Player Matchup

Chaac
Chaac
 
Chaac
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Danbury
Apollo
Level 143
God Stats
2W - 0L
1,855 SR
Queue Stats
15W - 7L
1,684 Elo+
Party 2
Baron Samedi
Baron Samedi
sionia
Baron Samedi
Level 28
God Stats
3W - 1L
1,824 SR
Queue Stats
14W - 14L
1,407 Elo+
Party 2
Team Averages
Level 71
1,726 SR
1,530 Elo+

VS

Team Averages
Level 75
1,488 SR
1,426 Elo+
Artemis
Artemis
BlueOrchid03
Artemis
Level 25
God Stats
35W - 22L
1,593 SR
Queue Stats
53W - 63L
1,396 Elo+
Party 1
Cerberus
Cerberus
DamagedGnome
Cerberus
Level 63
God Stats
38W - 34L
1,492 SR
Queue Stats
253W - 308L
1,424 Elo+
Party 1
Merlin
Merlin
malstrxx
Merlin
Level 138
God Stats
3W - 11L
1,379 SR
Queue Stats
117W - 124L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 2 / 13
7,560
756
4,321
10,549
6,529
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Apollo
Danbury
Apollo
14
14 / 0 / 6
9,886
989
16,349
8,437
3,324
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
sionia
Baron Samedi
12
5 / 1 / 9
8,039
804
7,107
6,354
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BlueOrchid03
Artemis
10
0 / 7 / 1
6,143
614
6,054
8,021
2,709
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
DamagedGnome
Cerberus
9
1 / 7 / 0
6,688
669
2,853
15,835
10,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
malstrxx
Merlin
10
1 / 6 / 1
6,808
681
5,156
8,091
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
20
Kills
2
3
Deaths
20
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
2
13
3.75
L
Artemis
BlueOrchid03
Artemis
0
7
1
0.07
L
Cerberus
DamagedGnome
Cerberus
1
7
0
0.14
W
Apollo
Danbury
Apollo
14
0
6
17
L
Merlin
malstrxx
Merlin
1
6
1
0.25
W
Baron Samedi
sionia
Baron Samedi
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,777
Damage
14,063
25,340
Taken
31,947
13,637
Mitigated
16,141
10,172
Healing
4,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,321
816
0
2,489
10,549
6,529
166
2,764
7,785
0
19,768
L
Artemis
BlueOrchid03
Artemis
6,054
1,335
0
560
8,021
2,709
0
1,262
6,759
0
12,284
L
Cerberus
DamagedGnome
Cerberus
2,853
104
0
3,366
15,835
10,795
0
3,794
12,041
11,839
0
W
Apollo
Danbury
Apollo
16,349
12,267
0
4,285
8,437
3,324
1,864
3,752
4,685
0
48,529
L
Merlin
malstrxx
Merlin
5,156
269
0
500
8,091
2,637
0
2,427
5,664
25,380
0
W
Baron Samedi
sionia
Baron Samedi
7,107
387
1,254
2,144
6,354
3,784
218
2,664
3,690
20,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,485
Gold Earned
19,639
135
Minions Killed
100
6
Camps Cleared
3
572,143
Distance Traveled
514,175
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,560
756
22
2
1
173,631
2
L
Artemis
6,143
614
15
2
0
162,570
4
L
Cerberus
6,688
669
28
3
0
188,460
3
W
Apollo
9,886
989
89
9
4
203,194
3
L
Merlin
6,808
681
57
6
3
163,145
3
W
Baron Samedi
8,039
804
24
2
1
195,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role