Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
jairoGZ150
Baron Samedi
Level 69
God Stats
6W - 3L
1,582 SR
Queue Stats
84W - 99L
1,453 Elo+
Solo
Xing Tian
Xing Tian
therichestbum25
Xing Tian
Level 144
God Stats
12W - 6L
1,907 SR
Queue Stats
121W - 157L
1,442 Elo+
Solo
Team Averages
Level 120
1,663 SR
1,465 Elo+

VS

Team Averages
Level 54
1,561 SR
1,530 Elo+
Bakasura
Bakasura
Alpha_031597
Bakasura
Level 106
God Stats
9W - 6L
1,645 SR
Queue Stats
90W - 66L
1,593 Elo+
Party 1
Vulcan
Vulcan
MinitoNamikaze
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 53L
1,596 Elo+
Party 1
Chaac
Chaac
StiffOdell
Chaac
Level 26
God Stats
16W - 20L
1,537 SR
Queue Stats
29W - 35L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
4 / 2 / 6
11,680
649
15,845
15,741
6,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
jairoGZ150
Baron Samedi
16
4 / 2 / 10
11,912
662
14,264
16,214
7,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
therichestbum25
Xing Tian
16
6 / 1 / 7
12,286
683
10,145
17,379
15,931
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alpha_031597
Bakasura
15
2 / 5 / 1
10,155
564
11,710
17,982
12,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 4
10,079
560
12,200
11,631
4,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
13
2 / 5 / 1
10,105
561
13,927
17,509
12,873
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
14
Kills
5
5
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
2
6
3.5
L
Bakasura
Alpha_031597
Bakasura
2
5
1
0.5
L
1
4
4
0.75
L
Chaac
2
5
1
0.5
W
Baron Samedi
jairoGZ150
Baron Samedi
4
2
10
4.5
W
Xing Tian
therichestbum25
Xing Tian
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,254
Damage
37,837
49,334
Taken
47,122
30,132
Mitigated
29,714
24,637
Healing
9,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
15,845
7,952
0
7,743
15,741
6,852
1,608
3,247
11,511
0
74,765
L
Bakasura
Alpha_031597
Bakasura
11,710
6,821
0
3,704
17,982
12,409
0
9,649
8,333
0
27,931
L
12,200
3,778
0
1,292
11,631
4,432
0
8,116
3,515
35,041
0
L
Chaac
13,927
516
0
4,410
17,509
12,873
0
7,173
10,336
0
38,664
W
Baron Samedi
jairoGZ150
Baron Samedi
14,264
511
3,651
8,566
16,214
7,349
658
4,291
10,149
53,449
0
W
Xing Tian
therichestbum25
Xing Tian
10,145
1,016
988
3,689
17,379
15,931
259
4,404
11,519
25,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,878
Gold Earned
30,339
225
Minions Killed
187
8
Camps Cleared
7
961,249
Distance Traveled
969,662
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,680
649
116
6
7
321,226
7
L
Bakasura
10,155
564
67
4
7
355,594
5
L
Vulcan
10,079
560
72
4
0
293,050
0
L
Chaac
10,105
561
48
3
0
321,018
0
W
Baron Samedi
11,912
662
86
5
1
299,543
3
W
Xing Tian
12,286
683
23
1
0
340,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role