Player Matchup

Ymir
Ymir
ChunkierRanch
Ymir
Level 6
God Stats
1W - 1L
1,367 SR
Queue Stats
40W - 34L
1,546 Elo+
Party 1
Anubis
Anubis
Chunkieranch
Anubis
Level 6
God Stats
10W - 1L
1,753 SR
Queue Stats
33W - 31L
1,546 Elo+
Party 1
Charybdis
Charybdis
Dark Shadow176r
Charybdis
Level 37
God Stats
1W - 2L
1,367 SR
Queue Stats
65W - 52L
1,490 Elo+
Party 1
Anhur
Anhur
Ddaniel9
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,446 Elo+
Solo
Mulan
Mulan
ZeroAbsolute___
Mulan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,536 Elo+
Solo
Team Averages
Level 13
1,497 SR
1,513 Elo+

VS

Team Averages
Level 14
1,534 SR
1,522 Elo+
Fafnir
Fafnir
Fafnir_000
Fafnir
Level 25
God Stats
87W - 76L
1,523 SR
Queue Stats
150W - 152L
1,538 Elo+
Solo
Neith
Neith
SenpaiSuccubus
Neith
Level 23
God Stats
34W - 43L
1,431 SR
Queue Stats
42W - 62L
1,345 Elo+
Solo
Thanatos
Thanatos
kaylee223
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,451 Elo+
Solo
Kukulkan
Kukulkan
luis felipe9015
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,649 Elo+
Solo
Fenrir
Fenrir
scorplay7
Fenrir
Level 17
God Stats
10W - 6L
1,717 SR
Queue Stats
53W - 50L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
8,380
559
2,508
6,890
5,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
16
8 / 1 / 2
9,885
659
5,788
5,625
2,889
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Dark Shadow176r
Charybdis
11
1 / 5 / 2
7,056
470
2,982
7,860
2,337
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
Ddaniel9
Anhur
10
3 / 5 / 1
6,528
435
2,313
6,364
1,884
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 1 / 1
8,793
586
6,183
10,298
7,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Fafnir_000
Fafnir
12
1 / 3 / 6
7,111
474
3,553
7,013
6,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 5 / 2
7,485
499
6,082
9,924
2,915
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Thanatos
kaylee223
Thanatos
4
0 / 3 / 0
4,857
324
351
2,299
600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
7
0 / 6 / 0
5,397
360
344
5,863
1,433
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
scorplay7
Fenrir
13
9 / 3 / 1
8,421
561
7,624
8,308
2,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
20
Kills
14
14
Deaths
20
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
W
Anubis
8
1
2
9
W
Charybdis
Dark Shadow176r
Charybdis
1
5
2
0.4
W
Anhur
Ddaniel9
Anhur
3
5
1
0.7
L
Fafnir
Fafnir_000
Fafnir
1
3
6
1.33
L
4
5
2
1
W
5
1
1
5.5
L
Thanatos
kaylee223
Thanatos
0
3
0
0
L
Kukulkan
0
6
0
0
L
Fenrir
scorplay7
Fenrir
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,774
Damage
17,954
37,037
Taken
33,407
20,150
Mitigated
13,664
10,804
Healing
6,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,508
525
0
1,226
6,890
5,572
277
1,193
5,319
28,540
0
W
Anubis
5,788
106
0
3,393
5,625
2,889
875
421
5,182
62,207
0
W
Charybdis
Dark Shadow176r
Charybdis
2,982
1,019
2
1,306
7,860
2,337
1,821
1,472
6,018
0
36,707
W
Anhur
Ddaniel9
Anhur
2,313
947
0
76
6,364
1,884
216
41
6,323
0
15,656
L
Fafnir
Fafnir_000
Fafnir
3,553
597
0
973
7,013
6,461
9
2,706
4,307
21,839
0
L
6,082
2,272
0
3,756
9,924
2,915
509
488
8,846
0
32,412
W
6,183
689
0
4,801
10,298
7,468
410
0
10,298
5,883
45,716
L
Thanatos
kaylee223
Thanatos
351
152
0
510
2,299
600
0
265
2,034
0
4,396
L
Kukulkan
344
123
0
0
5,863
1,433
185
1,428
4,435
14,248
0
L
Fenrir
scorplay7
Fenrir
7,624
2,277
0
1,457
8,308
2,255
344
3,949
4,323
0
29,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,642
Gold Earned
33,271
386
Minions Killed
160
0
Camps Cleared
0
1,275,432
Distance Traveled
955,413
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,380
559
44
3
0
263,320
4
W
Anubis
9,885
659
129
9
0
273,971
0
W
Charybdis
7,056
470
85
6
0
246,674
0
W
Anhur
6,528
435
23
2
0
221,945
0
L
Fafnir
7,111
474
24
2
0
198,308
3
L
Neith
7,485
499
61
4
0
249,107
3
W
Mulan
8,793
586
105
7
0
269,522
2
L
Thanatos
4,857
324
10
1
0
64,787
0
L
Kukulkan
5,397
360
28
2
0
148,663
5
L
Fenrir
8,421
561
37
2
0
294,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role