Player Matchup

Achilles
Achilles
SaxmanDoran
Achilles
Level 64
God Stats
7W - 12L
1,459 SR
Queue Stats
423W - 398L
1,518 Elo+
Party 1
Merlin
Merlin
TheNxtGoddess
Merlin
Level 138
God Stats
4W - 5L
1,524 SR
Queue Stats
62W - 71L
1,543 Elo+
Solo
Ne Zha
Ne Zha
Trees3n
Ne Zha
Level 153
God Stats
3W - 1L
1,734 SR
Queue Stats
147W - 127L
1,618 Elo+
Party 1
Team Averages
Level 118
1,572 SR
1,560 Elo+

VS

Team Averages
Level 87
1,399 SR
1,480 Elo+
Cupid
Cupid
CalmInTheCar
Cupid
Level 15
God Stats
0W - 3L
1,302 SR
Queue Stats
3W - 9L
1,426 Elo+
Solo
Xing Tian
Xing Tian
MARLL
Xing Tian
Level 88
God Stats
0W - 1L
1,340 SR
Queue Stats
19W - 21L
1,525 Elo+
Solo
Ra
Ra
iRayzo
Ra
Level 158
God Stats
1W - 2L
1,556 SR
Queue Stats
6W - 8L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SaxmanDoran
Achilles
7
1 / 0 / 3
4,157
831
2,298
3,733
2,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
2 / 0 / 2
4,516
903
2,476
1,771
553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Trees3n
Ne Zha
7
1 / 0 / 3
4,165
833
2,638
4,428
1,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,550
710
496
1,733
409
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
MARLL
Xing Tian
6
0 / 1 / 0
3,726
745
2,471
4,173
2,153
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
8
0 / 1 / 0
3,986
797
2,313
2,525
660
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
4
Kills
0
0
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Xing Tian
MARLL
Xing Tian
0
1
0
0
W
Achilles
SaxmanDoran
Achilles
1
0
3
2.5
W
2
0
2
3
W
Ne Zha
Trees3n
Ne Zha
1
0
3
2.5
L
Ra
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,412
Damage
5,280
9,932
Taken
8,431
5,460
Mitigated
3,222
3,044
Healing
1,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
496
392
146
192
1,733
409
0
488
1,036
0
2,321
L
Xing Tian
MARLL
Xing Tian
2,471
316
0
480
4,173
2,153
0
1,328
2,443
4,813
0
W
Achilles
SaxmanDoran
Achilles
2,298
709
0
533
3,733
2,996
276
1,644
2,089
0
5,162
W
2,476
200
0
764
1,771
553
556
1,162
609
13,763
0
W
Ne Zha
Trees3n
Ne Zha
2,638
672
0
1,747
4,428
1,911
0
2,137
2,291
0
10,636
L
Ra
2,313
124
321
554
2,525
660
0
509
1,709
15,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,838
Gold Earned
11,262
50
Minions Killed
49
1
Camps Cleared
3
294,984
Distance Traveled
250,906
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
3,550
710
4
1
1
48,844
0
L
Xing Tian
3,726
745
4
1
0
100,466
2
W
Achilles
4,157
831
13
3
0
99,609
0
W
Merlin
4,516
903
26
5
1
90,017
0
W
Ne Zha
4,165
833
11
2
0
105,358
2
L
Ra
3,986
797
41
8
2
101,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role