Player Matchup

King Arthur
King Arthur
EraLIAo
King Arthur
Level 35
God Stats
20W - 24L
1,457 SR
Queue Stats
102W - 111L
1,460 Elo+
Party 3
Yemoja
Yemoja
Heidern77
Yemoja
Level 44
God Stats
15W - 12L
1,563 SR
Queue Stats
69W - 81L
1,371 Elo+
Solo
Charybdis
Charybdis
Joohnyz
Charybdis
Level 29
God Stats
46W - 42L
1,505 SR
Queue Stats
238W - 259L
1,380 Elo+
Party 4
Pele
Pele
RBTBEE
Pele
Level 88
God Stats
2W - 1L
1,459 SR
Queue Stats
96W - 83L
1,458 Elo+
Party 3
Ra
Ra
dougdgf
Ra
Level 148
God Stats
19W - 22L
1,291 SR
Queue Stats
349W - 363L
1,411 Elo+
Party 4
Team Averages
Level 69
1,455 SR
1,416 Elo+

VS

Team Averages
Level 51
1,446 SR
1,402 Elo+
Artemis
Artemis
 
Artemis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
BrenoDobbin
Vamana
Level 45
God Stats
62W - 46L
1,564 SR
Queue Stats
247W - 259L
1,420 Elo+
Party 2
Sylvanus
Sylvanus
D4rkest Lord
Sylvanus
Level 24
God Stats
1W - 3L
1,377 SR
Queue Stats
45W - 52L
1,405 Elo+
Party 1
Thanatos
Thanatos
HannibalKim
Thanatos
Level 34
God Stats
18W - 28L
1,416 SR
Queue Stats
201W - 240L
1,421 Elo+
Party 2
Eset
Eset
RodMotta
Eset
Level 63
God Stats
10W - 11L
1,375 SR
Queue Stats
244W - 332L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EraLIAo
King Arthur
17
4 / 2 / 3
10,895
474
15,871
19,808
15,805
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
Heidern77
Yemoja
16
2 / 2 / 12
10,440
454
5,257
15,333
20,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Joohnyz
Charybdis
17
4 / 6 / 6
10,145
441
15,630
19,033
7,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
RBTBEE
Pele
18
8 / 2 / 5
11,338
493
15,179
17,571
9,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
13 / 0 / 6
13,768
599
23,279
11,432
6,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
4 / 9 / 4
8,955
389
11,815
16,697
5,483
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vamana
15
3 / 2 / 2
9,803
426
18,826
24,842
24,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
D4rkest Lord
Sylvanus
13
0 / 8 / 4
8,426
366
7,830
23,398
25,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thanatos
HannibalKim
Thanatos
17
5 / 3 / 2
10,912
474
10,628
16,136
6,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
14
0 / 9 / 1
8,891
387
4,185
11,985
3,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
31
Kills
12
12
Deaths
31
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
4
9
4
0.67
L
Vamana
3
2
2
2
L
Sylvanus
D4rkest Lord
Sylvanus
0
8
4
0.25
W
King Arthur
EraLIAo
King Arthur
4
2
3
2.75
L
Thanatos
HannibalKim
Thanatos
5
3
2
2
W
Yemoja
Heidern77
Yemoja
2
2
12
4
W
Charybdis
Joohnyz
Charybdis
4
6
6
1.17
W
Pele
RBTBEE
Pele
8
2
5
5.25
L
Eset
0
9
1
0.06
W
13
0
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,216
Damage
53,284
83,177
Taken
93,058
59,902
Mitigated
64,905
34,854
Healing
33,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
11,815
4,229
0
2,294
16,697
5,483
0
3,261
13,354
0
36,937
L
Vamana
18,826
6,537
21
9,332
24,842
24,620
25
7,393
17,227
13,563
43,381
L
Sylvanus
D4rkest Lord
Sylvanus
7,830
2,066
1,896
5,703
23,398
25,147
0
8,680
14,486
29,281
8,935
W
King Arthur
EraLIAo
King Arthur
15,871
2,289
0
7,543
19,808
15,805
1,177
3,166
15,465
0
64,611
L
Thanatos
HannibalKim
Thanatos
10,628
1,789
0
13,869
16,136
6,056
0
2,687
13,305
0
66,141
W
Yemoja
Heidern77
Yemoja
5,257
1,653
7,236
4,167
15,333
20,402
683
3,252
11,872
20,657
0
W
Charybdis
Joohnyz
Charybdis
15,630
7,401
0
4,107
19,033
7,948
1,818
3,613
15,106
0
87,337
W
Pele
RBTBEE
Pele
15,179
2,602
0
4,023
17,571
9,664
0
1,657
15,706
0
91,078
L
Eset
4,185
0
0
540
11,985
3,599
616
5,555
6,150
54,373
0
W
23,279
1,565
2,709
5,069
11,432
6,083
1,208
3,886
7,124
116,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,586
Gold Earned
46,987
588
Minions Killed
425
0
Camps Cleared
0
2,168,776
Distance Traveled
1,954,909
17
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,955
389
51
2
0
353,837
8
L
Vamana
9,803
426
86
4
0
451,272
1
L
Sylvanus
8,426
366
65
3
0
353,016
1
W
King Arthur
10,895
474
116
5
0
432,800
4
L
Thanatos
10,912
474
111
5
0
459,306
16
W
Yemoja
10,440
454
28
1
0
401,876
2
W
Charybdis
10,145
441
132
6
0
391,328
3
W
Pele
11,338
493
110
5
0
455,609
3
L
Eset
8,891
387
112
5
0
337,478
15
W
Ra
13,768
599
202
9
0
487,163
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role