27,832
802
12,214
18,142
0
43,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,158
Gold Earned
43,668
236
Minions Killed
254
5
Camps Cleared
13
1,334,505
Distance Traveled
1,190,849
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
16,274
708
31
1
1
507,782
1
L
Vulcan
14,488
630
80
3
1
429,480
0
L
Medusa
14,078
612
115
5
9
370,069
8
W
Aphrodite
16,379
712
92
4
4
458,638
1
W
Hachiman
16,505
718
113
5
0
368,085
3
L
Nike
15,102
657
59
3
3
391,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role