Player Matchup

Guan Yu
Guan Yu
Raslanti
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,237 Elo+
Party 1
Fenrir
Fenrir
SadiceFaction
Fenrir
Level 108
God Stats
1W - 2L
1,304 SR
Queue Stats
42W - 56L
1,353 Elo+
Party 1
Sol
Sol
TheBatur
Sol
Level 8
God Stats
1W - 1L
1,340 SR
Queue Stats
4W - 6L
1,295 Elo+
Party 1
Team Averages
Level 41
1,382 SR
1,295 Elo+

VS

Team Averages
Level 20
1,410 SR
1,308 Elo+
Ares
Ares
Kavuki
Ares
Level 42
God Stats
8W - 17L
1,500 SR
Queue Stats
135W - 184L
1,696 Elo+
Solo
Cernunnos
Cernunnos
Kellgar
Cernunnos
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 19L
1,082 Elo+
Party 2
Ra
Ra
OoalTyr96
Ra
Level 5
God Stats
0W - 2L
1,229 SR
Queue Stats
0W - 4L
1,147 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Raslanti
Guan Yu
17
6 / 2 / 25
14,002
700
8,427
20,979
29,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
13 / 5 / 14
14,815
741
20,449
21,798
11,723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
17 / 1 / 13
15,649
782
31,628
15,469
5,634
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Kavuki
Ares
13
1 / 11 / 5
11,628
581
8,366
26,582
33,385
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Kellgar
Cernunnos
15
3 / 11 / 3
12,062
603
18,917
20,786
8,414
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 14 / 3
12,298
615
12,994
20,269
7,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
18
36
Kills
7
8
Deaths
36
52
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ares
Kavuki
Ares
1
11
5
0.32
L
Cernunnos
Kellgar
Cernunnos
3
11
3
0.41
L
3
14
3
0.32
W
Guan Yu
Raslanti
Guan Yu
6
2
25
9.25
W
13
5
14
4
W
17
1
13
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,504
Damage
40,277
58,246
Taken
67,637
46,890
Mitigated
49,536
23,875
Healing
8,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Kavuki
Ares
8,366
905
65
2,120
26,582
33,385
165
15,918
10,664
21,694
0
L
Cernunnos
Kellgar
Cernunnos
18,917
10,215
0
2,417
20,786
8,414
531
8,975
11,811
0
51,188
L
12,994
969
1,544
2,205
20,269
7,737
419
8,039
12,230
44,339
0
W
Guan Yu
Raslanti
Guan Yu
8,427
655
3,632
9,980
20,979
29,533
464
8,018
12,563
0
24,480
W
20,449
5,680
0
3,774
21,798
11,723
1,272
8,011
13,559
0
57,374
W
31,628
8,771
678
5,811
15,469
5,634
2,040
6,199
8,979
89,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,466
Gold Earned
35,988
196
Minions Killed
181
9
Camps Cleared
6
1,191,701
Distance Traveled
870,040
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,628
581
19
1
2
293,826
7
L
Cernunnos
12,062
603
77
4
1
274,528
2
L
Ra
12,298
615
85
4
3
301,686
0
W
Guan Yu
14,002
700
14
1
1
455,563
0
W
Fenrir
14,815
741
48
2
6
339,225
0
W
Sol
15,649
782
134
7
2
396,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role