Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Ananasbroetchen
Sylvanus
Level 4
God Stats
1W - 4L
1,451 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Ravana
Ravana
FuZe_Yassos
Ravana
Level 11
God Stats
2W - 3L
1,107 SR
Queue Stats
13W - 17L
1,275 Elo+
Party 2
Sun Wukong
Sun Wukong
Ronacse63
Sun Wukong
Level 3
God Stats
4W - 1L
1,254 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Loki
Loki
Zernatzender
Loki
Level 8
God Stats
4W - 3L
1,331 SR
Queue Stats
7W - 8L
1,239 Elo+
Party 2
Team Averages
Level 7
1,329 SR
1,403 Elo+

VS

Team Averages
Level 14
1,466 SR
1,355 Elo+
Da Ji
Da Ji
Asinastra_Q
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
GTxxOnizuka
Amaterasu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,279 Elo+
Solo
Artemis
Artemis
bruno2000perez
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,125 Elo+
Solo
Nu Wa
Nu Wa
shogun_raidenn1
Nu Wa
Level 2
God Stats
0W - 1L
1,330 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
x_DeltaZombi_x
Anhur
Level 27
God Stats
2W - 6L
1,500 SR
Queue Stats
294W - 306L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
8 / 0 / 1
4,954
826
3,794
3,306
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
5
1 / 0 / 2
4,051
675
2,485
2,939
1,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
5
0 / 2 / 2
3,545
591
822
2,911
710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Ronacse63
Sun Wukong
5
0 / 1 / 2
3,435
573
1,071
2,717
850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
2 / 1 / 0
4,284
714
513
2,411
549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 3 / 0
2,746
458
196
2,301
680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Amaterasu
GTxxOnizuka
Amaterasu
5
2 / 0 / 0
3,529
588
1,027
3,270
1,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 4 / 1
3,421
570
1,998
3,841
930
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

3
0 / 3 / 0
2,887
481
491
2,325
517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 2 / 1
3,254
542
1,650
3,083
787
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
11
Kills
2
4
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
8
0
1
8.5
W
Sylvanus
1
0
2
2
L
0
3
0
0
W
Ravana
0
2
2
0.5
L
Amaterasu
GTxxOnizuka
Amaterasu
2
0
0
2
W
Sun Wukong
Ronacse63
Sun Wukong
0
1
2
1
W
2
1
0
2
L
0
4
1
0.13
L
0
3
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,685
Damage
5,362
14,284
Taken
14,820
5,216
Mitigated
4,348
4,817
Healing
2,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,794
455
0
1,562
3,306
1,449
464
491
2,815
16,885
0
W
Sylvanus
2,485
1,736
693
995
2,939
1,658
0
0
2,939
5,755
0
L
196
0
0
0
2,301
680
0
1,305
836
0
1,578
W
Ravana
822
216
0
1,126
2,911
710
308
0
2,911
0
10,047
L
Amaterasu
GTxxOnizuka
Amaterasu
1,027
407
0
882
3,270
1,434
0
1,006
2,264
0
7,300
W
Sun Wukong
Ronacse63
Sun Wukong
1,071
240
0
0
2,717
850
0
0
2,717
0
3,179
W
513
215
0
441
2,411
549
674
0
2,411
0
13,565
L
1,998
935
0
590
3,841
930
0
983
2,780
0
10,742
L
491
226
0
0
2,325
517
0
1,007
1,208
6,530
0
L
1,650
1,204
0
646
3,083
787
0
1,582
1,453
0
9,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,269
Gold Earned
15,837
103
Minions Killed
70
0
Camps Cleared
0
557,348
Distance Traveled
488,539
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
4,954
826
33
6
0
110,012
1
W
Sylvanus
4,051
675
7
1
0
106,131
0
L
Da Ji
2,746
458
2
0
0
82,722
0
W
Ravana
3,545
591
24
4
0
107,930
0
L
Amaterasu
3,529
588
17
3
0
123,323
0
W
Sun Wukong
3,435
573
2
0
0
117,451
0
W
Loki
4,284
714
37
6
0
115,824
0
L
Artemis
3,421
570
22
4
0
100,936
0
L
Nu Wa
2,887
481
9
2
0
84,318
0
L
Anhur
3,254
542
20
3
0
97,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role