Player Matchup

King Arthur
King Arthur
KeledZaram
King Arthur
Level 5
God Stats
9W - 2L
1,958 SR
Queue Stats
10W - 4L
1,662 Elo+
Party 1
Medusa
Medusa
Kirito725
Medusa
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 29L
1,601 Elo+
Party 1
Scylla
Scylla
Kokica0219
Scylla
Level 6
God Stats
1W - 0L
1,738 SR
Queue Stats
9W - 8L
1,554 Elo+
Solo
Kali
Kali
Neofun
Kali
Level 77
God Stats
9W - 2L
1,763 SR
Queue Stats
138W - 110L
1,568 Elo+
Party 1
Jormungandr
Jormungandr
PhoenixSensei
Jormungandr
Level 13
God Stats
8W - 4L
1,577 SR
Queue Stats
18W - 11L
1,537 Elo+
Party 1
Team Averages
Level 29
1,707 SR
1,585 Elo+

VS

Team Averages
Level 16
1,605 SR
1,467 Elo+
Bakasura
Bakasura
Electivehail
Bakasura
Level 8
God Stats
2W - 1L
1,826 SR
Queue Stats
24W - 22L
1,501 Elo+
Solo
Ravana
Ravana
RCali
Ravana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 38L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ThokLP
Cthulhu
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 31L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
joserafael99
Xing Tian
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 96L
1,458 Elo+
Solo
Sol
Sol
lorddefolen
Sol
Level 12
God Stats
4W - 2L
1,697 SR
Queue Stats
9W - 11L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KeledZaram
King Arthur
12
2 / 4 / 7
8,121
451
6,113
12,521
7,532
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Kirito725
Medusa
16
8 / 0 / 3
9,592
533
10,555
11,575
4,537
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Kokica0219
Scylla
13
2 / 2 / 5
8,269
459
7,713
8,271
2,550
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kali
Neofun
Kali
16
8 / 2 / 3
10,322
573
13,368
14,969
7,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
PhoenixSensei
Jormungandr
14
2 / 2 / 10
9,106
506
9,219
11,957
8,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Electivehail
Bakasura
16
4 / 5 / 2
9,292
516
7,982
15,469
5,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
RCali
Ravana
11
2 / 5 / 4
7,490
416
5,070
9,928
5,997
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
ThokLP
Cthulhu
12
2 / 3 / 4
7,643
425
10,401
11,258
7,699
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
joserafael99
Xing Tian
9
0 / 3 / 2
6,929
385
4,880
14,792
10,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 6 / 0
7,404
411
9,024
11,495
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
22
Kills
10
10
Deaths
22
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Electivehail
Bakasura
4
5
2
1
W
King Arthur
KeledZaram
King Arthur
2
4
7
1.38
W
Medusa
Kirito725
Medusa
8
0
3
9.5
W
Scylla
Kokica0219
Scylla
2
2
5
2.25
W
Kali
Neofun
Kali
8
2
3
4.75
W
Jormungandr
PhoenixSensei
Jormungandr
2
2
10
3.5
L
Ravana
RCali
Ravana
2
5
4
0.8
L
Cthulhu
ThokLP
Cthulhu
2
3
4
1.33
L
Xing Tian
joserafael99
Xing Tian
0
3
2
0.33
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,968
Damage
37,357
59,293
Taken
62,942
30,840
Mitigated
32,873
21,761
Healing
11,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Electivehail
Bakasura
7,982
4,968
0
3,114
15,469
5,873
0
1,912
13,557
0
56,499
W
King Arthur
KeledZaram
King Arthur
6,113
1,258
55
2,336
12,521
7,532
286
5,375
6,933
0
26,876
W
Medusa
Kirito725
Medusa
10,555
6,446
0
6,681
11,575
4,537
528
4,724
6,550
0
75,150
W
Scylla
Kokica0219
Scylla
7,713
1,091
0
2,257
8,271
2,550
787
4,144
3,848
32,346
0
W
Kali
Neofun
Kali
13,368
5,604
0
8,217
14,969
7,422
0
3,907
10,397
0
78,850
W
Jormungandr
PhoenixSensei
Jormungandr
9,219
2,736
226
1,989
11,957
8,799
195
6,333
5,624
47,382
0
L
Ravana
RCali
Ravana
5,070
945
0
664
9,928
5,997
480
2,428
7,500
0
18,261
L
Cthulhu
ThokLP
Cthulhu
10,401
520
144
1,405
11,258
7,699
0
4,883
6,375
36,514
0
L
Xing Tian
joserafael99
Xing Tian
4,880
407
0
2,793
14,792
10,796
0
4,479
10,313
20,060
0
L
9,024
2,636
0
3,668
11,495
2,508
0
3,388
8,107
40,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,410
Gold Earned
38,758
417
Minions Killed
320
0
Camps Cleared
0
1,605,933
Distance Traveled
1,633,510
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,292
516
124
7
0
339,877
4
W
King Arthur
8,121
451
48
3
0
312,167
0
W
Medusa
9,592
533
124
7
0
320,819
2
W
Scylla
8,269
459
63
4
0
274,409
4
W
Kali
10,322
573
118
7
0
357,953
0
W
Jormungandr
9,106
506
64
4
0
340,585
5
L
Ravana
7,490
416
24
1
0
328,783
2
L
Cthulhu
7,643
425
71
4
0
325,977
1
L
Xing Tian
6,929
385
22
1
0
325,207
5
L
Sol
7,404
411
79
4
0
313,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role