Player Matchup

Serqet
Serqet
Communisti
Serqet
Level 156
God Stats
182W - 109L
1,697 SR
Queue Stats
346W - 224L
1,677 Elo+
Party 2
Set
Set
KarvaRanne
Set
Level 141
God Stats
4W - 1L
1,471 SR
Queue Stats
270W - 157L
1,698 Elo+
Party 2
Sol
Sol
Soull
Sol
Level 155
God Stats
3W - 6L
1,447 SR
Queue Stats
25W - 34L
1,445 Elo+
Solo
Cthulhu
Cthulhu
Tommi565
Cthulhu
Level 69
God Stats
15W - 5L
1,757 SR
Queue Stats
218W - 128L
1,670 Elo+
Party 2
Team Averages
Level 130
1,593 SR
1,623 Elo+

VS

Team Averages
Level 133
1,637 SR
1,620 Elo+
Merlin
Merlin
ByctorRavanaOP
Merlin
Level 105
God Stats
0W - 1L
1,652 SR
Queue Stats
13W - 9L
1,658 Elo+
Party 3
Achilles
Achilles
TsunZ
Achilles
Level 127
God Stats
3W - 2L
1,654 SR
Queue Stats
20W - 21L
1,564 Elo+
Party 3
Sobek
Sobek
chickenpub
Sobek
Level 140
God Stats
0W - 2L
1,717 SR
Queue Stats
171W - 153L
1,626 Elo+
Party 1
Jing Wei
Jing Wei
kitchenclub
Jing Wei
Level 158
God Stats
5W - 7L
1,524 SR
Queue Stats
231W - 221L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Communisti
Serqet
20
9 / 2 / 6
14,165
833
20,716
17,400
8,366
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
8 / 3 / 6
14,062
827
24,709
24,429
21,051
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sol
Soull
Sol
17
2 / 4 / 0
12,368
728
8,050
11,549
4,177
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Tommi565
Cthulhu
18
0 / 3 / 10
12,322
725
8,499
14,855
12,552
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 5
11,370
669
14,728
15,643
6,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
TsunZ
Achilles
18
4 / 2 / 2
11,654
686
13,062
25,226
38,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
16
0 / 4 / 6
10,586
623
8,075
21,929
26,293
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
kitchenclub
Jing Wei
18
5 / 5 / 3
12,057
709
12,012
11,817
5,095
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
19
Kills
11
12
Deaths
19
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
W
Serqet
Communisti
Serqet
9
2
6
6
W
8
3
6
3.67
W
Sol
Soull
Sol
2
4
0
0.5
W
Cthulhu
Tommi565
Cthulhu
0
3
10
1.67
L
Achilles
TsunZ
Achilles
4
2
2
2.5
L
Sobek
0
4
6
0.75
L
Jing Wei
kitchenclub
Jing Wei
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,974
Damage
47,877
68,233
Taken
74,615
46,146
Mitigated
77,116
17,849
Healing
17,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,728
328
99
2,054
15,643
6,767
280
1,386
14,109
51,423
0
W
Serqet
Communisti
Serqet
20,716
3,032
0
4,192
17,400
8,366
1,063
6,178
10,732
0
47,876
W
24,709
9,169
0
7,759
24,429
21,051
0
7,771
15,940
0
78,689
W
Sol
Soull
Sol
8,050
1,919
102
3,019
11,549
4,177
4,655
4,372
7,030
58,511
0
W
Cthulhu
Tommi565
Cthulhu
8,499
666
1,268
1,509
14,855
12,552
138
5,181
9,461
28,673
0
L
Achilles
TsunZ
Achilles
13,062
2,069
0
10,865
25,226
38,961
152
6,585
18,197
0
43,479
L
Sobek
8,075
203
0
3,603
21,929
26,293
0
7,538
14,286
28,557
0
L
Jing Wei
kitchenclub
Jing Wei
12,012
10,205
0
849
11,817
5,095
460
1,452
9,673
0
60,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,917
Gold Earned
45,667
273
Minions Killed
274
17
Camps Cleared
13
1,477,173
Distance Traveled
1,233,629
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,370
669
80
5
5
260,824
2
W
Serqet
14,165
833
57
3
8
422,887
8
W
Set
14,062
827
94
6
5
371,520
3
W
Sol
12,368
728
82
5
2
311,473
4
W
Cthulhu
12,322
725
40
2
2
371,293
4
L
Achilles
11,654
686
57
3
2
348,443
3
L
Sobek
10,586
623
32
2
2
327,009
2
L
Jing Wei
12,057
709
105
6
4
297,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role