Player Matchup

The Morrigan
The Morrigan
Chohnos
The Morrigan
Level 24
God Stats
2W - 2L
1,652 SR
Queue Stats
49W - 40L
1,558 Elo+
Solo
Chaac
Chaac
PAPIMILLAN04
Chaac
Level 19
God Stats
6W - 19L
1,437 SR
Queue Stats
64W - 89L
1,435 Elo+
Party 1
Danzaburou
Danzaburou
State404
Danzaburou
Level 17
God Stats
10W - 7L
1,489 SR
Queue Stats
26W - 19L
1,578 Elo+
Solo
Freya
Freya
elmataancianos
Freya
Level 17
God Stats
4W - 3L
1,350 SR
Queue Stats
46W - 37L
1,513 Elo+
Party 1
Fenrir
Fenrir
scorplay7
Fenrir
Level 17
God Stats
10W - 6L
1,672 SR
Queue Stats
53W - 50L
1,612 Elo+
Solo
Team Averages
Level 19
1,520 SR
1,539 Elo+

VS

Team Averages
Level 16
1,550 SR
1,547 Elo+
Kukulkan
Kukulkan
CeeStackz91
Kukulkan
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 46L
1,493 Elo+
Solo
Loki
Loki
KingPebble4179
Loki
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 56L
1,490 Elo+
Solo
Merlin
Merlin
ReApEr961005
Merlin
Level 27
God Stats
3W - 4L
1,507 SR
Queue Stats
103W - 71L
1,491 Elo+
Solo
Hercules
Hercules
Smol PPzuKeR
Hercules
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,782 Elo+
Solo
Danzaburou
Danzaburou
SnippyWater
Danzaburou
Level 28
God Stats
0W - 1L
1,744 SR
Queue Stats
10W - 10L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Chohnos
The Morrigan
12
4 / 1 / 6
7,277
662
5,534
4,653
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 7
5,843
531
2,496
5,566
3,488
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
State404
Danzaburou
12
7 / 1 / 3
7,455
678
4,179
5,075
1,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
5 / 3 / 1
7,773
707
7,763
8,002
3,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
scorplay7
Fenrir
11
12 / 2 / 1
7,773
707
5,800
6,585
2,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CeeStackz91
Kukulkan
8
0 / 9 / 2
4,766
433
742
6,358
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
3 / 4 / 2
6,472
588
3,913
6,284
1,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
11
1 / 5 / 1
6,339
576
1,688
6,001
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Smol PPzuKeR
Hercules
11
2 / 4 / 2
6,421
584
3,619
9,331
7,832
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
SnippyWater
Danzaburou
9
3 / 7 / 0
6,034
549
2,743
8,284
2,278
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
29
Kills
9
10
Deaths
29
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CeeStackz91
Kukulkan
0
9
2
0.11
W
The Morrigan
Chohnos
The Morrigan
4
1
6
7
L
3
4
2
1
W
1
3
7
1.5
L
Merlin
1
5
1
0.3
L
Hercules
Smol PPzuKeR
Hercules
2
4
2
0.75
L
Danzaburou
SnippyWater
Danzaburou
3
7
0
0.43
W
Danzaburou
State404
Danzaburou
7
1
3
8.5
W
5
3
1
1.83
W
Fenrir
scorplay7
Fenrir
12
2
1
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,772
Damage
12,705
29,881
Taken
36,258
12,468
Mitigated
14,647
6,248
Healing
6,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CeeStackz91
Kukulkan
742
488
0
0
6,358
1,382
62
785
5,531
12,392
0
W
The Morrigan
Chohnos
The Morrigan
5,534
587
0
331
4,653
1,586
0
552
4,077
32,320
1,318
L
3,913
1,378
0
1,857
6,284
1,591
0
1,537
4,679
0
24,837
W
2,496
425
85
1,088
5,566
3,488
907
781
4,695
0
15,343
L
Merlin
1,688
35
0
1,322
6,001
1,564
0
1,870
3,867
27,845
0
L
Hercules
Smol PPzuKeR
Hercules
3,619
1,995
0
1,988
9,331
7,832
0
4,771
4,560
0
26,960
L
Danzaburou
SnippyWater
Danzaburou
2,743
1,074
0
1,236
8,284
2,278
490
1,846
6,410
0
27,368
W
Danzaburou
State404
Danzaburou
4,179
1,913
0
1,878
5,075
1,482
2,522
297
4,736
0
39,972
W
7,763
2,940
0
2,293
8,002
3,655
0
0
8,002
34,453
4,584
W
Fenrir
scorplay7
Fenrir
5,800
1,129
0
573
6,585
2,257
634
584
5,941
0
25,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,121
Gold Earned
30,032
319
Minions Killed
276
0
Camps Cleared
0
1,111,162
Distance Traveled
1,009,406
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,766
433
28
3
0
177,551
1
W
The Morrigan
7,277
662
73
7
0
220,076
1
L
Loki
6,472
588
51
5
0
208,113
3
W
Chaac
5,843
531
37
3
0
228,124
1
L
Merlin
6,339
576
66
6
0
199,237
0
L
Hercules
6,421
584
70
6
0
218,638
4
L
Danzaburou
6,034
549
61
6
0
205,867
1
W
Danzaburou
7,455
678
80
7
0
204,055
1
W
Freya
7,773
707
86
8
0
214,115
2
W
Fenrir
7,773
707
43
4
0
244,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role