Player Matchup

Artio
Artio
Auzy501st
Artio
Level 89
God Stats
1W - 2L
1,377 SR
Queue Stats
121W - 130L
1,470 Elo+
Party 1
Serqet
Serqet
ChrisTollmath
Serqet
Level 86
God Stats
10W - 9L
1,486 SR
Queue Stats
38W - 42L
1,522 Elo+
Party 2
Fenrir
Fenrir
Hellgamer225
Fenrir
Level 11
God Stats
0W - 1L
1,645 SR
Queue Stats
3W - 2L
1,572 Elo+
Party 1
Baron Samedi
Baron Samedi
Kaiboski
Baron Samedi
Level 29
God Stats
2W - 7L
1,503 SR
Queue Stats
92W - 90L
1,568 Elo+
Solo
Cupid
Cupid
kingdobby420
Cupid
Level 10
God Stats
2W - 6L
1,500 SR
Queue Stats
33W - 38L
1,632 Elo+
Party 2
Team Averages
Level 45
1,502 SR
1,553 Elo+

VS

Team Averages
Level 18
1,526 SR
1,539 Elo+
Charybdis
Charybdis
ComradeBabushka
Charybdis
Level 26
God Stats
49W - 50L
1,484 SR
Queue Stats
79W - 78L
1,446 Elo+
Solo
Janus
Janus
StraightUpXerxes
Janus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,605 Elo+
Solo
Geb
Geb
UllrAnyRole
Geb
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 4L
1,533 Elo+
Solo
Izanami
Izanami
littlecrow3
Izanami
Level 26
God Stats
24W - 17L
1,590 SR
Queue Stats
118W - 116L
1,537 Elo+
Solo
Ymir
Ymir
violaChamacos
Ymir
Level 27
God Stats
22W - 21L
1,557 SR
Queue Stats
145W - 135L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Auzy501st
Artio
13
0 / 2 / 0
7,609
476
3,842
14,343
13,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 1 / 1
7,152
447
3,690
9,259
5,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
12
1 / 3 / 0
7,345
459
2,542
9,892
4,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Kaiboski
Baron Samedi
11
0 / 8 / 1
6,614
413
6,035
11,489
5,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
1 / 5 / 1
7,317
457
5,521
10,474
2,847
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ComradeBabushka
Charybdis
13
4 / 1 / 5
8,162
510
7,801
9,383
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
7 / 0 / 5
10,371
648
8,327
7,243
2,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 0 / 4
8,613
538
8,932
9,953
5,500
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
littlecrow3
Izanami
14
5 / 1 / 2
8,535
533
6,833
6,928
2,260
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 1 / 7
7,281
455
3,605
9,136
7,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
19
19
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artio
Auzy501st
Artio
0
2
0
0
L
1
1
1
1.5
W
Charybdis
ComradeBabushka
Charybdis
4
1
5
6.5
L
Fenrir
1
3
0
0.33
L
Baron Samedi
Kaiboski
Baron Samedi
0
8
1
0.06
W
7
0
5
9.5
W
2
0
4
4
L
1
5
1
0.3
W
Izanami
littlecrow3
Izanami
5
1
2
6
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,630
Damage
35,498
55,457
Taken
42,643
31,546
Mitigated
20,761
17,607
Healing
14,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Auzy501st
Artio
3,842
467
143
6,368
14,343
13,178
0
5,693
8,606
42,007
0
L
3,690
630
0
1,641
9,259
5,902
0
2,761
6,248
56
14,718
W
Charybdis
ComradeBabushka
Charybdis
7,801
4,663
0
3,904
9,383
2,609
615
2,821
6,467
0
39,496
L
Fenrir
2,542
525
0
2,867
9,892
4,111
0
3,076
6,816
0
45,062
L
Baron Samedi
Kaiboski
Baron Samedi
6,035
303
564
2,661
11,489
5,508
0
4,894
6,550
37,014
0
W
8,327
977
53
3,506
7,243
2,468
295
3,081
4,162
82,657
0
W
8,932
1,889
0
4,314
9,953
5,500
0
2,640
6,664
49,066
0
L
5,521
2,881
184
3,179
10,474
2,847
1,170
3,996
6,280
0
45,510
W
Izanami
littlecrow3
Izanami
6,833
5,635
0
2,361
6,928
2,260
356
326
6,419
0
63,845
W
3,605
1,125
0
625
9,136
7,924
50
552
8,372
19,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,037
Gold Earned
42,962
327
Minions Killed
447
0
Camps Cleared
0
1,471,592
Distance Traveled
1,627,512
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,609
476
94
6
0
278,704
1
L
Serqet
7,152
447
25
2
0
351,767
6
W
Charybdis
8,162
510
69
4
0
310,655
1
L
Fenrir
7,345
459
84
5
0
326,682
5
L
Baron Samedi
6,614
413
54
3
0
247,828
2
W
Janus
10,371
648
135
8
0
337,748
10
W
Geb
8,613
538
91
6
0
354,198
6
L
Cupid
7,317
457
70
4
0
266,611
2
W
Izanami
8,535
533
120
8
0
323,904
5
W
Ymir
7,281
455
32
2
0
301,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role