Player Matchup

Horus
Horus
JOPE101
Horus
Level 15
God Stats
7W - 4L
1,437 SR
Queue Stats
74W - 60L
1,411 Elo+
Solo
Hades
Hades
M1st_Hydra
Hades
Level 23
God Stats
1W - 1L
1,278 SR
Queue Stats
59W - 78L
1,316 Elo+
Party 2
Odin
Odin
MyriadPaths
Odin
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Neith
Neith
Paulkb24
Neith
Level 2
God Stats
3W - 3L
1,308 SR
Queue Stats
35W - 45L
1,206 Elo+
Party 2
Mercury
Mercury
Taxfu
Mercury
Level 28
God Stats
1W - 0L
1,317 SR
Queue Stats
35W - 40L
1,388 Elo+
Solo
Team Averages
Level 14
1,368 SR
1,364 Elo+

VS

Team Averages
Level 22
1,471 SR
1,354 Elo+
He Bo
He Bo
ConnOreo
He Bo
Level 12
God Stats
1W - 2L
1,672 SR
Queue Stats
17W - 18L
1,321 Elo+
Party 1
Nemesis
Nemesis
JamLin
Nemesis
Level 8
God Stats
2W - 6L
1,376 SR
Queue Stats
14W - 20L
1,337 Elo+
Party 1
Ymir
Ymir
Shrewdd
Ymir
Level 31
God Stats
1W - 1L
1,382 SR
Queue Stats
87W - 106L
1,330 Elo+
Party 1
Vamana
Vamana
sP00kY7
Vamana
Level 25
God Stats
2W - 5L
1,423 SR
Queue Stats
46W - 40L
1,406 Elo+
Solo
Charybdis
Charybdis
x9vr
Charybdis
Level 33
God Stats
4W - 2L
1,500 SR
Queue Stats
101W - 104L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JOPE101
Horus
15
1 / 1 / 8
9,756
465
4,705
11,995
9,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hades
17
2 / 3 / 6
10,466
498
9,475
11,096
5,051
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 1 / 2
12,694
604
19,840
15,037
13,859
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Paulkb24
Neith
16
3 / 0 / 4
9,661
460
8,261
5,462
2,065
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Taxfu
Mercury
15
6 / 2 / 3
10,368
494
7,159
14,638
5,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ConnOreo
He Bo
15
3 / 5 / 2
9,847
469
12,045
16,096
6,157
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
JamLin
Nemesis
16
1 / 3 / 3
9,633
459
4,339
11,971
6,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Shrewdd
Ymir
13
1 / 3 / 0
8,963
427
5,377
15,265
12,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
sP00kY7
Vamana
17
2 / 5 / 0
10,059
479
6,475
17,536
12,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate

Breastplate

+20
Physical Protection

Charybdis
x9vr
Charybdis
13
0 / 4 / 1
8,140
388
5,041
12,776
3,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
20
Kills
7
7
Deaths
20
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
He Bo
ConnOreo
He Bo
3
5
2
0.8
W
Horus
JOPE101
Horus
1
1
8
5
L
Nemesis
JamLin
Nemesis
1
3
3
0.83
W
Hades
2
3
6
1.67
W
8
1
2
9
W
Neith
Paulkb24
Neith
3
0
4
5
L
Ymir
Shrewdd
Ymir
1
3
0
0.33
W
Mercury
Taxfu
Mercury
6
2
3
3.75
L
Vamana
sP00kY7
Vamana
2
5
0
0.4
L
Charybdis
x9vr
Charybdis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,440
Damage
33,277
58,228
Taken
73,644
35,957
Mitigated
40,083
18,938
Healing
21,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
ConnOreo
He Bo
12,045
1,542
0
4,248
16,096
6,157
461
5,502
10,594
60,543
0
W
Horus
JOPE101
Horus
4,705
1,577
1,382
4,510
11,995
9,564
597
4,796
7,199
0
25,421
L
Nemesis
JamLin
Nemesis
4,339
1,563
0
2,902
11,971
6,107
429
1,803
10,168
0
77,650
W
Hades
9,475
622
518
4,982
11,096
5,051
1,860
6,393
4,703
51,439
0
W
19,840
2,297
0
2,607
15,037
13,859
506
1,164
13,076
17,492
76,501
W
Neith
Paulkb24
Neith
8,261
6,548
0
2,739
5,462
2,065
2,491
2,428
3,034
0
65,728
L
Ymir
Shrewdd
Ymir
5,377
870
0
2,695
15,265
12,136
272
2,047
13,218
28,856
0
W
Mercury
Taxfu
Mercury
7,159
2,780
0
2,200
14,638
5,418
680
3,051
11,480
0
64,854
L
Vamana
sP00kY7
Vamana
6,475
3,703
0
7,003
17,536
12,009
694
3,240
14,296
0
53,554
L
Charybdis
x9vr
Charybdis
5,041
3,374
0
4,955
12,776
3,674
750
1,394
11,382
0
55,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,945
Gold Earned
46,642
497
Minions Killed
434
0
Camps Cleared
0
1,951,494
Distance Traveled
1,750,390
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,847
469
85
4
0
318,453
4
W
Horus
9,756
465
39
2
0
392,279
7
L
Nemesis
9,633
459
114
5
0
356,731
0
W
Hades
10,466
498
89
4
0
357,971
0
W
Odin
12,694
604
170
8
0
414,316
4
W
Neith
9,661
460
108
5
0
323,044
1
L
Ymir
8,963
427
35
2
0
335,759
0
W
Mercury
10,368
494
91
4
0
463,884
0
L
Vamana
10,059
479
95
5
0
406,436
1
L
Charybdis
8,140
388
105
5
0
333,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role