Player Matchup

Erlang Shen
Erlang Shen
MarcoRF
Erlang Shen
Level 23
God Stats
12W - 18L
1,362 SR
Queue Stats
65W - 122L
1,114 Elo+
Party 3
Ares
Ares
Mel0na
Ares
Level 25
God Stats
2W - 5L
1,444 SR
Queue Stats
43W - 63L
1,311 Elo+
Party 2
Nemesis
Nemesis
PEC022
Nemesis
Level 26
God Stats
7W - 9L
1,791 SR
Queue Stats
57W - 70L
1,382 Elo+
Party 2
Ymir
Ymir
PanconQueso93
Ymir
Level 6
God Stats
2W - 3L
1,668 SR
Queue Stats
3W - 8L
1,293 Elo+
Party 3
Loki
Loki
papitacomunal
Loki
Level 15
God Stats
12W - 10L
1,361 SR
Queue Stats
166W - 216L
1,144 Elo+
Party 3
Team Averages
Level 19
1,525 SR
1,249 Elo+

VS

Team Averages
Level 19
1,557 SR
1,366 Elo+
Neith
Neith
Allekccei3796
Neith
Level 6
God Stats
4W - 2L
1,505 SR
Queue Stats
59W - 63L
1,196 Elo+
Solo
Ao Kuang
Ao Kuang
Danipro242471
Ao Kuang
Level 27
God Stats
11W - 7L
1,666 SR
Queue Stats
104W - 78L
1,486 Elo+
Solo
Hades
Hades
FRESHDATOR1337
Hades
Level 7
God Stats
10W - 6L
1,479 SR
Queue Stats
11W - 11L
1,352 Elo+
Party 1
Sol
Sol
Serpexus
Sol
Level 27
God Stats
12W - 7L
1,601 SR
Queue Stats
94W - 101L
1,402 Elo+
Party 1
Cthulhu
Cthulhu
mini_keys
Cthulhu
Level 27
God Stats
18W - 4L
1,535 SR
Queue Stats
141W - 160L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MarcoRF
Erlang Shen
7
1 / 9 / 1
5,206
372
5,018
10,417
3,755
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Mel0na
Ares
8
0 / 4 / 3
5,852
418
4,571
11,292
5,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
PEC022
Nemesis
10
1 / 3 / 1
6,306
450
2,200
7,985
3,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 11 / 1
5,802
414
3,490
14,565
7,966
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 5 / 0
7,422
530
8,018
8,846
2,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 5
8,404
600
8,472
8,853
3,454
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Danipro242471
Ao Kuang
13
6 / 2 / 5
8,149
582
6,557
10,550
3,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 1 / 6
7,200
514
3,582
7,791
4,087
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
9 / 0 / 2
8,786
628
9,257
6,737
2,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
mini_keys
Cthulhu
12
8 / 0 / 4
7,728
552
7,427
12,146
8,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
7
Kills
30
32
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
4
5
1.88
W
Ao Kuang
Danipro242471
Ao Kuang
6
2
5
4.25
W
2
1
6
5
L
Erlang Shen
MarcoRF
Erlang Shen
1
9
1
0.17
L
Ares
Mel0na
Ares
0
4
3
0.38
L
Nemesis
PEC022
Nemesis
1
3
1
0.5
L
0
11
1
0.05
W
9
0
2
10
W
Cthulhu
mini_keys
Cthulhu
8
0
4
10
L
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,297
Damage
35,295
53,105
Taken
46,077
23,451
Mitigated
22,108
7,565
Healing
21,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,472
4,449
0
2,881
8,853
3,454
776
2,545
6,308
0
45,754
W
Ao Kuang
Danipro242471
Ao Kuang
6,557
2,339
0
6,040
10,550
3,582
0
1,159
9,391
42,897
0
W
3,582
414
287
3,301
7,791
4,087
1,139
1,327
6,464
33,857
0
L
Erlang Shen
MarcoRF
Erlang Shen
5,018
2,405
0
981
10,417
3,755
54
6,896
3,062
0
12,319
L
Ares
Mel0na
Ares
4,571
411
0
1,365
11,292
5,848
0
7,924
2,955
15,535
0
L
Nemesis
PEC022
Nemesis
2,200
458
0
1,251
7,985
3,022
0
3,777
4,208
0
29,321
L
3,490
785
0
730
14,565
7,966
468
3,357
11,172
22,818
0
W
9,257
2,726
0
3,987
6,737
2,778
1,771
706
6,031
49,865
5,030
W
Cthulhu
mini_keys
Cthulhu
7,427
1,062
130
4,794
12,146
8,207
538
2,324
9,822
20,455
0
L
8,018
2,668
36
3,202
8,846
2,860
0
3,203
5,606
0
38,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,588
Gold Earned
40,267
186
Minions Killed
367
0
Camps Cleared
0
1,352,810
Distance Traveled
1,300,540
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,404
600
87
6
0
191,031
2
W
Ao Kuang
8,149
582
79
6
0
286,675
10
W
Hades
7,200
514
72
5
0
241,185
0
L
Erlang Shen
5,206
372
19
1
0
270,254
0
L
Ares
5,852
418
16
1
0
257,111
1
L
Nemesis
6,306
450
58
4
0
310,121
2
L
Ymir
5,802
414
36
3
0
223,210
0
W
Sol
8,786
628
100
7
0
290,087
4
W
Cthulhu
7,728
552
29
2
0
291,562
0
L
Loki
7,422
530
57
4
0
292,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role