Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AlexcaliburFr
Danzaburou
Level 6
God Stats
1W - 2L
1,343 SR
Queue Stats
2W - 2L
1,584 Elo+
Solo
Bacchus
Bacchus
DarkGrimm
Bacchus
Level 106
God Stats
3W - 2L
1,893 SR
Queue Stats
228W - 210L
1,498 Elo+
Party 2
Hel
Hel
Spaltenforrscher
Hel
Level 27
God Stats
9W - 4L
1,589 SR
Queue Stats
16W - 9L
1,658 Elo+
Solo
Thanatos
Thanatos
TheWorldWider
Thanatos
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 11L
1,444 Elo+
Party 2
Team Averages
Level 35
1,565 SR
1,537 Elo+

VS

Team Averages
Level 12
1,594 SR
1,681 Elo+
Cthulhu
Cthulhu
GREGORPARA
Cthulhu
Level 5
God Stats
7W - 6L
1,665 SR
Queue Stats
7W - 8L
1,419 Elo+
Solo
Apollo
Apollo
SpyslowsSupport
Apollo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,844 Elo+
Party 1
Hel
Hel
SvixForsberg
Hel
Level 15
God Stats
3W - 2L
1,806 SR
Queue Stats
7W - 5L
1,864 Elo+
Party 1
Erlang Shen
Erlang Shen
TheNewtie
Erlang Shen
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,779 Elo+
Party 1
Anhur
Anhur
a1ex-gooood_
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
9 / 10 / 8
10,872
544
14,045
19,531
8,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
AlexcaliburFr
Danzaburou
14
0 / 5 / 8
7,982
399
2,773
10,881
2,892
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
DarkGrimm
Bacchus
17
7 / 5 / 5
10,464
523
16,081
19,595
12,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 6 / 4
8,195
410
6,267
12,666
3,702
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
TheWorldWider
Thanatos
15
6 / 7 / 6
10,090
505
8,774
14,708
6,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GREGORPARA
Cthulhu
10
2 / 4 / 7
8,249
412
3,935
7,295
6,137
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
17 / 2 / 8
13,825
691
24,516
19,162
8,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 7 / 17
11,011
551
10,549
12,866
4,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
TheNewtie
Erlang Shen
19
7 / 2 / 14
12,539
627
12,803
18,816
12,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 9 / 8
9,142
457
3,582
11,870
3,421
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
86
24
Kills
32
33
Deaths
24
31
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
9
10
8
1.3
L
Danzaburou
AlexcaliburFr
Danzaburou
0
5
8
0.8
L
Bacchus
DarkGrimm
Bacchus
7
5
5
1.9
W
Cthulhu
GREGORPARA
Cthulhu
2
4
7
1.38
L
2
6
4
0.67
W
17
2
8
10.5
W
5
7
17
1.93
W
Erlang Shen
TheNewtie
Erlang Shen
7
2
14
7
L
Thanatos
TheWorldWider
Thanatos
6
7
6
1.29
W
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,940
Damage
55,385
77,381
Taken
70,009
33,947
Mitigated
35,603
27,684
Healing
23,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
14,045
7,052
0
4,305
19,531
8,975
0
2,384
17,075
0
61,214
L
Danzaburou
AlexcaliburFr
Danzaburou
2,773
1,313
0
2,009
10,881
2,892
1,017
1,547
9,308
0
37,028
L
Bacchus
DarkGrimm
Bacchus
16,081
2,221
0
6,870
19,595
12,372
34
2,676
16,850
62,304
0
W
Cthulhu
GREGORPARA
Cthulhu
3,935
433
0
1,197
7,295
6,137
66
795
6,500
12,801
0
L
6,267
516
2,877
3,796
12,666
3,702
284
3,315
9,149
42,162
0
W
24,516
17,273
0
10,873
19,162
8,655
11,958
5,046
14,116
0
132,371
W
10,549
1,574
2,097
2,924
12,866
4,854
1,872
5,233
7,633
46,228
0
W
Erlang Shen
TheNewtie
Erlang Shen
12,803
6,932
0
5,753
18,816
12,536
2,265
7,645
11,171
0
83,701
L
Thanatos
TheWorldWider
Thanatos
8,774
2,490
0
7,827
14,708
6,006
415
4,097
10,515
0
47,595
W
3,582
1,969
0
820
11,870
3,421
683
3,629
8,241
0
25,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,603
Gold Earned
54,766
415
Minions Killed
472
0
Camps Cleared
0
1,761,692
Distance Traveled
1,641,416
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,872
544
81
4
0
365,065
0
L
Danzaburou
7,982
399
60
3
0
340,649
3
L
Bacchus
10,464
523
118
6
0
366,213
8
W
Cthulhu
8,249
412
17
1
0
198,385
2
L
Hel
8,195
410
74
4
0
338,838
4
W
Apollo
13,825
691
193
10
0
369,445
2
W
Hel
11,011
551
81
4
0
329,997
2
W
Erlang Shen
12,539
627
135
7
0
423,487
1
L
Thanatos
10,090
505
82
4
0
350,927
5
W
Anhur
9,142
457
46
2
0
320,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role