Player Matchup

Merlin
Merlin
DZIHO-
Merlin
Level 129
God Stats
4W - 3L
1,633 SR
Queue Stats
668W - 419L
1,641 Elo+
Party 1
Kuzenbo
Kuzenbo
Fabel_x
Kuzenbo
Level 109
God Stats
5W - 6L
1,593 SR
Queue Stats
281W - 203L
1,575 Elo+
Party 1
Charybdis
Charybdis
xVpZ-Neovaii-
Charybdis
Level 55
God Stats
6W - 5L
1,419 SR
Queue Stats
438W - 245L
1,608 Elo+
Party 1
Team Averages
Level 98
1,548 SR
1,608 Elo+

VS

Team Averages
Level 97
1,500 SR
1,442 Elo+
Hades
Hades
PLAYS3J
Hades
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,419 Elo+
Solo
Nemesis
Nemesis
PumpXItachi
Nemesis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,459 Elo+
Solo
Charybdis
Charybdis
dp_SUN-W0LF_qb
Charybdis
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 80L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DZIHO-
Merlin
13
2 / 2 / 12
8,580
715
8,703
5,474
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
Fabel_x
Kuzenbo
13
5 / 0 / 9
8,661
722
6,649
11,352
14,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
xVpZ-Neovaii-
Charybdis
13
8 / 1 / 6
9,359
780
7,756
5,481
1,952
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
PLAYS3J
Hades
11
1 / 6 / 2
7,320
610
3,704
10,154
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
PumpXItachi
Nemesis
10
1 / 4 / 0
7,386
616
5,164
8,025
2,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
dp_SUN-W0LF_qb
Charybdis
10
1 / 5 / 1
7,048
587
5,225
7,413
2,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
15
Kills
3
3
Deaths
15
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
DZIHO-
Merlin
2
2
12
4
W
Kuzenbo
Fabel_x
Kuzenbo
5
0
9
9.5
L
Hades
PLAYS3J
Hades
1
6
2
0.33
L
Nemesis
PumpXItachi
Nemesis
1
4
0
0.25
L
Charybdis
dp_SUN-W0LF_qb
Charybdis
1
5
1
0.3
W
Charybdis
xVpZ-Neovaii-
Charybdis
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,108
Damage
14,093
22,307
Taken
25,592
17,953
Mitigated
8,928
4,913
Healing
2,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DZIHO-
Merlin
8,703
308
0
1,402
5,474
1,803
1,204
1,873
3,601
39,121
0
W
Kuzenbo
Fabel_x
Kuzenbo
6,649
2,143
0
2,751
11,352
14,198
470
906
10,446
21,844
0
L
Hades
PLAYS3J
Hades
3,704
160
172
670
10,154
3,274
0
5,616
4,244
22,309
0
L
Nemesis
PumpXItachi
Nemesis
5,164
2,044
0
943
8,025
2,959
0
4,359
3,488
0
15,256
L
Charybdis
dp_SUN-W0LF_qb
Charybdis
5,225
2,412
0
593
7,413
2,695
0
4,822
2,379
0
19,391
W
Charybdis
xVpZ-Neovaii-
Charybdis
7,756
3,597
0
760
5,481
1,952
568
1,834
3,647
0
28,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,600
Gold Earned
21,754
152
Minions Killed
119
8
Camps Cleared
3
693,462
Distance Traveled
613,001
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,580
715
73
6
1
209,390
1
W
Kuzenbo
8,661
722
24
2
2
255,349
4
L
Hades
7,320
610
61
5
1
201,261
1
L
Nemesis
7,386
616
18
2
1
231,409
2
L
Charybdis
7,048
587
40
3
1
180,331
6
W
Charybdis
9,359
780
55
5
5
228,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role