Player Matchup

Nemesis
Nemesis
Dzidek19859786
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Oh Reearry
Guan Yu
Level 4
God Stats
0W - 3L
1,191 SR
Queue Stats
4W - 11L
1,170 Elo+
Party 1
Cthulhu
Cthulhu
SunbroRE
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,170 Elo+
Party 1
Team Averages
Level 6
1,397 SR
1,280 Elo+

VS

Team Averages
Level 72
1,547 SR
1,404 Elo+
Anhur
Anhur
ImRoTixX
Anhur
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 52L
1,293 Elo+
Party 2
Horus
Horus
WwelioxX55
Horus
Level 126
God Stats
29W - 15L
1,641 SR
Queue Stats
437W - 418L
1,576 Elo+
Solo
Anubis
Anubis
kokeleal13
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 48L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 2
7,529
538
2,041
14,058
2,837
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Oh Reearry
Guan Yu
11
2 / 11 / 1
8,905
636
6,380
19,392
18,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Cthulhu
SunbroRE
Cthulhu
12
1 / 7 / 2
8,717
623
9,512
18,832
13,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ImRoTixX
Anhur
15
8 / 1 / 14
10,942
782
16,733
9,480
3,292
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
13
8 / 1 / 14
10,755
768
13,331
13,797
16,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
kokeleal13
Anubis
15
12 / 1 / 9
11,162
797
12,517
10,121
4,727
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
65
3
Kills
28
28
Deaths
3
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
W
Anhur
ImRoTixX
Anhur
8
1
14
15
L
Guan Yu
Oh Reearry
Guan Yu
2
11
1
0.23
L
Cthulhu
SunbroRE
Cthulhu
1
7
2
0.29
W
Horus
8
1
14
15
W
Anubis
kokeleal13
Anubis
12
1
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,933
Damage
42,581
52,282
Taken
33,398
35,237
Mitigated
24,437
6,477
Healing
6,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,041
609
0
643
14,058
2,837
0
3,510
10,194
0
4,729
W
Anhur
ImRoTixX
Anhur
16,733
9,243
0
0
9,480
3,292
1,776
3,929
4,961
0
48,836
L
Guan Yu
Oh Reearry
Guan Yu
6,380
1,146
1,408
1,888
19,392
18,606
0
6,434
12,332
0
20,826
L
Cthulhu
SunbroRE
Cthulhu
9,512
582
529
2,009
18,832
13,794
0
4,250
14,218
26,952
0
W
Horus
13,331
4,778
1,342
3,519
13,797
16,418
193
2,872
10,407
6,698
23,342
W
Anubis
kokeleal13
Anubis
12,517
611
0
1,828
10,121
4,727
876
1,805
7,978
34,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,151
Gold Earned
32,859
79
Minions Killed
156
0
Camps Cleared
11
639,813
Distance Traveled
689,965
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,529
538
8
1
0
169,232
0
W
Anhur
10,942
782
77
6
5
231,264
0
L
Guan Yu
8,905
636
23
2
0
222,103
0
L
Cthulhu
8,717
623
48
3
0
248,478
5
W
Horus
10,755
768
31
2
3
211,829
5
W
Anubis
11,162
797
48
3
3
246,872
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role