Player Matchup

Morgan Le Fay
Morgan Le Fay
ApolloflameDX
Morgan Le Fay
Level 105
God Stats
90W - 101L
1,437 SR
Queue Stats
313W - 336L
1,335 Elo+
Solo
Fenrir
Fenrir
Kimerakeeper
Fenrir
Level 147
God Stats
21W - 24L
1,232 SR
Queue Stats
370W - 400L
1,363 Elo+
Solo
Ravana
Ravana
ogrethemad
Ravana
Level 119
God Stats
12W - 15L
1,379 SR
Queue Stats
597W - 649L
1,422 Elo+
Solo
Apollo
Apollo
xXScaltrielXx
Apollo
Level 87
God Stats
14W - 18L
1,433 SR
Queue Stats
410W - 484L
1,343 Elo+
Party 1
Sol
Sol
xdMaurilio
Sol
Level 92
God Stats
14W - 17L
1,331 SR
Queue Stats
542W - 621L
1,361 Elo+
Party 1
Team Averages
Level 110
1,362 SR
1,365 Elo+

VS

Team Averages
Level 86
1,434 SR
1,350 Elo+
Xbalanque
Xbalanque
Callmeclutch40
Xbalanque
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 26L
1,295 Elo+
Solo
Arachne
Arachne
Dark00Wrath
Arachne
Level 127
God Stats
1W - 4L
1,328 SR
Queue Stats
29W - 39L
1,344 Elo+
Solo
Bacchus
Bacchus
Mr_Howdyy
Bacchus
Level 99
God Stats
8W - 6L
1,587 SR
Queue Stats
319W - 345L
1,375 Elo+
Solo
Discordia
Discordia
im_allwaypassive
Discordia
Level 59
God Stats
4W - 11L
1,204 SR
Queue Stats
258W - 282L
1,380 Elo+
Solo
Hera
Hera
worldillusionist
Hera
Level 84
God Stats
126W - 97L
1,552 SR
Queue Stats
499W - 529L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ApolloflameDX
Morgan Le Fay
10
1 / 0 / 1
5,602
622
2,672
3,871
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
9
1 / 0 / 1
5,563
618
1,663
6,375
2,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ravana
ogrethemad
Ravana
8
2 / 2 / 3
5,521
613
1,754
7,139
3,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
0 / 1 / 1
6,112
679
1,150
4,807
1,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
4 / 1 / 1
6,620
736
4,370
4,718
1,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Callmeclutch40
Xbalanque
5
1 / 4 / 0
4,208
468
1,436
4,789
977
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
Dark00Wrath
Arachne
10
2 / 1 / 1
5,448
605
2,710
7,466
2,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Mr_Howdyy
Bacchus
1
0 / 0 / 0
3,270
363
0
0
0
Discordia
9
0 / 2 / 1
5,191
577
2,794
3,958
1,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 1 / 1
5,101
567
3,879
2,024
653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
8
Kills
4
4
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ApolloflameDX
Morgan Le Fay
1
0
1
1.5
L
Xbalanque
Callmeclutch40
Xbalanque
1
4
0
0.25
L
Arachne
Dark00Wrath
Arachne
2
1
1
2.5
W
Fenrir
1
0
1
1.5
L
Bacchus
Mr_Howdyy
Bacchus
0
0
0
0
L
Discordia
0
2
1
0.25
W
Ravana
ogrethemad
Ravana
2
2
3
1.75
L
1
1
1
1.5
W
0
1
1
0.5
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,609
Damage
10,819
26,910
Taken
18,237
10,672
Mitigated
4,944
11,851
Healing
6,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ApolloflameDX
Morgan Le Fay
2,672
748
0
1,611
3,871
1,127
0
1,138
2,537
25,687
0
L
Xbalanque
Callmeclutch40
Xbalanque
1,436
1,215
0
794
4,789
977
0
2,628
2,161
0
8,101
L
Arachne
Dark00Wrath
Arachne
2,710
2,142
0
4,361
7,466
2,200
0
1,872
5,594
0
20,665
W
Fenrir
1,663
0
0
3,250
6,375
2,267
0
1,258
4,957
0
26,769
L
Bacchus
Mr_Howdyy
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
2,794
46
0
795
3,958
1,114
0
2,127
1,831
26,211
0
W
Ravana
ogrethemad
Ravana
1,754
588
955
2,145
7,139
3,851
479
783
6,324
0
9,336
L
3,879
968
0
168
2,024
653
0
0
2,024
29,919
0
W
1,150
696
0
1,464
4,807
1,707
820
3,106
1,701
0
37,832
W
4,370
1,845
0
2,426
4,718
1,720
4,299
58
4,660
35,740
6,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,418
Gold Earned
23,218
312
Minions Killed
176
0
Camps Cleared
0
867,888
Distance Traveled
683,431
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,602
622
55
6
0
160,048
5
L
Xbalanque
4,208
468
15
2
0
132,506
1
L
Arachne
5,448
605
50
6
0
186,253
1
W
Fenrir
5,563
618
70
8
0
194,020
2
L
Bacchus
3,270
363
0
0
0
0
0
L
Discordia
5,191
577
62
7
0
188,299
0
W
Ravana
5,521
613
13
1
0
185,648
0
L
Hera
5,101
567
49
5
0
176,373
2
W
Apollo
6,112
679
83
9
0
166,215
0
W
Sol
6,620
736
91
10
0
161,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role