Player Matchup

Hera
Hera
Gold IV
 
Hera
Gold IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver I
 
Hun Batz
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Gold II
Zeus_divinity-
Sobek
Gold II
Level 122
God Stats
4W - 5L
1,481 SR
Queue Stats
12W - 13L
1,664 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,494 SR
1,555 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 123
1,591 SR
1,659 MMR
Guan Yu
Guan Yu
Gold II
Csoki1000000
Guan Yu
Gold II
Level 91
God Stats
6W - 2L
1,686 SR
Queue Stats
40W - 40L
1,629 MMR
Party 2
Vulcan
Vulcan
Gold III
VikThorka
Vulcan
Gold III
Level 129
God Stats
8W - 5L
1,584 SR
Queue Stats
40W - 43L
1,550 MMR
Party 2
Medusa
Medusa
Gold I
killagoons78
Medusa
Gold I
Level 149
God Stats
3W - 1L
1,504 SR
Queue Stats
54W - 53L
1,797 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
1 / 7 / 3
8,979
641
7,057
9,547
2,433
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
 
Hun Batz
11
2 / 4 / 2
8,276
591
6,488
12,443
6,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 3 / 2
8,859
633
5,436
15,746
18,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
GilgameshPersephoneAthenaCabrakanHou Yi

VS

Bans
GebTiamatDanzaburouZeusFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Csoki1000000
Guan Yu
12
0 / 2 / 13
8,948
639
6,019
12,088
8,764
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
VikThorka
Vulcan
14
3 / 1 / 10
9,776
698
13,077
9,935
3,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
15
11 / 2 / 3
10,983
785
12,991
9,302
2,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
5
Kills
14
14
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
7
3
0.36
L
Hun Batz
 
Hun Batz
2
4
2
0.75
W
Guan Yu
Csoki1000000
Guan Yu
0
2
13
3.25
W
Vulcan
VikThorka
Vulcan
3
1
10
8
L
2
3
2
1
W
Medusa
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,981
Damage
32,087
37,736
Taken
31,325
27,036
Mitigated
15,056
11,567
Healing
9,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
7,057
1,123
0
250
9,547
2,433
687
3,427
6,120
39,046
0
L
Hun Batz
 
Hun Batz
6,488
627
0
3,037
12,443
6,170
123
3,854
8,589
0
21,647
W
Guan Yu
Csoki1000000
Guan Yu
6,019
206
1,863
3,280
12,088
8,764
270
3,367
8,432
0
13,356
W
Vulcan
VikThorka
Vulcan
13,077
7,274
0
3,031
9,935
3,326
891
4,808
4,954
42,962
0
L
5,436
121
730
7,550
15,746
18,433
0
6,339
9,407
22,984
0
W
Medusa
12,991
7,944
0
989
9,302
2,966
1,827
4,626
4,340
0
44,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,114
Gold Earned
29,707
140
Minions Killed
155
4
Camps Cleared
8
736,408
Distance Traveled
861,152
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,979
641
87
6
2
228,215
5
L
Hun Batz
8,276
591
24
2
2
252,304
3
W
Guan Yu
8,948
639
17
1
1
301,782
5
W
Vulcan
9,776
698
50
4
4
296,630
5
L
Sobek
8,859
633
29
2
0
255,889
4
W
Medusa
10,983
785
88
6
3
262,740
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role