Player Matchup

Charybdis
Charybdis
Silver IV
JxvxxrQxxnzx
Charybdis
Silver IV
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
604W - 631L
673 MMR
Party 1
Fenrir
Fenrir
Silver II
Korv_Bagarn
Fenrir
Silver II
Level 67
God Stats
77W - 72L
1,567 SR
Queue Stats
211W - 217L
992 MMR
Party 2
Cerberus
Cerberus
Silver III
Nandolee94
Cerberus
Silver III
Level 87
God Stats
12W - 22L
1,500 SR
Queue Stats
38W - 51L
949 MMR
Solo
Ra
Ra
Silver I
crmd88
Ra
Silver I
Level 129
God Stats
6W - 4L
1,585 SR
Queue Stats
283W - 306L
1,133 MMR
Party 1
Ne Zha
Ne Zha
Silver I
mackanbus
Ne Zha
Silver I
Level 80
God Stats
6W - 9L
1,330 SR
Queue Stats
147W - 154L
1,174 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,496 SR
984 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 94
1,501 SR
974 MMR
Baron Samedi
Baron Samedi
Gold IV
IDroX-_-NeGo
Baron Samedi
Gold IV
Level 83
God Stats
43W - 35L
1,534 SR
Queue Stats
76W - 82L
1,190 MMR
Party 3
Khepri
Khepri
Silver IV
KessMax
Khepri
Silver IV
Level 73
God Stats
45W - 35L
1,550 SR
Queue Stats
109W - 130L
690 MMR
Solo
Thanatos
Thanatos
Silver III
Litgning
Thanatos
Silver III
Level 105
God Stats
26W - 26L
1,500 SR
Queue Stats
79W - 77L
898 MMR
Party 3
Chernobog
Chernobog
Silver II
SaafanZ
Chernobog
Silver II
Level 90
God Stats
6W - 6L
1,427 SR
Queue Stats
118W - 124L
1,035 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
jo3-feeling
Sun Wukong
Silver II
Level 120
God Stats
67W - 51L
1,492 SR
Queue Stats
265W - 279L
1,060 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JxvxxrQxxnzx
Charybdis
16
2 / 11 / 1
10,418
434
12,037
22,719
7,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
16
0 / 15 / 2
10,029
418
13,454
24,938
10,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Nandolee94
Cerberus
17
1 / 7 / 7
10,689
445
13,356
36,120
30,440
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ra
17
3 / 11 / 3
11,434
476
11,005
18,446
5,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
mackanbus
Ne Zha
14
3 / 11 / 3
10,281
428
13,940
22,556
6,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Morgan Le FayTiamatAthenaArachneGilgamesh

VS

Bans
DanzaburouKumbhakarnaIzanamiYmirLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IDroX-_-NeGo
Baron Samedi
18
8 / 2 / 13
12,756
532
24,736
18,350
10,140
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
KessMax
Khepri
16
1 / 1 / 19
11,628
485
7,284
17,401
22,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Litgning
Thanatos
20
21 / 2 / 3
14,320
597
25,456
21,002
9,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
SaafanZ
Chernobog
20
10 / 4 / 15
14,066
586
21,253
24,474
10,673
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
jo3-feeling
Sun Wukong
20
14 / 1 / 11
15,163
632
22,129
28,574
40,341
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
115
9
Kills
54
55
Deaths
10
16
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
IDroX-_-NeGo
Baron Samedi
8
2
13
7.25
L
Charybdis
JxvxxrQxxnzx
Charybdis
2
11
1
0.23
W
Khepri
KessMax
Khepri
1
1
19
10.5
L
Fenrir
0
15
2
0.07
W
Thanatos
Litgning
Thanatos
21
2
3
11.25
L
Cerberus
Nandolee94
Cerberus
1
7
7
0.64
W
Chernobog
SaafanZ
Chernobog
10
4
15
4.38
L
Ra
3
11
3
0.41
W
Sun Wukong
jo3-feeling
Sun Wukong
14
1
11
19.5
L
Ne Zha
mackanbus
Ne Zha
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,792
Damage
100,858
124,779
Taken
109,801
61,106
Mitigated
93,487
31,824
Healing
65,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
IDroX-_-NeGo
Baron Samedi
24,736
1,133
4,298
8,745
18,350
10,140
1,166
6,648
11,702
84,619
0
L
Charybdis
JxvxxrQxxnzx
Charybdis
12,037
6,238
0
5,729
22,719
7,523
0
2,758
19,961
0
73,052
W
Khepri
KessMax
Khepri
7,284
318
1,471
3,695
17,401
22,919
230
4,724
12,677
22,824
0
L
Fenrir
13,454
6,632
0
5,000
24,938
10,707
918
2,671
22,267
0
67,995
W
Thanatos
Litgning
Thanatos
25,456
7,003
0
23,252
21,002
9,414
3,517
5,367
15,057
0
95,466
L
Cerberus
Nandolee94
Cerberus
13,356
536
263
12,515
36,120
30,440
0
10,847
25,273
72,975
0
W
Chernobog
SaafanZ
Chernobog
21,253
12,124
0
13,024
24,474
10,673
4,705
3,442
21,032
0
108,419
L
Ra
11,005
759
919
3,164
18,446
5,862
0
7,128
11,318
71,442
0
W
Sun Wukong
jo3-feeling
Sun Wukong
22,129
7,146
0
10,628
28,574
40,341
3,459
4,180
24,100
0
106,670
L
Ne Zha
mackanbus
Ne Zha
13,940
4,711
0
4,234
22,556
6,574
0
8,616
13,940
0
48,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,851
Gold Earned
67,933
550
Minions Killed
585
0
Camps Cleared
0
1,923,377
Distance Traveled
2,322,171
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,756
532
102
4
0
445,290
2
L
Charybdis
10,418
434
104
4
0
301,957
0
W
Khepri
11,628
485
26
1
0
485,428
5
L
Fenrir
10,029
418
114
5
0
376,452
7
W
Thanatos
14,320
597
123
5
0
503,302
4
L
Cerberus
10,689
445
124
5
0
419,109
1
W
Chernobog
14,066
586
140
6
0
409,201
0
L
Ra
11,434
476
129
5
0
401,217
5
W
Sun Wukong
15,163
632
194
8
0
478,950
2
L
Ne Zha
10,281
428
79
3
0
424,642
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role