Player Matchup

Ra
Ra
Basic Nades
Ra
Level 78
God Stats
6W - 5L
1,535 SR
Queue Stats
237W - 245L
1,465 Elo+
Solo
Freya
Freya
BeSmooove
Freya
Level 108
God Stats
59W - 46L
1,570 SR
Queue Stats
207W - 220L
1,357 Elo+
Solo
Achilles
Achilles
DabOfFate
Achilles
Level 61
God Stats
7W - 6L
1,536 SR
Queue Stats
242W - 260L
1,398 Elo+
Solo
Neith
Neith
Desperate Bam
Neith
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Sobek
Sobek
TaperingAbalon
Sobek
Level 99
God Stats
11W - 11L
1,512 SR
Queue Stats
265W - 253L
1,412 Elo+
Solo
Team Averages
Level 81
1,531 SR
1,426 Elo+

VS

Team Averages
Level 128
1,473 SR
1,432 Elo+
Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CandySmiting
Sol
Level 108
God Stats
14W - 17L
1,500 SR
Queue Stats
215W - 196L
1,432 Elo+
Solo
Chiron
Chiron
Spooderman171
Chiron
Level 88
God Stats
16W - 13L
1,512 SR
Queue Stats
237W - 264L
1,419 Elo+
Solo
Fafnir
Fafnir
THE LIQUIDGATOR
Fafnir
Level 137
God Stats
2W - 5L
1,420 SR
Queue Stats
968W - 1,077L
1,424 Elo+
Solo
Tyr
Tyr
pocoyoc
Tyr
Level 147
God Stats
11W - 16L
1,435 SR
Queue Stats
1,651W - 1,733L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
4,107
821
1,330
1,653
451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Freya
BeSmooove
Freya
7
1 / 1 / 2
3,808
762
1,845
2,353
610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
DabOfFate
Achilles
5
2 / 1 / 1
3,756
751
1,559
3,060
871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

5
0 / 1 / 0
3,256
651
101
1,115
208
7
1 / 0 / 0
3,987
797
422
1,231
620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
2 / 2 / 0
3,466
693
1,135
2,960
947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

1
0 / 1 / 0
2,521
504
0
552
124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 2 / 0
2,941
588
641
2,944
770
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
1 / 0 / 0
3,557
711
1,109
3,153
1,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyr
1
0 / 0 / 0
2,469
494
0
0
0
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
5
Kills
3
4
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
2
0
1
W
1
1
0
1
W
Freya
BeSmooove
Freya
1
1
2
2
L
0
1
0
0
W
Achilles
DabOfFate
Achilles
2
1
1
2.5
W
0
1
0
0
L
0
2
0
0
L
1
0
0
1
W
1
0
0
1
L
Tyr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,257
Damage
2,885
9,412
Taken
9,609
2,760
Mitigated
3,386
4,113
Healing
2,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,135
696
0
455
2,960
947
0
893
2,067
0
9,234
W
1,330
126
0
624
1,653
451
1,051
0
1,653
16,534
0
W
Freya
BeSmooove
Freya
1,845
835
0
1,062
2,353
610
522
407
1,946
10,729
0
L
0
0
0
0
552
124
0
77
475
186
73
W
Achilles
DabOfFate
Achilles
1,559
873
0
1,557
3,060
871
0
590
2,470
0
11,212
W
101
31
0
84
1,115
208
505
0
1,115
0
4,854
L
641
301
90
693
2,944
770
96
1,477
1,467
0
10,528
L
1,109
510
54
1,613
3,153
1,545
2
1,150
2,003
7,340
0
W
422
30
0
786
1,231
620
210
112
1,119
11,163
2,633
L
Tyr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,914
Gold Earned
14,954
119
Minions Killed
60
0
Camps Cleared
0
452,226
Distance Traveled
343,016
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,466
693
23
5
0
123,436
0
W
Ra
4,107
821
32
6
0
93,971
1
W
Freya
3,808
762
19
4
0
87,520
1
L
Sol
2,521
504
0
0
0
21,465
0
W
Achilles
3,756
751
24
5
0
93,846
0
W
Neith
3,256
651
11
2
0
73,644
0
L
Chiron
2,941
588
21
4
0
92,279
0
L
Fafnir
3,557
711
16
3
0
101,847
0
W
Sobek
3,987
797
33
7
0
103,245
2
L
Tyr
2,469
494
0
0
0
3,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role