Player Matchup

Chaac
Chaac
Koganamaru
Chaac
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,401 Elo+
Solo
Guan Yu
Guan Yu
LadyMayuri
Guan Yu
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 22L
1,260 Elo+
Solo
Baba Yaga
Baba Yaga
Lexotana
Baba Yaga
Level 87
God Stats
6W - 8L
1,565 SR
Queue Stats
157W - 194L
1,374 Elo+
Solo
Tiamat
Tiamat
Velds77
Tiamat
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 151L
1,257 Elo+
Solo
Ratatoskr
Ratatoskr
warriorkbec
Ratatoskr
Level 84
God Stats
2W - 3L
1,337 SR
Queue Stats
149W - 169L
1,293 Elo+
Solo
Team Averages
Level 64
1,480 SR
1,317 Elo+

VS

Team Averages
Level 81
1,429 SR
1,332 Elo+
Susano
Susano
DRSWE3TTOOTH
Susano
Level 66
God Stats
3W - 2L
1,258 SR
Queue Stats
75W - 77L
1,359 Elo+
Party 1
Sylvanus
Sylvanus
Nordic__Flame
Sylvanus
Level 86
God Stats
1W - 0L
1,558 SR
Queue Stats
21W - 13L
1,469 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SWATxANGEL
Ah Muzen Cab
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,279 Elo+
Party 2
Janus
Janus
TOTZMCGEE1331
Janus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 222L
1,326 Elo+
Party 1
Pele
Pele
ThRiFTy V0nJoN
Pele
Level 86
God Stats
2W - 5L
1,327 SR
Queue Stats
46W - 75L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
11 / 8 / 12
15,638
823
32,450
39,937
51,190
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
LadyMayuri
Guan Yu
20
4 / 9 / 22
12,872
677
12,146
28,751
32,532
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
Lexotana
Baba Yaga
20
6 / 5 / 21
15,136
797
28,626
26,100
12,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
Velds77
Tiamat
19
5 / 13 / 12
12,805
674
12,440
25,549
13,058
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
warriorkbec
Ratatoskr
20
6 / 7 / 18
13,096
689
18,335
20,721
12,567
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
7 / 8 / 25
14,121
743
22,579
24,248
11,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Nordic__Flame
Sylvanus
20
6 / 4 / 32
14,846
781
19,533
32,696
43,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
SWATxANGEL
Ah Muzen Cab
20
10 / 5 / 20
14,725
775
36,851
18,426
8,476
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 6 / 16
14,069
740
20,720
16,592
6,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 9 / 25
14,260
751
22,962
28,004
15,544
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
160
32
Kills
42
42
Deaths
32
85
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Susano
7
8
25
2.44
L
Chaac
11
8
12
2.13
L
Guan Yu
LadyMayuri
Guan Yu
4
9
22
1.67
L
Baba Yaga
Lexotana
Baba Yaga
6
5
21
3.3
W
Sylvanus
Nordic__Flame
Sylvanus
6
4
32
5.5
W
Ah Muzen Cab
SWATxANGEL
Ah Muzen Cab
10
5
20
4
W
10
6
16
3
W
9
9
25
2.39
L
Tiamat
Velds77
Tiamat
5
13
12
0.85
L
Ratatoskr
warriorkbec
Ratatoskr
6
7
18
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,997
Damage
122,645
141,058
Taken
119,966
122,146
Mitigated
85,774
58,652
Healing
54,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
22,579
6,829
3,929
5,236
24,248
11,727
1,549
8,395
15,853
0
43,213
L
Chaac
32,450
8,809
3,045
17,410
39,937
51,190
3,403
10,826
29,111
0
60,419
L
Guan Yu
LadyMayuri
Guan Yu
12,146
1,846
7,462
7,284
28,751
32,532
525
6,831
21,920
116
16,886
L
Baba Yaga
Lexotana
Baba Yaga
28,626
1,145
1,839
10,973
26,100
12,799
944
8,866
17,234
61,491
0
W
Sylvanus
Nordic__Flame
Sylvanus
19,533
5,479
7,979
14,336
32,696
43,920
901
9,314
23,382
30,711
3,627
W
Ah Muzen Cab
SWATxANGEL
Ah Muzen Cab
36,851
17,844
2,931
5,343
18,426
8,476
1,567
6,431
11,995
0
66,064
W
20,720
1,939
1,320
3,390
16,592
6,107
667
7,079
9,513
45,528
0
W
22,962
4,514
2,278
8,256
28,004
15,544
1,597
9,963
18,041
0
47,976
L
Tiamat
Velds77
Tiamat
12,440
1,936
0
5,437
25,549
13,058
973
8,258
17,291
26,094
0
L
Ratatoskr
warriorkbec
Ratatoskr
18,335
4,457
1,346
3,856
20,721
12,567
235
3,792
16,929
0
27,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,547
Gold Earned
72,021
239
Minions Killed
225
0
Camps Cleared
0
1,693,557
Distance Traveled
1,581,854
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
14,121
743
36
2
0
335,141
0
L
Chaac
15,638
823
74
4
0
345,794
0
L
Guan Yu
12,872
677
12
1
0
334,015
0
L
Baba Yaga
15,136
797
102
5
0
353,834
0
W
Sylvanus
14,846
781
32
2
0
295,484
0
W
Ah Muzen Cab
14,725
775
70
4
0
303,054
0
W
Janus
14,069
740
44
2
0
295,838
0
W
Pele
14,260
751
43
2
0
352,337
1
L
Tiamat
12,805
674
34
2
0
275,953
0
L
Ratatoskr
13,096
689
17
1
0
383,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role