Player Matchup

Cu Chulainn
Cu Chulainn
Cubix33
Cu Chulainn
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
318W - 229L
1,715 Elo+
Party 2
Fenrir
Fenrir
ItsQ
Fenrir
Level 88
God Stats
27W - 17L
1,694 SR
Queue Stats
299W - 282L
1,634 Elo+
Solo
Yemoja
Yemoja
Mindblown420
Yemoja
Level 126
God Stats
12W - 9L
1,614 SR
Queue Stats
332W - 323L
1,598 Elo+
Party 2
Team Averages
Level 112
1,602 SR
1,649 Elo+

VS

Team Averages
Level 143
1,524 SR
1,563 Elo+
Chaac
Chaac
JMidd12IV
Chaac
Level 157
God Stats
15W - 10L
1,681 SR
Queue Stats
298W - 282L
1,596 Elo+
Party 1
Jormungandr
Jormungandr
LSSJ Ankou
Jormungandr
Level 156
God Stats
27W - 28L
1,611 SR
Queue Stats
572W - 572L
1,530 Elo+
Party 1
Medusa
Medusa
iestShaft
Medusa
Level 117
God Stats
0W - 3L
1,280 SR
Queue Stats
4W - 13L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cubix33
Cu Chulainn
19
9 / 7 / 16
16,951
678
32,492
41,666
34,694
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
ItsQ
Fenrir
19
7 / 6 / 19
16,474
659
24,906
32,403
26,113
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
20
14 / 3 / 13
17,838
714
37,539
18,299
9,150
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JMidd12IV
Chaac
18
2 / 9 / 9
15,017
601
24,494
40,500
44,178
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
LSSJ Ankou
Jormungandr
18
13 / 9 / 2
17,122
685
38,648
36,053
46,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
iestShaft
Medusa
16
1 / 12 / 5
13,716
549
13,048
27,260
10,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
32
30
Kills
16
16
Deaths
30
48
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Cubix33
Cu Chulainn
9
7
16
2.43
W
Fenrir
ItsQ
Fenrir
7
6
19
2.75
L
Chaac
JMidd12IV
Chaac
2
9
9
0.72
L
Jormungandr
LSSJ Ankou
Jormungandr
13
9
2
1.56
W
Yemoja
14
3
13
6.83
L
Medusa
iestShaft
Medusa
1
12
5
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,937
Damage
76,190
92,368
Taken
103,813
69,957
Mitigated
101,102
28,128
Healing
21,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Cubix33
Cu Chulainn
32,492
8,753
0
7,808
41,666
34,694
1,293
18,048
22,837
7,519
68,752
W
Fenrir
ItsQ
Fenrir
24,906
3,989
0
2,935
32,403
26,113
631
12,283
19,056
5,271
67,363
L
Chaac
JMidd12IV
Chaac
24,494
5,038
430
12,970
40,500
44,178
180
14,829
25,131
0
54,965
L
Jormungandr
LSSJ Ankou
Jormungandr
38,648
10,635
700
4,395
36,053
46,329
360
17,084
18,506
84,949
0
W
Yemoja
37,539
3,854
9,885
7,500
18,299
9,150
1,209
9,642
8,378
73,525
0
L
Medusa
iestShaft
Medusa
13,048
5,379
0
3,050
27,260
10,595
0
10,384
16,876
0
56,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,263
Gold Earned
45,855
214
Minions Killed
259
9
Camps Cleared
10
1,350,301
Distance Traveled
1,168,557
29
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
16,951
678
69
3
3
448,861
15
W
Fenrir
16,474
659
77
3
6
463,992
2
L
Chaac
15,017
601
84
3
1
403,820
5
L
Jormungandr
17,122
685
96
4
1
376,326
1
W
Yemoja
17,838
714
68
3
0
437,448
12
L
Medusa
13,716
549
79
3
8
388,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role