Player Matchup

Neith
Neith
ACEBUSTAZ
Neith
Level 7
God Stats
2W - 4L
1,266 SR
Queue Stats
14W - 24L
1,379 Elo+
Party 4
Thor
Thor
CallumJ99
Thor
Level 5
God Stats
1W - 1L
1,705 SR
Queue Stats
1W - 3L
1,330 Elo+
Party 2
Cernunnos
Cernunnos
MagnumOpus203
Cernunnos
Level 6
God Stats
1W - 4L
1,415 SR
Queue Stats
2W - 4L
1,461 Elo+
Party 2
Kukulkan
Kukulkan
StuxLuke
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
Zealotry1
Yemoja
Level 15
God Stats
1W - 3L
1,432 SR
Queue Stats
24W - 39L
1,338 Elo+
Party 4
Team Averages
Level 7
1,463 SR
1,402 Elo+

VS

Team Averages
Level 19
1,490 SR
1,400 Elo+
Bellona
Bellona
 
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
 
Ymir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Keazyth
Tsukuyomi
Level 7
God Stats
4W - 1L
1,500 SR
Queue Stats
14W - 12L
1,357 Elo+
Party 1
Kukulkan
Kukulkan
Khaz96
Kukulkan
Level 6
God Stats
8W - 8L
1,249 SR
Queue Stats
14W - 15L
1,281 Elo+
Party 1
Danzaburou
Danzaburou
RaijinShadow
Danzaburou
Level 29
God Stats
3W - 1L
1,701 SR
Queue Stats
69W - 87L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ACEBUSTAZ
Neith
11
3 / 7 / 1
7,501
417
10,072
13,029
3,552
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
12
2 / 7 / 3
8,306
461
7,516
12,861
3,924
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
MagnumOpus203
Cernunnos
13
1 / 6 / 0
8,259
459
7,976
13,710
4,779
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
StuxLuke
Kukulkan
11
1 / 8 / 1
7,735
430
3,145
8,851
2,151
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
Zealotry1
Yemoja
12
0 / 5 / 4
7,390
411
5,852
13,570
10,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
6 / 1 / 2
10,043
558
11,227
12,511
12,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
 
Ymir
15
3 / 3 / 9
9,379
521
8,037
18,032
20,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Keazyth
Tsukuyomi
18
12 / 0 / 3
10,686
594
10,107
12,004
4,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Khaz96
Kukulkan
14
5 / 2 / 2
9,409
523
6,583
5,954
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
RaijinShadow
Danzaburou
16
7 / 1 / 5
10,430
579
13,431
11,459
4,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
7
Kills
33
33
Deaths
7
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
1
2
7
W
Ymir
 
Ymir
3
3
9
2.5
L
Neith
ACEBUSTAZ
Neith
3
7
1
0.5
L
Thor
2
7
3
0.5
W
Tsukuyomi
Keazyth
Tsukuyomi
12
0
3
13.5
W
Kukulkan
Khaz96
Kukulkan
5
2
2
3
L
Cernunnos
MagnumOpus203
Cernunnos
1
6
0
0.17
W
Danzaburou
RaijinShadow
Danzaburou
7
1
5
9.5
L
Kukulkan
StuxLuke
Kukulkan
1
8
1
0.19
L
Yemoja
Zealotry1
Yemoja
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,561
Damage
49,385
62,021
Taken
59,960
24,668
Mitigated
43,534
10,213
Healing
20,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
11,227
3,000
0
5,573
12,511
12,432
1,499
0
12,511
9,046
43,120
W
Ymir
 
Ymir
8,037
1,938
0
4,521
18,032
20,181
405
3,620
14,412
29,271
0
L
Neith
ACEBUSTAZ
Neith
10,072
5,582
0
2,146
13,029
3,552
0
3,065
9,964
0
36,638
L
Thor
7,516
3,354
0
2,080
12,861
3,924
0
2,039
10,722
0
45,318
W
Tsukuyomi
Keazyth
Tsukuyomi
10,107
4,242
0
6,284
12,004
4,066
0
2,319
9,593
0
84,453
W
Kukulkan
Khaz96
Kukulkan
6,583
648
0
615
5,954
1,954
598
1,212
4,710
42,962
0
L
Cernunnos
MagnumOpus203
Cernunnos
7,976
3,521
0
4,142
13,710
4,779
1,891
2,064
11,614
0
45,974
W
Danzaburou
RaijinShadow
Danzaburou
13,431
6,921
0
3,090
11,459
4,901
4,180
1,722
9,737
0
69,938
L
Kukulkan
StuxLuke
Kukulkan
3,145
850
0
211
8,851
2,151
432
3,953
4,710
28,984
0
L
Yemoja
Zealotry1
Yemoja
5,852
1,699
417
1,217
13,570
10,262
0
4,449
9,121
24,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,191
Gold Earned
49,947
326
Minions Killed
478
0
Camps Cleared
0
1,385,130
Distance Traveled
1,652,161
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,043
558
102
6
0
321,775
0
W
Ymir
9,379
521
37
2
0
301,394
1
L
Neith
7,501
417
51
3
0
286,006
0
L
Thor
8,306
461
61
3
0
301,395
0
W
Tsukuyomi
10,686
594
126
7
0
397,653
3
W
Kukulkan
9,409
523
92
5
0
330,851
0
L
Cernunnos
8,259
459
99
6
0
284,877
3
W
Danzaburou
10,430
579
121
7
0
300,488
0
L
Kukulkan
7,735
430
76
4
0
225,800
1
L
Yemoja
7,390
411
39
2
0
287,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role