Player Matchup

Fenrir
Fenrir
DaDemon6479
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,774 Elo+
Party 2
Artio
Artio
Dbombultra5000
Artio
Level 27
God Stats
4W - 3L
1,581 SR
Queue Stats
15W - 8L
1,502 Elo+
Party 2
Guan Yu
Guan Yu
Makinaw Island
Guan Yu
Level 66
God Stats
2W - 3L
1,352 SR
Queue Stats
36W - 31L
1,339 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
k40ticC00kie176
Ah Muzen Cab
Level 28
God Stats
3W - 1L
1,385 SR
Queue Stats
113W - 125L
1,322 Elo+
Solo
Neith
Neith
richkvdd
Neith
Level 28
God Stats
3W - 2L
1,517 SR
Queue Stats
8W - 10L
1,286 Elo+
Party 2
Team Averages
Level 31
1,467 SR
1,445 Elo+

VS

Team Averages
Level 14
1,409 SR
1,358 Elo+
Olorun
Olorun
J_Francisc0_02
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,177 Elo+
Party 3
Nu Wa
Nu Wa
MrDLammens
Nu Wa
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,273 Elo+
Party 1
Thor
Thor
Rafasantos1507
Thor
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Mercury
Mercury
RickyMcjiffy
Mercury
Level 29
God Stats
2W - 2L
1,340 SR
Queue Stats
5W - 3L
1,465 Elo+
Party 1
Janus
Janus
gibviking32
Janus
Level 30
God Stats
3W - 15L
1,203 SR
Queue Stats
124W - 138L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
9 / 2 / 1
6,014
601
4,858
4,836
2,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
3 / 0 / 2
6,127
613
1,840
7,131
5,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 1 / 0
6,117
612
1,998
4,378
2,245
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
k40ticC00kie176
Ah Muzen Cab
10
3 / 0 / 1
5,940
594
3,060
4,058
1,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
richkvdd
Neith
8
1 / 0 / 3
5,411
541
1,729
1,099
263
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 3 / 0
3,663
366
508
2,692
492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
9
0 / 3 / 1
4,877
488
1,528
4,009
686
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 5 / 0
3,712
371
731
3,968
1,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
RickyMcjiffy
Mercury
8
1 / 2 / 1
4,697
470
1,353
6,946
1,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 4 / 0
4,755
476
2,688
4,883
933
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
17
Kills
1
3
Deaths
17
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
2
1
4.75
W
3
0
2
4
L
0
3
0
0
W
1
1
0
1
L
Nu Wa
0
3
1
0.17
L
0
5
0
0
L
Mercury
RickyMcjiffy
Mercury
1
2
1
0.75
L
0
4
0
0
W
Ah Muzen Cab
k40ticC00kie176
Ah Muzen Cab
3
0
1
3.5
W
Neith
richkvdd
Neith
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,485
Damage
6,808
21,502
Taken
22,498
11,341
Mitigated
4,878
7,172
Healing
1,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,858
1,740
0
504
4,836
2,168
0
1,204
3,632
0
19,960
W
1,840
311
101
3,068
7,131
5,422
22
1,089
6,042
16,534
0
L
508
412
0
222
2,692
492
0
0
2,692
3,233
0
W
1,998
378
0
1,579
4,378
2,245
1,107
661
3,717
0
28,570
L
Nu Wa
1,528
395
0
1,001
4,009
686
0
1,018
2,991
19,360
0
L
731
497
0
143
3,968
1,227
0
252
3,716
0
3,971
L
Mercury
RickyMcjiffy
Mercury
1,353
798
0
0
6,946
1,540
50
400
6,546
0
14,476
L
2,688
225
0
500
4,883
933
111
170
4,713
27,531
0
W
Ah Muzen Cab
k40ticC00kie176
Ah Muzen Cab
3,060
1,527
0
1,494
4,058
1,243
1,154
1,548
2,510
0
29,251
W
Neith
richkvdd
Neith
1,729
663
0
426
1,099
263
396
222
877
0
23,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,609
Gold Earned
21,704
250
Minions Killed
132
0
Camps Cleared
0
970,401
Distance Traveled
779,062
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,014
601
38
4
0
201,856
0
W
Artio
6,127
613
27
3
0
217,721
4
L
Olorun
3,663
366
6
1
0
122,342
0
W
Guan Yu
6,117
612
65
7
0
208,294
0
L
Nu Wa
4,877
488
26
3
0
153,374
2
L
Thor
3,712
371
16
2
0
139,850
0
L
Mercury
4,697
470
29
3
0
212,733
0
L
Janus
4,755
476
55
6
0
150,763
0
W
Ah Muzen Cab
5,940
594
64
6
0
173,055
1
W
Neith
5,411
541
56
6
0
169,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role