Player Matchup

Tiamat
Tiamat
Ba11isticBa11
Tiamat
Level 5
God Stats
1W - 0L
1,253 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
J4CK1219
The Morrigan
Level 104
God Stats
7W - 5L
1,627 SR
Queue Stats
54W - 42L
1,593 Elo+
Party 1
Cthulhu
Cthulhu
LDenyer95
Cthulhu
Level 29
God Stats
1W - 0L
1,679 SR
Queue Stats
11W - 6L
1,325 Elo+
Party 1
Gilgamesh
Gilgamesh
Nelchael Prime
Gilgamesh
Level 129
God Stats
40W - 23L
1,554 SR
Queue Stats
352W - 357L
1,495 Elo+
Solo
Hun Batz
Hun Batz
xFUNNyx8044
Hun Batz
Level 105
God Stats
4W - 1L
1,325 SR
Queue Stats
258W - 252L
1,497 Elo+
Party 1
Team Averages
Level 74
1,488 SR
1,482 Elo+

VS

Team Averages
Level 68
1,441 SR
1,425 Elo+
Bellona
Bellona
AbduL37iz
Bellona
Level 13
God Stats
0W - 3L
1,303 SR
Queue Stats
2W - 5L
1,275 Elo+
Party 3
Charybdis
Charybdis
FilouLuis_
Charybdis
Level 122
God Stats
14W - 24L
1,298 SR
Queue Stats
208W - 226L
1,451 Elo+
Party 2
Ymir
Ymir
Marvick60
Ymir
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 48L
1,443 Elo+
Solo
Zeus
Zeus
Myseria666
Zeus
Level 46
God Stats
41W - 21L
1,726 SR
Queue Stats
235W - 241L
1,482 Elo+
Party 2
Kali
Kali
al-sokre57
Kali
Level 124
God Stats
0W - 1L
1,377 SR
Queue Stats
12W - 11L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 25
10,782
980
7,545
11,329
9,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

The Morrigan
J4CK1219
The Morrigan
19
15 / 1 / 15
12,896
1,172
24,763
10,052
4,031
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
LDenyer95
Cthulhu
19
5 / 3 / 29
12,939
1,176
17,904
21,774
29,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Nelchael Prime
Gilgamesh
19
4 / 2 / 21
11,337
1,031
12,535
8,965
8,459
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
xFUNNyx8044
Hun Batz
20
18 / 2 / 18
14,407
1,310
29,272
16,595
8,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

221

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AbduL37iz
Bellona
17
2 / 10 / 7
10,531
957
15,649
24,381
19,488
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
FilouLuis_
Charybdis
17
2 / 7 / 7
10,456
951
12,718
16,571
5,221
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
17
2 / 10 / 5
10,594
963
8,288
24,205
31,240
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
2 / 6 / 5
10,463
951
15,534
13,186
2,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 10 / 5
11,285
1,026
11,886
21,375
9,930
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
41
43
Kills
12
12
Deaths
43
108
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bellona
AbduL37iz
Bellona
2
10
7
0.55
W
1
4
25
3.38
L
Charybdis
FilouLuis_
Charybdis
2
7
7
0.79
W
The Morrigan
J4CK1219
The Morrigan
15
1
15
22.5
W
Cthulhu
LDenyer95
Cthulhu
5
3
29
6.5
L
Ymir
2
10
5
0.45
L
2
6
5
0.75
W
Gilgamesh
Nelchael Prime
Gilgamesh
4
2
21
7.25
L
4
10
5
0.65
W
Hun Batz
xFUNNyx8044
Hun Batz
18
2
18
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,019
Damage
64,075
68,715
Taken
99,718
60,033
Mitigated
68,780
8,397
Healing
6,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AbduL37iz
Bellona
15,649
6,636
0
1,055
24,381
19,488
0
12,123
12,258
0
36,139
W
7,545
2,332
0
1,417
11,329
9,628
0
4,113
7,216
15,580
0
L
Charybdis
FilouLuis_
Charybdis
12,718
4,015
0
830
16,571
5,221
0
7,177
9,394
0
38,737
W
The Morrigan
J4CK1219
The Morrigan
24,763
3,545
276
1,278
10,052
4,031
0
3,225
6,827
47,272
2,580
W
Cthulhu
LDenyer95
Cthulhu
17,904
2,353
1,458
3,355
21,774
29,529
0
7,782
13,992
42,014
0
L
Ymir
8,288
2,180
789
776
24,205
31,240
0
15,491
8,714
18,851
0
L
15,534
435
87
470
13,186
2,901
0
6,264
6,922
51,790
0
W
Gilgamesh
Nelchael Prime
Gilgamesh
12,535
2,101
0
113
8,965
8,459
0
2,408
6,557
6,423
18,244
L
11,886
5,759
0
2,106
21,375
9,930
0
9,523
11,852
0
27,420
W
Hun Batz
xFUNNyx8044
Hun Batz
29,272
12,904
0
500
16,595
8,386
0
6,294
10,301
0
48,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,361
Gold Earned
53,329
210
Minions Killed
207
7
Camps Cleared
8
1,022,773
Distance Traveled
1,037,552
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,531
957
44
4
0
206,462
0
W
Tiamat
10,782
980
16
1
1
171,363
0
L
Charybdis
10,456
951
39
4
1
193,557
2
W
The Morrigan
12,896
1,172
61
6
2
216,604
0
W
Cthulhu
12,939
1,176
67
6
1
213,173
0
L
Ymir
10,594
963
23
2
1
199,733
0
L
Zeus
10,463
951
73
7
0
207,340
0
W
Gilgamesh
11,337
1,031
26
2
0
196,964
2
L
Kali
11,285
1,026
28
3
6
230,460
0
W
Hun Batz
14,407
1,310
40
4
3
224,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role