Player Matchup

Artemis
Artemis
JuffBungle
Artemis
Level 4
God Stats
1W - 2L
1,242 SR
Queue Stats
4W - 5L
1,375 Elo+
Party 3
Heimdallr
Heimdallr
Lost_Renegade33
Heimdallr
Level 29
God Stats
9W - 8L
1,942 SR
Queue Stats
244W - 280L
1,513 Elo+
Party 1
King Arthur
King Arthur
SupermanKalEl
King Arthur
Level 28
God Stats
35W - 44L
1,467 SR
Queue Stats
193W - 205L
1,491 Elo+
Party 1
Cthulhu
Cthulhu
YourMindsVoice
Cthulhu
Level 20
God Stats
5W - 4L
1,485 SR
Queue Stats
52W - 61L
1,549 Elo+
Party 1
Janus
Janus
swt_waylon
Janus
Level 66
God Stats
1W - 1L
1,205 SR
Queue Stats
12W - 12L
1,458 Elo+
Party 3
Team Averages
Level 29
1,468 SR
1,477 Elo+

VS

Team Averages
Level 21
1,440 SR
1,438 Elo+
Artemis
Artemis
Catlordss
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,766 Elo+
Party 2
Vamana
Vamana
Eselqa
Vamana
Level 29
God Stats
0W - 6L
1,138 SR
Queue Stats
55W - 58L
1,370 Elo+
Solo
Fenrir
Fenrir
ForceGod99
Fenrir
Level 39
God Stats
1W - 1L
1,503 SR
Queue Stats
19W - 22L
1,412 Elo+
Party 2
Khepri
Khepri
GeminiJoker5979
Khepri
Level 16
God Stats
1W - 1L
1,468 SR
Queue Stats
3W - 10L
1,197 Elo+
Party 2
Anubis
Anubis
mymom918
Anubis
Level 17
God Stats
28W - 22L
1,592 SR
Queue Stats
59W - 59L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JuffBungle
Artemis
20
15 / 4 / 3
14,127
589
29,077
23,189
11,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
Lost_Renegade33
Heimdallr
14
5 / 6 / 7
10,476
437
17,195
16,497
6,787
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
SupermanKalEl
King Arthur
20
8 / 2 / 1
14,828
618
16,499
21,861
27,907
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
0 / 1 / 10
9,211
384
5,987
7,707
7,135
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Janus
16
5 / 5 / 11
11,403
475
12,658
11,782
3,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Catlordss
Artemis
18
3 / 8 / 8
11,170
465
14,756
16,749
5,192
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
Eselqa
Vamana
18
1 / 7 / 4
11,356
473
6,622
19,524
16,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
ForceGod99
Fenrir
14
5 / 5 / 3
9,820
409
8,903
20,134
8,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 5 / 4
8,036
335
2,404
17,017
17,438
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
mymom918
Anubis
18
7 / 8 / 1
12,007
500
12,010
22,907
9,705
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
36
33
Kills
16
18
Deaths
33
32
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artemis
Catlordss
Artemis
3
8
8
0.88
L
Vamana
Eselqa
Vamana
1
7
4
0.43
L
Fenrir
ForceGod99
Fenrir
5
5
3
1.3
L
0
5
4
0.4
W
Artemis
JuffBungle
Artemis
15
4
3
4.13
W
Heimdallr
Lost_Renegade33
Heimdallr
5
6
7
1.42
W
King Arthur
SupermanKalEl
King Arthur
8
2
1
4.25
W
0
1
10
5
L
Anubis
mymom918
Anubis
7
8
1
0.94
W
Janus
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,416
Damage
44,695
81,036
Taken
96,331
56,896
Mitigated
57,216
25,623
Healing
13,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Catlordss
Artemis
14,756
5,663
0
1,679
16,749
5,192
0
3,869
12,771
0
53,909
L
Vamana
Eselqa
Vamana
6,622
3,849
0
2,404
19,524
16,071
1,064
2,296
17,171
0
66,168
L
Fenrir
ForceGod99
Fenrir
8,903
1,942
0
1,679
20,134
8,810
0
3,840
16,118
0
30,727
L
2,404
407
0
64
17,017
17,438
0
4,278
12,553
21,341
0
W
Artemis
JuffBungle
Artemis
29,077
17,216
0
11,190
23,189
11,200
4,924
6,806
16,286
0
132,854
W
Heimdallr
Lost_Renegade33
Heimdallr
17,195
8,328
0
2,414
16,497
6,787
1,748
2,593
13,904
0
61,526
W
King Arthur
SupermanKalEl
King Arthur
16,499
2,500
0
9,140
21,861
27,907
753
56
21,151
12,034
108,905
W
5,987
132
240
1,787
7,707
7,135
374
2,016
5,691
21,308
0
L
Anubis
mymom918
Anubis
12,010
429
0
8,078
22,907
9,705
0
5,113
17,444
74,585
0
W
Janus
12,658
840
0
852
11,782
3,867
524
2,943
8,792
56,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,045
Gold Earned
52,389
605
Minions Killed
385
0
Camps Cleared
0
2,161,139
Distance Traveled
2,243,613
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,170
465
92
4
0
469,770
5
L
Vamana
11,356
473
116
5
0
433,500
0
L
Fenrir
9,820
409
46
2
0
496,051
1
L
Khepri
8,036
335
21
1
0
441,042
1
W
Artemis
14,127
589
165
7
0
417,476
2
W
Heimdallr
10,476
437
88
4
0
414,386
2
W
King Arthur
14,828
618
228
10
0
454,786
3
W
Cthulhu
9,211
384
38
2
0
433,877
4
L
Anubis
12,007
500
110
5
0
403,250
0
W
Janus
11,403
475
86
4
0
440,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role