Player Matchup

Ra
Ra
 
Ra
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
IvanAkaRozya
Chaac
Level 29
God Stats
0W - 1L
1,701 SR
Queue Stats
49W - 62L
1,413 Elo+
Solo
Vulcan
Vulcan
lyba11
Vulcan
Level 27
God Stats
2W - 3L
1,375 SR
Queue Stats
192W - 193L
1,469 Elo+
Solo
Serqet
Serqet
primy69
Serqet
Level 26
God Stats
3W - 6L
1,436 SR
Queue Stats
93W - 104L
1,442 Elo+
Solo
Team Averages
Level 27
1,503 SR
1,465 Elo+

VS

Team Averages
Level 17
1,537 SR
1,478 Elo+
Danzaburou
Danzaburou
GoreCore666
Danzaburou
Level 21
God Stats
72W - 76L
1,495 SR
Queue Stats
105W - 116L
1,420 Elo+
Solo
Fenrir
Fenrir
JolteonShiny
Fenrir
Level 29
God Stats
5W - 4L
1,525 SR
Queue Stats
49W - 40L
1,605 Elo+
Party 1
Raijin
Raijin
Stygma3001
Raijin
Level 14
God Stats
3W - 3L
1,504 SR
Queue Stats
17W - 14L
1,458 Elo+
Solo
Bellona
Bellona
def1oq2
Bellona
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,305 Elo+
Solo
Cthulhu
Cthulhu
h4xp
Cthulhu
Level 16
God Stats
28W - 18L
1,664 SR
Queue Stats
34W - 27L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 4 / 5
8,719
484
6,964
9,190
3,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
 
Hou Yi
13
3 / 8 / 5
8,319
462
7,184
15,902
5,549
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
3 / 7 / 3
8,425
468
9,724
18,630
17,170
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
lyba11
Vulcan
13
4 / 9 / 3
8,290
461
11,639
13,635
4,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
primy69
Serqet
12
3 / 6 / 2
8,123
451
7,407
14,774
5,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GoreCore666
Danzaburou
15
3 / 3 / 7
9,480
527
7,046
12,167
3,602
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
18
14 / 2 / 4
11,215
623
9,476
19,019
9,800
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Raijin
Stygma3001
Raijin
17
7 / 3 / 4
10,388
577
14,475
12,761
5,059
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
def1oq2
Bellona
14
3 / 4 / 11
9,362
520
12,211
14,703
13,348
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cthulhu
h4xp
Cthulhu
15
7 / 2 / 11
9,622
535
9,503
15,164
9,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
71
14
Kills
34
34
Deaths
14
18
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
5
0.88
L
Hou Yi
 
Hou Yi
3
8
5
0.69
W
Danzaburou
GoreCore666
Danzaburou
3
3
7
2.17
L
3
7
3
0.64
W
Fenrir
14
2
4
8
W
Raijin
Stygma3001
Raijin
7
3
4
3
W
Bellona
def1oq2
Bellona
3
4
11
2.13
W
Cthulhu
h4xp
Cthulhu
7
2
11
6.25
L
Vulcan
lyba11
Vulcan
4
9
3
0.61
L
Serqet
primy69
Serqet
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,918
Damage
52,711
72,131
Taken
73,814
35,581
Mitigated
41,121
16,584
Healing
23,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,964
716
931
3,168
9,190
3,271
0
5,306
3,884
50,882
0
L
Hou Yi
 
Hou Yi
7,184
3,890
848
5,275
15,902
5,549
326
5,354
10,548
0
37,992
W
Danzaburou
GoreCore666
Danzaburou
7,046
2,868
0
6,792
12,167
3,602
1,036
3,839
8,122
0
63,550
L
9,724
1,713
0
3,566
18,630
17,170
401
4,157
14,473
7,367
30,560
W
Fenrir
9,476
2,316
0
4,748
19,019
9,800
488
2,709
15,574
0
78,248
W
Raijin
Stygma3001
Raijin
14,475
1,019
0
4,473
12,761
5,059
0
4,048
7,664
68,266
0
W
Bellona
def1oq2
Bellona
12,211
2,050
0
2,749
14,703
13,348
217
3,742
9,948
14,276
28,628
W
Cthulhu
h4xp
Cthulhu
9,503
660
812
3,507
15,164
9,312
718
4,830
10,009
42,061
0
L
Vulcan
lyba11
Vulcan
11,639
2,734
0
1,564
13,635
4,555
354
6,161
7,474
49,640
0
L
Serqet
primy69
Serqet
7,407
2,478
0
1,232
14,774
5,036
345
6,215
8,559
0
37,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,876
Gold Earned
50,067
374
Minions Killed
476
0
Camps Cleared
0
1,694,181
Distance Traveled
1,735,818
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,719
484
100
6
0
349,086
4
L
Hou Yi
8,319
462
64
4
0
337,927
0
W
Danzaburou
9,480
527
94
5
0
332,895
3
L
Chaac
8,425
468
65
4
0
326,354
0
W
Fenrir
11,215
623
115
6
0
347,295
2
W
Raijin
10,388
577
124
7
0
329,177
5
W
Bellona
9,362
520
71
4
0
375,472
6
W
Cthulhu
9,622
535
72
4
0
350,979
0
L
Vulcan
8,290
461
86
5
0
311,436
3
L
Serqet
8,123
451
59
3
0
369,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role