Player Matchup

Anhur
Anhur
 
Anhur
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CarryMePlez69
Hercules
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 19L
1,679 Elo+
Party 1
Chang'e
Chang'e
Dezurah
Chang'e
Level 22
God Stats
1W - 3L
1,366 SR
Queue Stats
28W - 22L
1,255 Elo+
Solo
Kukulkan
Kukulkan
Notbobbyidc
Kukulkan
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Discordia
Discordia
Smorfia
Discordia
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,717 Elo+
Party 1
Team Averages
Level 14
1,473 SR
1,530 Elo+

VS

Team Averages
Level 21
1,651 SR
1,557 Elo+
Skadi
Skadi
Elzhi13
Skadi
Level 29
God Stats
7W - 3L
1,526 SR
Queue Stats
89W - 83L
1,585 Elo+
Solo
Bakasura
Bakasura
Fartybutthole
Bakasura
Level 7
God Stats
2W - 2L
1,606 SR
Queue Stats
25W - 35L
1,535 Elo+
Solo
Cthulhu
Cthulhu
MXLTHAEL
Cthulhu
Level 29
God Stats
35W - 19L
1,788 SR
Queue Stats
491W - 524L
1,477 Elo+
Solo
Izanami
Izanami
SlimeWalker
Izanami
Level 28
God Stats
6W - 1L
1,834 SR
Queue Stats
97W - 57L
1,682 Elo+
Solo
Ra
Ra
lextheforehead
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
4 / 1 / 1
6,203
886
2,014
4,320
1,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
CarryMePlez69
Hercules
9
5 / 0 / 2
5,175
739
2,795
3,045
926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Dezurah
Chang'e
6
0 / 0 / 4
4,207
601
1,022
2,355
775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Notbobbyidc
Kukulkan
9
0 / 0 / 0
4,554
651
1,300
3,281
1,060
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Discordia
Smorfia
Discordia
6
2 / 0 / 1
4,148
593
2,598
2,707
584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Elzhi13
Skadi
5
0 / 3 / 0
3,442
492
1,090
3,586
947
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Fartybutthole
Bakasura
2
0 / 1 / 0
3,197
457
363
1,130
259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
MXLTHAEL
Cthulhu
6
0 / 1 / 1
4,159
594
1,550
5,084
1,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
SlimeWalker
Izanami
9
0 / 0 / 0
5,029
718
1,344
2,138
628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 6 / 0
3,770
539
720
3,871
546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
11
Kills
0
1
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
1
1
4.5
W
Hercules
CarryMePlez69
Hercules
5
0
2
6
W
Chang'e
Dezurah
Chang'e
0
0
4
2
L
Skadi
Elzhi13
Skadi
0
3
0
0
L
Bakasura
Fartybutthole
Bakasura
0
1
0
0
L
Cthulhu
MXLTHAEL
Cthulhu
0
1
1
0.5
W
Kukulkan
Notbobbyidc
Kukulkan
0
0
0
0
L
Izanami
SlimeWalker
Izanami
0
0
0
0
W
Discordia
Smorfia
Discordia
2
0
1
2.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,729
Damage
5,067
15,708
Taken
15,809
4,633
Mitigated
4,356
8,574
Healing
3,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,014
635
0
1,746
4,320
1,288
0
488
3,776
0
37,845
W
Hercules
CarryMePlez69
Hercules
2,795
932
0
1,717
3,045
926
0
430
2,547
0
18,921
W
Chang'e
Dezurah
Chang'e
1,022
293
978
1,816
2,355
775
777
671
1,684
6,573
0
L
Skadi
Elzhi13
Skadi
1,090
254
0
747
3,586
947
0
2,219
1,367
0
9,173
L
Bakasura
Fartybutthole
Bakasura
363
192
0
423
1,130
259
0
0
1,130
0
3,798
L
Cthulhu
MXLTHAEL
Cthulhu
1,550
63
0
1,181
5,084
1,976
0
1,401
3,683
12,080
0
W
Kukulkan
Notbobbyidc
Kukulkan
1,300
268
0
1,775
3,281
1,060
0
0
3,281
25,820
0
L
Izanami
SlimeWalker
Izanami
1,344
1,208
0
915
2,138
628
117
1,300
838
0
30,137
W
Discordia
Smorfia
Discordia
2,598
134
0
542
2,707
584
127
577
2,130
16,519
0
L
720
245
0
176
3,871
546
409
0
3,871
10,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,287
Gold Earned
19,597
233
Minions Killed
139
0
Camps Cleared
0
706,292
Distance Traveled
515,048
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,203
886
92
13
0
144,874
0
W
Hercules
5,175
739
49
7
0
159,864
1
W
Chang'e
4,207
601
9
1
0
138,030
2
L
Skadi
3,442
492
17
2
0
98,283
0
L
Bakasura
3,197
457
11
2
0
25,620
0
L
Cthulhu
4,159
594
10
1
0
127,032
3
W
Kukulkan
4,554
651
54
8
0
125,443
2
L
Izanami
5,029
718
81
12
0
146,697
3
W
Discordia
4,148
593
29
4
0
138,081
3
L
Ra
3,770
539
20
3
0
117,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role