Player Matchup

Ymir
Ymir
DeZerT02
Ymir
Level 119
God Stats
2W - 1L
1,790 SR
Queue Stats
12W - 6L
1,615 Elo+
Party 1
Serqet
Serqet
PolarBearDan
Serqet
Level 48
God Stats
2W - 0L
1,739 SR
Queue Stats
49W - 24L
1,723 Elo+
Party 1
Neith
Neith
Raphclo
Neith
Level 113
God Stats
1W - 0L
1,481 SR
Queue Stats
17W - 11L
1,602 Elo+
Party 1
Agni
Agni
sixtybow
Agni
Level 121
God Stats
7W - 0L
1,891 SR
Queue Stats
179W - 135L
1,717 Elo+
Party 1
Team Averages
Level 100
1,725 SR
1,664 Elo+

VS

Team Averages
Level 76
1,605 SR
1,514 Elo+
Agni
Agni
Goombatrooper
Agni
Level 18
God Stats
2W - 2L
1,569 SR
Queue Stats
7W - 13L
1,635 Elo+
Solo
Xing Tian
Xing Tian
Juanpancho4428
Xing Tian
Level 39
God Stats
2W - 2L
1,727 SR
Queue Stats
39W - 42L
1,359 Elo+
Party 2
Tyr
Tyr
They_Must_Suffer
Tyr
Level 118
God Stats
2W - 2L
1,642 SR
Queue Stats
25W - 22L
1,514 Elo+
Solo
Artemis
Artemis
airfenix
Artemis
Level 128
God Stats
1W - 2L
1,483 SR
Queue Stats
32W - 29L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
4 / 2 / 7
10,129
844
5,404
10,680
11,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
15
3 / 1 / 9
10,358
863
5,730
12,248
11,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Neith
Raphclo
Neith
17
4 / 1 / 9
11,026
919
12,212
7,106
2,950
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
16
4 / 1 / 5
10,331
861
11,974
6,234
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 4
8,963
747
6,876
7,677
2,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Juanpancho4428
Xing Tian
15
2 / 2 / 3
9,791
816
6,817
17,644
11,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 5 / 2
8,179
682
3,964
9,702
8,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
airfenix
Artemis
14
2 / 5 / 1
8,953
746
7,514
7,465
2,573
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
15
Kills
5
5
Deaths
15
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
2
7
3.75
L
0
3
4
0.67
L
Xing Tian
Juanpancho4428
Xing Tian
2
2
3
1.75
W
Serqet
3
1
9
7.5
W
Neith
Raphclo
Neith
4
1
9
8.5
L
1
5
2
0.4
L
Artemis
airfenix
Artemis
2
5
1
0.5
W
Agni
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,320
Damage
25,171
36,268
Taken
42,488
28,353
Mitigated
25,045
5,186
Healing
6,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,404
945
0
1,211
10,680
11,114
381
3,628
7,052
24,250
0
L
6,876
131
0
1,495
7,677
2,395
0
3,704
3,693
31,850
0
L
Xing Tian
Juanpancho4428
Xing Tian
6,817
396
0
4,046
17,644
11,948
0
6,746
10,508
23,213
0
W
Serqet
5,730
872
0
1,728
12,248
11,690
28
4,557
7,691
147
15,780
W
Neith
Raphclo
Neith
12,212
4,900
0
1,681
7,106
2,950
4,099
4,334
2,772
0
51,306
L
3,964
577
0
822
9,702
8,129
0
4,430
4,626
0
15,235
L
Artemis
airfenix
Artemis
7,514
2,792
0
427
7,465
2,573
0
2,507
4,713
0
31,239
W
Agni
11,974
918
0
566
6,234
2,599
2,515
1,759
4,475
48,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,844
Gold Earned
35,886
226
Minions Killed
175
11
Camps Cleared
7
1,003,183
Distance Traveled
803,655
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,129
844
40
3
1
230,778
2
L
Agni
8,963
747
76
6
3
207,450
2
L
Xing Tian
9,791
816
21
2
0
220,170
2
W
Serqet
10,358
863
18
2
1
288,824
3
W
Neith
11,026
919
98
8
6
233,726
2
L
Tyr
8,179
682
26
2
2
193,129
1
L
Artemis
8,953
746
52
4
2
182,906
3
W
Agni
10,331
861
70
6
3
249,855
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role