Player Matchup

Morgan Le Fay
Morgan Le Fay
Heat-Charged
Morgan Le Fay
Level 29
God Stats
14W - 10L
1,639 SR
Queue Stats
112W - 64L
1,677 Elo+
Solo
Ymir
Ymir
TastiestSine208
Ymir
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 17L
1,582 Elo+
Solo
Guan Yu
Guan Yu
loudpaxs12
Guan Yu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,651 Elo+
Solo
Thor
Thor
mex1can0587
Thor
Level 19
God Stats
1W - 2L
1,259 SR
Queue Stats
16W - 17L
1,528 Elo+
Solo
Neith
Neith
victormulvihill
Neith
Level 18
God Stats
6W - 2L
1,500 SR
Queue Stats
83W - 55L
1,721 Elo+
Solo
Team Averages
Level 18
1,480 SR
1,632 Elo+

VS

Team Averages
Level 23
1,673 SR
1,559 Elo+
Ra
Ra
A_Queimada
Ra
Level 25
God Stats
3W - 7L
1,373 SR
Queue Stats
121W - 113L
1,524 Elo+
Solo
Loki
Loki
BlackReaper3047
Loki
Level 26
God Stats
150W - 117L
1,703 SR
Queue Stats
199W - 163L
1,669 Elo+
Solo
Olorun
Olorun
El_Tanovich
Olorun
Level 29
God Stats
34W - 21L
1,734 SR
Queue Stats
212W - 231L
1,556 Elo+
Solo
Neith
Neith
Hitman475761
Neith
Level 6
God Stats
1W - 1L
1,699 SR
Queue Stats
10W - 10L
1,533 Elo+
Solo
Thor
Thor
MyeCohk9995
Thor
Level 29
God Stats
2W - 1L
1,855 SR
Queue Stats
78W - 76L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Heat-Charged
Morgan Le Fay
16
3 / 2 / 0
9,752
513
7,499
11,357
4,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 7
8,092
426
4,480
9,257
10,200
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
loudpaxs12
Guan Yu
18
1 / 3 / 2
10,867
572
6,305
17,201
17,555
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
6 / 2 / 1
10,422
549
5,762
12,657
4,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
15 / 2 / 2
12,374
651
19,888
16,482
6,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 3
10,865
572
8,073
12,191
4,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
4 / 2 / 5
11,177
588
14,468
13,702
5,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Olorun
15
1 / 5 / 2
9,190
484
6,899
13,451
4,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 9 / 4
8,521
448
6,980
15,799
4,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

5
0 / 1 / 0
6,083
320
742
3,264
734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
25
Kills
13
13
Deaths
25
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
8
3
0.69
L
4
2
5
3.25
L
Olorun
1
5
2
0.4
W
Morgan Le Fay
Heat-Charged
Morgan Le Fay
3
2
0
1.5
L
4
9
4
0.67
L
0
1
0
0
W
0
4
7
0.88
W
Guan Yu
loudpaxs12
Guan Yu
1
3
2
0.67
W
6
2
1
3.25
W
15
2
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,934
Damage
37,162
66,954
Taken
58,407
42,847
Mitigated
19,766
21,008
Healing
15,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,073
337
961
3,124
12,191
4,353
1,733
900
11,284
59,565
0
L
14,468
4,764
0
1,490
13,702
5,531
1,358
2,499
11,146
0
84,052
L
Olorun
6,899
2,706
0
4,632
13,451
4,824
231
5,080
8,137
57,974
0
W
Morgan Le Fay
Heat-Charged
Morgan Le Fay
7,499
385
0
1,714
11,357
4,531
0
2,276
9,059
74,793
0
L
6,980
3,583
0
3,185
15,799
4,324
441
2,829
12,915
0
32,607
L
742
329
0
1,949
3,264
734
0
250
2,946
0
11,447
W
4,480
1,227
0
0
9,257
10,200
846
2,977
6,181
17,139
0
W
Guan Yu
loudpaxs12
Guan Yu
6,305
740
341
7,355
17,201
17,555
1,004
1,361
15,840
0
82,630
W
5,762
1,091
0
3,813
12,657
4,315
1,897
2,180
10,455
0
62,418
W
19,888
10,381
0
7,785
16,482
6,246
1,488
5,937
10,272
0
106,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,507
Gold Earned
45,836
583
Minions Killed
440
0
Camps Cleared
0
1,711,315
Distance Traveled
1,410,173
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,865
572
120
6
0
320,943
0
L
Loki
11,177
588
129
7
0
419,305
3
L
Olorun
9,190
484
106
6
0
271,734
3
W
Morgan Le Fay
9,752
513
127
7
0
299,343
11
L
Neith
8,521
448
53
3
0
288,723
2
L
Thor
6,083
320
32
2
0
109,468
0
W
Ymir
8,092
426
30
2
0
365,341
0
W
Guan Yu
10,867
572
178
9
0
347,404
2
W
Thor
10,422
549
93
5
0
366,596
2
W
Neith
12,374
651
155
8
0
332,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role