Player Matchup

He Bo
He Bo
Alzonnor25310
He Bo
Level 88
God Stats
10W - 9L
1,488 SR
Queue Stats
167W - 141L
1,562 Elo+
Solo
Mulan
Mulan
CScristinaCS
Mulan
Level 126
God Stats
19W - 16L
1,681 SR
Queue Stats
381W - 241L
1,710 Elo+
Party 2
Neith
Neith
maxodeCScristina
Neith
Level 17
God Stats
2W - 0L
1,802 SR
Queue Stats
16W - 4L
1,616 Elo+
Party 2
Team Averages
Level 77
1,657 SR
1,629 Elo+

VS

Team Averages
Level 64
1,673 SR
1,462 Elo+
Bellona
Bellona
Nils5818
Bellona
Level 155
God Stats
2W - 2L
1,757 SR
Queue Stats
230W - 120L
1,614 Elo+
Party 1
Hera
Hera
TFMG-_-Shoahm
Hera
Level 10
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 13L
1,180 Elo+
Solo
Ganesha
Ganesha
trialsdx966yz
Ganesha
Level 27
God Stats
21W - 8L
1,762 SR
Queue Stats
215W - 133L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 14
9,150
763
10,954
8,353
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 0 / 13
9,755
813
8,469
6,612
6,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
8 / 1 / 9
9,411
784
16,491
9,560
3,269
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Nils5818
Bellona
11
4 / 6 / 0
8,108
676
7,896
17,207
14,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 7 / 1
6,495
541
2,744
6,184
1,678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
11
0 / 7 / 4
7,784
649
6,156
17,507
16,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
20
Kills
4
4
Deaths
20
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
3
14
4
W
7
0
13
13.5
L
Bellona
Nils5818
Bellona
4
6
0
0.67
L
0
7
1
0.07
W
8
1
9
12.5
L
Ganesha
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,914
Damage
16,796
24,525
Taken
40,898
12,380
Mitigated
32,741
7,186
Healing
3,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,954
1,080
0
720
8,353
2,328
223
3,658
4,695
34,535
0
W
8,469
927
0
2,888
6,612
6,783
417
2,735
3,877
3,138
15,737
L
Bellona
Nils5818
Bellona
7,896
1,416
0
962
17,207
14,402
0
5,318
11,182
5,812
24,253
L
2,744
641
0
310
6,184
1,678
0
1,100
4,787
8,412
0
W
16,491
8,906
0
3,578
9,560
3,269
2,033
4,318
5,242
0
45,048
L
Ganesha
6,156
114
0
2,006
17,507
16,661
0
5,166
11,634
24,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,316
Gold Earned
22,387
147
Minions Killed
93
6
Camps Cleared
5
693,386
Distance Traveled
506,066
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,150
763
70
6
3
229,446
4
W
Mulan
9,755
813
25
2
1
242,305
2
L
Bellona
8,108
676
67
6
3
210,979
2
L
Hera
6,495
541
18
2
2
107,889
0
W
Neith
9,411
784
52
4
2
221,635
2
L
Ganesha
7,784
649
8
1
0
187,198
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role